Dungeon Crawl Stone Soup version 0.35-a0-383-g62b9a60c63 (webtiles) character file. Game seed: 2224647363793443668 4 VividlyBlue the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on May 25, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:06 (68 turns). VividlyBlue the Poker (Merfolk Gladiator) Turns: 68, Time: 00:00:07 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 2 Int: 7 God: Gold: 14 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -18), constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} Skills: - Level 2.1 Fighting + Level 4.9 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5931 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python bites you but does no damage. The ball python constricts you. You took 2 damage! You puncture the ball python! You kill the ball python! You encounter a ball python. The jackal barely misses you. You puncture the jackal! You kill the jackal! The kobold hits you with a +0 club. You took 1 damage! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! Things that are here: a +0 club; a kobold corpse The goblin hits you with a +2 dagger of venom. You are poisoned. You took 2 damage! You hit the goblin. The goblin is almost dead. You feel sick. The ball python completely misses you. The ball python grabs you. The ball python constricts you. The goblin hits you with a +2 dagger of venom. You are more poisoned. You took 4 damage! You hit the goblin. You kill the goblin! You die... ###.......# ######....# .### ##...## ...## ##...# ....# #...## ~~... #....# .~~.. ##.#.############ ..~.. #.#.....)†.....# ~.~~. #...####@......# ~.~~. #..## #)S.....# ~.~~. #.## #.......# ..~.. #.. ........# .~~.. #. #.......# ~~... . #.......# ....# . #.......# ...## ##..##### .### You could see a ball python. Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 68 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_rooms Action || total ---------------------------++------- Attack: Normal || 15 Melee: Trident || 15 Armour: Leather armour || 11 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 42 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 42 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+