Dungeon Crawl Stone Soup version 0.35-a0-425-g17204b03b8 (webtiles) character file. Game seed: 1594655765994907951 56 VividlyBlue the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 30, 2026. Slain by Terence ... wielding a +0 falchion (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:04 (1720 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 1720, Time: 00:03:05 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 1/10 EV: 11 Int: 24 God: Gold: 103 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (worn) c - a ring of resist corrosion d - a +6 ring of strength Scrolls c - a scroll of teleportation {unknown} d - a scroll of vulnerability {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of curing {unknown} k - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 16% 1d4 4% 1 Hailstorm Conj/Ice 17% 3d6 4% 3 Lesser Beckoning Tloc 8% N/A 6% 2 Frozen Ramparts Ice 8% 1d2 12% 3 Fulminant Prism Conj/Alch 8% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 14% 4 Forge Phalanx Beetle Frge 2% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16278 Altars: Shops: D:1 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering boomerangs (moderately wounded, 74% to hit) You focus your ray upon the kobold. The searing ray misses the kobold. (Press . to maintain the ray.) The kobold throws a boomerang. The boomerang barely misses you. The searing ray hits the kobold. You kill the kobold! Terence hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (85% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence barely misses you. You recovered 1 HP! The searing ray hits Terence. Terence is lightly wounded. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 falchion! You took 7 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 falchion! Ouch! That really hurt! You die... Terence says, "And stay out!" #.....# .. #.....# .. #.†...# .. #.....# .. #.....# .. ######.....# .. #....:...### .. #........# ## #.......@# #.......@# #......).# #####.....>..... .............#. ####.........# #.........# #.........# ########### You could see Terence. Vanquished Creatures An adder (D:3) 3 dart slugs 3 orcs (D:3) A ribbon worm (D:2) An endoplasm (D:1) 6 hobgoblins 2 jackals (D:2) 3 quokkas 3 ball pythons 3 frilled lizards 7 goblins 5 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 290 | D:1 | Found Ykajeetiu's Armour Boutique. 643 | D:1 | Learned a level 2 spell: Searing Ray 977 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/10 1246 | D:2 | Found a faded altar of an unknown god. 1698 | D:3 | Reached skill level 5 in Conjurations 1709 | D:3 | Encountered Terence 1720 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, serial_shops, shop D:2: layout_rooms, shapermc_ecumenical_altar_ellora, minivault_24, ebering_dispersal_statue_hall D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 17 Armour: Robe || 10 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1720 | 1603 | 117 | 0 | 1399 | 3 | 573.3 | Dungeon | 1720 | 1603 | 117 | 0 | 1399 | 3 | 573.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 788 daAuts D:2: 706 daAuts D:3: 225 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+