Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 1266877589761302579 67 VampirChan the Gusty (level 4, 24/24 HPs) Began as a Tengu Air Elementalist on Nov 13, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:07:28 (2374 turns). VampirChan the Gusty (Tengu Air Elementalist) Turns: 2374, Time: 00:07:29 Health: 24/24 AC: 6 Str: 8 XL: 4 Next: 16% Magic: 6/8 EV: 11 Int: 18 God: Gold: 93 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . d - staff "Poiriyg" {Fly rC+ Stlth+ Summ Fire Ice} rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ c - ring of wizardry HPRegen 0.24/turn e - +4 ring of protection MPRegen 0.11/turn %: acrobat, wizardry (x1) @: flying A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Missiles f - a throwing net Armour a - a +0 robe (worn) k - a +0 leather armour Magical Staves d - the staff "Poiriyg" (weapon) {Fly rC+ Stlth+ Summ Fire Ice} (You acquired it on level 1 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery c - a ring of wizardry (left hand) e - a +4 ring of protection (right hand) Scrolls g - 3 scrolls of revelation {unknown} i - a scroll of identify {unknown} n - a scroll of fog {unknown} p - a scroll of acquirement q - 3 scrolls of poison {unknown} Potions b - a potion of magic h - a potion of heal wounds {unknown} j - a potion of might {unknown} l - a potion of brilliance {unknown} m - a potion of curing {unknown} o - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 6.5 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 1% 1 b - Static Discharge Conj/Air 32% 3-5/arc 2% 2 c - Airstrike Air 12% 2d(2-18) 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 25% N/A 1% 3 Tukima's Dance Hex 1% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 45% 4 Dimensional Bullseye Hex/Tloc 0% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a ball python (moderately wounded, 75% to hit) The zap hits the ball python. You kill the ball python! Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (53% to hit) The zap misses the frilled lizard. Unknown command. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (53% to hit) The zap hits the frilled lizard. You kill the frilled lizard! There is an open door here. An endoplasm comes into view. Found an escape hatch in the ceiling. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The zap hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 98% to hit) The zap hits the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ###### #.### #... #.# #....# #...####... #(# #....# ###...##.## #.# #....# ###...... #.#####....###########.. #)....#†................ #####.#.....# #####...## #.'.....# #...# ###@...## ##### #.....# ## #.....# #. #.......< #† #........ #. #........ ###. #........ #.). #........ #... #... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 4 ribbon worms (D:2) A dart slug (D:2) 4 endoplasms (D:2) 5 giant cockroaches 4 hobgoblins 2 jackals (D:2) 5 kobolds A quokka (D:1) 6 ball pythons 4 bats 4 frilled lizards 5 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VampirChan the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 195 | D:1 | Identified a scroll of acquirement 195 | D:1 | Acquired the staff "Poiriyg" {Fly rC+ Stlth+ Summ Fire Ice} 201 | D:1 | Reached XP level 2. HP: 10/15 MP: 1/6 279 | D:1 | Reached skill level 5 in Air Magic 1038 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 1323 | D:2 | Learned a level 2 spell: Static Discharge 1725 | D:2 | Reached skill level 6 in Air Magic 2021 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/8 2068 | D:2 | Learned a level 4 spell: Airstrike 2374 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, serial_park_tiny_2 D:2: minmay_diamond_boxcup, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 5 6 | 6.5 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Kick | 2 | || 2 Cast: Shock | 87 | 16 || 103 Static Discharge | 5 | || 5 Use: Scroll | 1 | || 1 Armour: Robe | 18 | || 18 Dodge: Dodged | 40 | || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2372 | 2352 | 20 | 554 | 1318 | 2 | 1186.0 | Dungeon | 2372 | 2352 | 20 | 554 | 1318 | 2 | 1186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1374 daAuts D:1: 997 daAuts