Dungeon Crawl Stone Soup version 0.35-a0-379-g092a145782 (webtiles) character file. Game seed: 14806441597384916188 56 VividlyBlue the Poker (level 3, 0/27 HPs) Began as a Merfolk Gladiator on May 20, 2026. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1441 turns). VividlyBlue the Poker (Merfolk Gladiator) Turns: 1441, Time: 00:02:18 Health: 0/27 AC: 4 Str: 14 XL: 3 Next: 97% Magic: 3/3 EV: 12 Int: 7 God: Gold: 95 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of fear c - a scroll of fog {unknown} Potions b - a potion of brilliance d - a potion of heal wounds {unknown} h - 2 potions of haste A - a potion of attraction k - a potion of enlightenment {unknown} l - a potion of curing {unknown} f - a potion of resistance {unknown} Skills: - Level 2.2 Fighting * Level 6.7 Polearms - Level 2.0 Throwing - Level 4.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 52% 1 Construct Spike Launche Frge 0% 2d3 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10556 Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! You see here a bat corpse. A gnoll comes into view. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hear a shout! x2 The gnoll hits you from afar with a +0 spear. You took 6 damage! You reach to attack! You closely miss the gnoll. The gnoll hits you from afar with a +0 spear. You took 4 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (67% to hit) You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You took 3 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 67% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You took 5 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 67% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You took 7 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 spear (heavily wounded, 67% to hit) You reach to attack! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. You die... #.#.# #..##.#......#.#.....# #.#.######.....#.#......#.##..### ....#.......##........#...##..... #.###.......##.#.##.#.#.#.##...## #.# #......†............#........ #.# #...#...##.###.##.#.#.##..... #.# #........)............##..... #.# #.......####.###.##.#.##...## ..# #.......####@###.##.#.##...#. ### #######......).j..... ....##. # ####..j...##..###... #. #### #########...####.# #... #. ...####.......##..j....# #. #.......#####.##......## ## #....#..#####.##......# ..### ...#.........<....##.... ..... #....#..#####.##.#....## #.### You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:1) 7 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 127 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 136 | D:1 | Reached skill level 5 in Polearms 506 | D:1 | Found Donuced's Armour Shop. 529 | D:1 | Reached XP level 3. HP: 21/27 MP: 3/3 837 | D:1 | You fall into a shaft and drop 1 floor! 852 | D:2 | Reached skill level 6 in Polearms 997 | D:2 | Found a faded altar of an unknown god. 1441 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_shops, shop, grunt_decor_cap D:2: layout_loops_cross, shapermc_ecumenical_altar_ellora, minmay_diced_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.7 Fighting | | 2.2 Throwing | | 2.0 Dodging | | 4.1 Action || total ---------------------------++------- Attack: Normal || 123 Melee: Trident || 123 Read: Identify || 4 Stab: Sleeping || 3 Armour: Leather armour || 93 Dodge: Dodged || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1443 | 1388 | 55 | 85 | 1001 | 2 | 721.5 | Dungeon | 1443 | 1388 | 55 | 85 | 1001 | 2 | 721.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 976 daAuts D:2: 466 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+