Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 17511775793832994645 52 Trone the Conjurer (level 3, -7/26 HPs) Began as an Armataur Conjurer on Dec 22, 2025. Mangled by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:37 (2111 turns). Trone the Conjurer (Armataur Conjurer) Turns: 2111, Time: 00:02:37 Health: -7/26 AC: 4 Str: 12 XL: 3 Next: 60% Magic: 1/6 EV: 1 Int: 20 God: Gold: 137 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: roll @: paralysed A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +0 tower shield Scrolls c - a scroll of immolation {unknown} d - a scroll of revelation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of fear {unknown} j - 2 scrolls of enchant armour {unknown} m - a scroll of identify {unknown} n - a scroll of torment {unknown} Potions g - 2 potions of magic f - a potion of moonshine {unknown} k - a potion of brilliance {unknown} l - 2 potions of attraction {unknown} Skills: - Level 1.3 Dodging + Level 2.9 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Call Imp Summ 4% N/A 24% 2 Sublimation of Blood Necr 2% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Tukima's Dance Hex 2% N/A 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Ignite Poison Fire/Alch 2% N/A 83% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Shops: D:1 ! Annotations: D:2 Terence D:3 exclusion: water moccasin, Grinder Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 75% to hit) The searing ray misses Grinder. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray misses Grinder. Grinder barely misses you. The searing ray hits Grinder! Grinder is heavily wounded. Grinder barely misses you. The searing ray hits Grinder. Grinder is heavily wounded. You finish channelling your searing ray. Grinder barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Grinder hits you. You closely miss Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. Grinder hits you. You writhe in agony! Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Now the real fun starts!" #+# #. #.# #. #.# #. ##.##### #.## ###....?.. #..> ......# ##..# ###...### #...###.......# #...@5..#..##..... #...#####5.# ##. ###.# #..# #.#####..######.# #...............# ########.######## #.# #.# #.# You could see Grinder. Vanquished Creatures 2 adders (D:2) 5 hobgoblins A quokka (D:1) 4 ball pythons 4 bats (D:1) 4 endoplasms 3 frilled lizards 6 goblins 7 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trone the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 118 | D:1 | Found Miof's Distillery. 294 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 639 | D:1 | Reached skill level 4 in Conjurations 686 | D:1 | Found a faded altar of an unknown god. 930 | D:1 | Learned a level 2 spell: Searing Ray 1240 | D:2 | Reached XP level 3. HP: 18/26 MP: 1/6 1728 | D:2 | Found a white marble altar of Elyvilon. 1764 | D:2 | Encountered Terence 1959 | D:3 | Encountered a water moccasin 2087 | D:3 | Encountered Grinder 2108 | D:3 | Paralysed by Grinder for 4.5 turns 2111 | D:3 | HP: 1/26 [Grinder (2)] 2111 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_basic, serial_shops, nicolae_shopburst, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_micro_b D:2: layout_loops_ring, basic_altar, grunt_ministairs_11, kennysheep_small_spiral, kennysheep_crisscross, uniq_terence, uniq_jessica D:3: minmay_diamond_boxcup, layout_loops_corners, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.3 Dodging | | 1.3 Stealth | | 2.9 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Tailslap || 1 Cast: Magic Dart || 74 Searing Ray || 4 Stab: Sleeping || 2 Armour: Robe || 27 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 2103 | 8 | 65 | 1771 | 3 | 703.7 | Dungeon | 2111 | 2103 | 8 | 65 | 1771 | 3 | 703.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1075 daAuts D:2: 702 daAuts D:3: 333 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+