Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 10194500571434537574 2 Trone the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Dec 7, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:33 (48 turns). Trone the Chiller (Merfolk Ice Elementalist) Turns: 48, Time: 00:00:34 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 2/3 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 0.2 Fighting + Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold throws a stone. The stone hits you. There is an escape hatch in the floor here. Your magical contamination has completely faded away. You slide downwards. The hatch slams shut behind you. You encounter a hobgoblin. You freeze the hobgoblin. The hobgoblin shouts! The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You encounter an adder. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. The adder misses you. You freeze the adder. The adder is lightly wounded. The adder seems to slow down. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is lightly wounded. You feel sick. You hit the adder. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You are too injured to fight recklessly! Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder (lightly wounded, slow, 100% to hit) You freeze the adder. The adder is heavily wounded. The adder seems to slow down. You die... ..# #.# #.# ### #.# ... ... #.# #.# #†# #.# #.######@# #......S.# ########## You could see an adder (slow). Vanquished Creatures A hobgoblin (D:2) 2 ball pythons (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trone the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_prayer_group, minmay_strange_pillars D:2: layout_loops_ring, basic_altar, st_stairs_12, chequers_jeans Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Freeze || 5 Drink: Magic || 1 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 15 | 2 | 24.0 | Dungeon | 48 | 48 | 0 | 0 | 15 | 2 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 33 daAuts D:2: 15 daAuts