Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 3097651377517924504 27 VividlyBlue the Poker (level 3, 0/29 HPs) Began as a Merfolk Gladiator on May 23, 2026. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:02 (745 turns). VividlyBlue the Poker (Merfolk Gladiator) Turns: 745, Time: 00:02:03 Health: 0/29 AC: 3 Str: 14 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 7 God: Gold: 28 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - melded +0 helmet rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . f - melded +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn g - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail, robust 1, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (melded) f - a +0 pair of boots (melded) Talismans g - a quill talisman (worn) Scrolls V - a scroll of vulnerability Potions d - a potion of lignification {unknown} f - a potion of magic {unknown} c - a potion of curing M - a potion of mutation l - a potion of haste {unknown} Skills: - Level 2.1 Fighting * Level 5.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging + Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11252 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are robust. (+10% HP) You can sometimes gain power from killing poisoned or drained foes. Message History The jackal bites you but does no damage. The jackal closely misses you. You took 2 damage! You closely miss the jackal. The jackal is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The jackal barely misses you. The jackal closely misses you. You took 3 damage! It was a potion of curing. You feel better. j -> c - a potion of curing The adder closely misses you. The jackal misses you. The jackal is struck by your quills. The jackal barely misses you. The adder bites you. The jackal bites you. The jackal closely misses you. You recovered 4 HP! As you read the scroll labelled ZOUCINA GUFFYN, it crumbles to dust. It is a scroll of identify. e -> V - a scroll of vulnerability The jackal closely misses you. The jackal barely misses you. The adder misses you. It was a potion of mutation. You feel extremely strange. You feel robust. Vile energies swirl pleasantly through your soul. k -> M - a potion of mutation The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You took 3 damage! You closely miss the jackal. The jackal is severely wounded. The jackal is struck by your quills. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. The jackal bites you. You die... ### #### #.. ... # ###.##.##.# #.. .....#.#.# #.# #hh...... .. #.# #@#K?.# #... #.# #S#K.##..... #.# #h..K....# #.# ###..###.... #.# #..####S#. #<# #.......# #.########.##.### #^.....†...# # #########..# You could see an adder and 3 jackals. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats 4 frilled lizards (D:1) A goblin (D:1) 2 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 123 | D:1 | Reached skill level 5 in Polearms 161 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 393 | D:1 | Reached skill level 1 in Shapeshifting 430 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 744 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 744 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 745 | D:2 | HP: 1/29 [jackal (3)] 745 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, st_stairs_10 D:2: cheibrodos_greedy_goblins, layout_loops_ring, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.8 Shapeshifting | 1 | 1.1 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 77 Melee: Trident || 77 Drink: Curing || 1 Mutation || 1 Read: Identify || 1 Stab: Sleeping || 3 Armour: Leather armour || 61 Dodge: Dodged || 106 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 746 | 709 | 37 | 0 | 516 | 2 | 373.0 | Dungeon | 746 | 709 | 37 | 0 | 516 | 2 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 702 daAuts D:2: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+