Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 4404207342377359632 33 Trone the Chiller (level 3, -6/24 HPs) Began as a Merfolk Ice Elementalist on Dec 17, 2025. Mangled by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1503 turns). Trone the Chiller (Merfolk Ice Elementalist) Turns: 1503, Time: 00:02:34 Health: -6/24 AC: 2 Str: 10 XL: 3 Next: 29% Magic: 6/6 EV: 12 Int: 14 God: Gold: 40 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of fear {unknown} Potions f - a potion of ambrosia {unknown} Skills: + Level 3.3 Dodging + Level 2.8 Stealth + Level 2.3 Spellcasting + Level 4.7 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 b - Frozen Ramparts Ice 28% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 22% 1 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Haunt Necr/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 (( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Terence. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence screams, "I'm retired! Go away!" Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 mace! You barely miss Terence. Terence is moderately wounded. The wall freezes Terence. Terence hits you with a +0 mace. The wall freezes Terence. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence closely misses you. You barely miss Terence. Terence is heavily wounded. The frozen ramparts melt away. Terence hits you with a +0 mace! Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence but does no damage. Terence completely misses you. You hit Terence but do no damage. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The wall freezes Terence. Terence closely misses you. Magic courses through your body. The wall freezes Terence but does no damage. Terence hits you with a +0 mace! You die... Terence says, "And stay out!" ####### . #### #.....# ... ...# #.###.# #####..... .#.# #.#.#.# #.@@...... .#.# #.#...####.##.##### .#.###.#..†..#...# ### .#.....#####.#.###.... ############.#†....... ....................< ####....#......#.### #...##.###### # #### #...##.. You could see Terence. Vanquished Creatures 2 dart slugs 2 jackals (D:1) 3 quokkas (D:1) 10 ball pythons (D:1) 3 bats An endoplasm (D:1) 5 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) 5 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trone the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 172 | D:1 | Found Baqaullyrhem's Antique Weapon Shop. 614 | D:1 | Found Feinem's Weapon Shoppe. 919 | D:1 | Reached XP level 3. HP: 20/24 MP: 0/6 1410 | D:2 | Learned a level 3 spell: Frozen Ramparts 1448 | D:2 | Encountered Terence 1503 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, serial_shops, nicolae_shopburst, shop D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, nicolae_elevator_lobby_asterisk, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.8 Spellcasting | | 2.3 Ice Magic | | 4.7 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Unarmed || 11 Tailslap || 1 Punch || 1 Club || 16 Cast: Freeze || 49 Frozen Ramparts || 2 Drink: Magic || 1 Stab: Sleeping || 4 Armour: Robe || 41 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1501 | 1474 | 27 | 36 | 1154 | 2 | 750.5 | Dungeon | 1501 | 1474 | 27 | 36 | 1154 | 2 | 750.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1321 daAuts D:2: 180 daAuts DLua errors: