Dungeon Crawl Stone Soup version 0.34-a0-951-gec41f428ff (webtiles) character file. Game seed: 14181117273558672521 22 TreviLover the Vexing (level 2, 0/21 HPs) Began as a Barachi Hexslinger on Oct 14, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:53 (696 turns). TreviLover the Vexing (Barachi Hexslinger) Turns: 696, Time: 00:03:53 Health: 0/21 AC: 3 Str: 9 XL: 2 Next: 91% Magic: 0/4 EV: 11 Int: 13 God: Gold: 78 SH: 0 Dex: 14 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -12), weak-willed, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Potions d - 2 potions of berserk rage {unknown} f - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting * Level 2.5 Ranged Weapons + Level 1.1 Armour - Level 2.1 Dodging + Level 0.6 Stealth + Level 1.3 Spellcasting + Level 3.5 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You see here a dart slug corpse. No target in view! You now have 63 gold pieces (gained 13). You now have 78 gold pieces (gained 15). j - a scroll labelled NIDIOHUEMA Found a stone staircase leading down. Found a stone staircase leading up. An adder comes into view. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. An adder is nearby! Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. Nothing appears to happen. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder closely misses you. The adder bites you. Casting: Jinxbite (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, chance to call a sprite on attack: 52%, 37% to hit) You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is almost dead. You die... ... .... .....$... # ..<...... #. ......... #.. .#........ #... .........> .... .......... #..###S......... #...@#......... ####........... ##.#........ #.........# #.......... ##.###..#..# ###..# .... #...## #... #.### . You could see an adder (very drained). Vanquished Creatures 2 dart slugs 2 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 goblins (D:1) 3 kobolds A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TreviLover the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 164 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 297 | D:1 | Reached skill level 1 in Armour 630 | D:2 | Learned a level 2 spell: Jinxbite 696 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.1 Fighting | | 1.2 Ranged Weapons | | 2.5 Dodging | | 2.1 Stealth | | 0.6 Spellcasting | | 1.3 Hexes | | 3.5 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 70 Cast: Jinxbite || 1 Ability: Hop || 1 Armour: Robe || 26 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 820 | 731 | 89 | 29 | 532 | 2 | 410.0 | Dungeon | 820 | 731 | 89 | 29 | 532 | 2 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 103 daAuts