Dungeon Crawl Stone Soup version 0.34-a0-180-gd61037341e (webtiles) character file. Game seed: 12255260528636556628 3 Valmet the Ducker (level 1, -1/14 HPs) Began as a Poltergeist Gladiator on July 5, 2025. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (209 turns). Valmet the Ducker (Poltergeist Gladiator) Turns: 209, Time: 00:00:19 Health: -1/14 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ c - +0 helmet rElec . f - +0 helmet rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +1 cloak (haunted) c - a +0 helmet (haunted) f - a +0 helmet (haunted) Skills: + Level 1.8 Fighting * Level 3.1 Long Blades - Level 2.4 Throwing + Level 3.3 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You completely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. The frilled lizard bites you but does no damage. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. You closely miss the kobold. The kobold is severely wounded. The frilled lizard barely misses you. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The frilled lizard bites you but does no damage. The kobold completely misses you. You miss the kobold. The kobold is severely wounded. The frilled lizard closely misses you. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The frilled lizard misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ########### .....)....### #######.....# #####.#.#(### #.....).....######## ###.###.#.#†#........# .. #..............# ### ##.....#..@....# ..# ...#..##..Kl...# #. ###.....#.......# ##.##.........# #. ##.....>..# . ........## ...##....# .. .... .....# . You could see a kobold and a frilled lizard. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valmet the Poltergeist Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 209 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, glass_columns_a, minmay_misc_feat_secret_circle, minmay_bisected Action || total ---------------------------++------- Melee: Long sword || 25 Armour: Skin || 21 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 187 | 26 | 0 | 126 | 1 | 213.0 | Dungeon | 213 | 187 | 26 | 0 | 126 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts