VividlyBlue Level 1 of the Dungeon (1, -2, D:1) a quokka corpse (skeletalised by now) (7, 27, D:1) a dwarf skeleton (8, 21, D:1) a dwarf skeleton (9, 5, D:1) a bat corpse (skeletalised by now) (11, 19, D:1) a +0 whip (11, 27, D:1) a dwarf skeleton (17, 13, D:1) a +0 ring mail (18, 19, D:1) a dwarf skeleton (19, -5, D:1) a jackal corpse (skeletalised by now) (19, -2, D:1) a jackal corpse (skeletalised by now) (23, -5, D:1) a hobgoblin corpse (skeletalised by now) (28, 11, D:1) a frilled lizard corpse (skeletalised by now) (35, 0, D:1) a bat skeleton (39, 21, D:1) a bat skeleton (45, 7, D:1) a +0 whip (50, 31, D:1) a +0 dagger (51, -2, D:1) a +1 dagger of protection 4 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (51, 2, D:1) a hobgoblin skeleton (52, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Siwud's Antique Weapon Shop a +0 orcbow of freezing (248 gold) a +0 shortbow (81 gold) a +4 orcbow of electrocution (864 gold) a +2 vampiric short sword (567 gold) a +0 trident (94 gold) a +0 spear (81 gold) a +0 rapier (148 gold) a +0 whip (67 gold) (1, 11, D:2) a +0 trident (4, 14, D:2) a jackal skeleton (4, 15, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (9, 30, D:2) a barachi skeleton (10, 30, D:2) a +0 spear of draining (12, 23, D:2) a +0 dagger 3 stones a kobold skeleton (12, 28, D:2) a bat skeleton (14, 29, D:2) a barachi skeleton (14, 32, D:2) a bat skeleton (17, 1, D:2) a quokka corpse (skeletalised by now) (20, -3, D:2) a +0 hand axe (24, 20, D:2) a bat skeleton (36, 20, D:2) a +0 dagger (37, 16, D:2) a +0 leather armour (42, 9, D:2) a +0 quarterstaff (43, 5, D:2) a +0 dagger (45, 7, D:2) a hobgoblin skeleton (45, 10, D:2) a ball python skeleton (46, 5, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (4, 6, D:3) a +0 club (13, -16, D:3) a +0 club 2 stones (18, -2, D:3) a rat corpse (skeletalised by now) (25, -4, D:3) a +0 club a +0 short sword an orc skeleton (26, -18, D:3) a +0 club (26, -17, D:3) a +0 hand axe an orc corpse (skeletalised by now) (26, -4, D:3) a +0 hand axe a +0 scale mail a +0 short sword an orc skeleton (27, -18, D:3) a +0 short sword (27, -3, D:3) a +2 mace of protection a +0 scale mail (31, -7, D:3) a +0 whip (31, 4, D:3) a frilled lizard corpse (skeletalised by now) (33, -15, D:3) a +0 rapier (47, -11, D:3) a +0 whip a gnoll corpse (skeletalised by now) (49, -9, D:3) a +0 flail a +0 spear Level 4 of the Dungeon (0, 0, D:4) a howler monkey skeleton (5, 0, D:4) a +0 dagger (6, 0, D:4) a +0 short sword (14, -16, D:4) a +0 club (30, 2, D:4) the felid corpse of Natasha (skeletalised by now) (36, -23, D:4) a quokka corpse (skeletalised by now) (43, 0, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon (1, 21, D:5) a quokka skeleton (15, 3, D:5) an adder skeleton (24, 1, D:5) an electric eel skeleton (25, 3, D:5) an electric eel skeleton (26, 46, D:5) the +0 leather armour of Anarchy {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (27, 5, D:5) a +0 whip (30, 16, D:5) a +0 ring mail (38, 41, D:5) a +0 leather armour (45, 18, D:5) a black bear skeleton (45, 26, D:5) a +0 giant club an ogre skeleton (48, 27, D:5) a +0 spear (49, 27, D:5) a +0 whip a gnoll skeleton (56, 17, D:5) a water moccasin skeleton (59, 1, D:5) a +0 giant club (59, 13, D:5) an adder corpse (skeletalised by now) (64, 9, D:5) an adder skeleton (69, 34, D:5) a +0 short sword an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +1 helmet (6, -38, D:6) a +0 robe (10, 8, D:6) a +0 heavy spear (15, -31, D:6) a +0 giant club an ogre skeleton (29, -39, D:6) a +3 trident of draining a +0 robe an orb of guile the barachi skeleton of Jeremiah (29, -37, D:6) a black bear corpse (skeletalised by now) (37, -47, D:6) a +0 scale mail (40, -36, D:6) a wand of charming (9) (51, -47, D:6) a water moccasin corpse (skeletalised by now) (61, -10, D:6) a +2 whip of freezing a +0 robe a hound corpse (skeletalised by now) (61, 3, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the +0 pair of boots "Fuentios" {rN+ Int+3 Dex+4} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (8, -28, D:7) a +0 dagger of electrocution a +0 ring mail (15, -22, D:7) a +0 club a +0 hand axe an orc corpse (17, -21, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse the Ecumenical Temple (21, -6, Temple) a +0 club a gnoll corpse (skeletalised by now)