Truedra Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 14, D:1) a bat corpse (skeletalised by now) (3, 17, D:1) a rat skeleton (5, 37, D:1) a +0 dagger (26, 17, D:1) an inkwell talisman (37, 5, D:1) a +0 hand axe (43, 22, D:1) a jackal corpse (skeletalised by now) (46, 40, D:1) 2 stones (46, 42, D:1) 2 stones (47, 39, D:1) a stone (47, 40, D:1) 3 stones (47, 42, D:1) 3 stones (48, 40, D:1) 2 stones (48, 42, D:1) 4 stones (48, 43, D:1) a stone (48, 45, D:1) a stone (49, 22, D:1) a hobgoblin corpse (skeletalised by now) (49, 39, D:1) a stone (49, 40, D:1) 4 stones (49, 43, D:1) 3 stones (50, 39, D:1) a stone (50, 40, D:1) 2 stones (50, 41, D:1) 2 stones (50, 42, D:1) 2 stones (50, 45, D:1) a stone (51, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 36, D:1) a hobgoblin skeleton (51, 40, D:1) a stone (51, 41, D:1) 3 stones (51, 43, D:1) 3 stones (52, 40, D:1) 2 stones (52, 41, D:1) 2 stones (52, 42, D:1) 2 stones (53, 41, D:1) a stone (53, 42, D:1) a stone (55, 28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -30, D:2) a +0 dagger (5, -4, D:2) a quill talisman (6, -23, D:2) a +0 club (6, -21, D:2) a +0 club a +0 animal skin (8, -32, D:2) a +0 club (14, -31, D:2) a +0 short sword (14, -17, D:2) an adder skeleton (16, -21, D:2) a +0 sling a +0 club (19, -9, D:2) a jackal corpse (skeletalised by now) (19, -8, D:2) a jackal skeleton (25, -27, D:2) a ball python skeleton (35, -17, D:2) a +0 club (37, -35, D:2) an adder skeleton (63, -28, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (2, 0, D:3) 2 flux baubles (7, 21, D:3) a +0 club (7, 22, D:3) a +0 dagger a goblin skeleton (8, 8, D:3) a +0 dagger (16, 25, D:3) a parchment of Brom's Barrelling Boulder (17, -4, D:3) a +0 ring mail (19, 24, D:3) a +0 trident (22, 22, D:3) a +0 leather armour (26, 24, D:3) a +0 dagger (27, 21, D:3) a rat skeleton (34, 8, D:3) a +0 dagger (36, 6, D:3) a +0 whip (42, 7, D:3) a +0 leather armour (44, 9, D:3) 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) the +7 flail of Aluff {freeze, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (2, -3, D:4) a +0 leather armour (9, -5, D:4) a +0 halberd of venom (11, 22, D:4) a +0 spear a +0 spear (11, 23, D:4) a +0 halberd a +2 halberd of venom (11, 24, D:4) a ring of magical power (16, 4, D:4) a +0 dagger (21, 36, D:4) a +0 whip (38, 10, D:4) a parchment of Scorch (42, 8, D:4) a +0 leather armour (42, 16, D:4) 2 javelins (47, 29, D:4) a +0 leather armour (53, 34, D:4) a +0 short sword (55, 25, D:4) a +0 robe