Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 10006103630807120145 143 VividlyBlue the Spear-Bearer (level 5, 0/38 HPs) Began as a Merfolk Gladiator on May 24, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (1706 turns). VividlyBlue the Spear-Bearer (Merfolk Gladiator) Turns: 1706, Time: 00:01:58 Health: 0/38 AC: 4 Str: 14 XL: 5 Next: 25% Magic: 5/5 EV: 12 Int: 7 God: Gold: 75 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 2 boomerangs Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls t - 2 scrolls of teleportation e - a scroll of identify {unknown} h - a scroll of amnesia {unknown} l - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} Potions d - a potion of might {unknown} f - a potion of magic {unknown} j - 3 potions of curing {unknown} k - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 8.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Hailstorm Conj/Ice 0% 3d5 87% 3 Inner Flame Hex/Fire 0% N/A 87% 3 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16295 Altars: Okawaru Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (69% to hit) You reach to attack! You puncture the gnoll! The gnoll is severely wounded. You feel sick. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 69% to hit) You reach to attack! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 halberd (severely wounded, 69% to hit) You reach to attack! You hit the gnoll. You kill the gnoll! You feel sick. You took 1 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (69% to hit) You reach to attack! You hit the gnoll. The gnoll is moderately wounded. You feel sick. You took 1 damage! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (moderately wounded, 69% to hit) You hit the gnoll. The gnoll is severely wounded. You feel sick. You are no longer poisoned. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You took 6 damage! You puncture the gnoll! You kill the gnoll! You completely miss the gnoll. The gnoll hits you with a +0 flail! You die... ........# .. #... =.......+ #..# .......)# .....# ........# ## .#...# ........# .. #.... ........# .# ..... ........# .# .... .......)###.# .... ?.......)j@.# .... ........##### ... ######### #+# You could see a gnoll. Vanquished Creatures An orc priest (D:3) Jessica (D:2) 2 gnolls (D:3) 2 adders A dart slug (D:1) 8 orcs (D:3) 5 endoplasms 3 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) 4 ball pythons 3 bats (D:1) 3 frilled lizards 6 goblins 5 kobolds 2 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached skill level 5 in Polearms 155 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1037 | D:2 | Reached skill level 6 in Polearms 1037 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 1179 | D:2 | Found an iron altar of Okawaru. 1300 | D:2 | Encountered Jessica 1306 | D:2 | Killed Jessica 1307 | D:2 | Reached skill level 7 in Polearms 1307 | D:2 | Reached XP level 4. HP: 31/33 MP: 4/4 1576 | D:3 | Reached skill level 8 in Polearms 1632 | D:3 | Identified the +3 dagger "Gone" {freeze, rElec rF- rN+++ | Str+2} 1689 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1706 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, minmay_quantized D:2: layout_basic, basic_altar, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_paths Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 8 | 8.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 66 | 60 || 126 Melee: Trident | 66 | 60 || 126 Read: Teleportation | | 1 || 1 Stab: Sleeping | 5 | 3 || 8 Armour: Leather armour | 17 | 18 || 35 Dodge: Dodged | 35 | 17 || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1704 | 1659 | 45 | 42 | 1361 | 3 | 568.0 | Dungeon | 1704 | 1659 | 45 | 42 | 1361 | 3 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 917 daAuts D:2: 549 daAuts D:3: 236 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+