VividlyBlue Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -17, D:1) a ball python corpse (skeletalised by now) (8, 10, D:1) a +0 dagger a goblin skeleton (9, -14, D:1) a ball python corpse (skeletalised by now) (10, 1, D:1) a quokka skeleton (10, 11, D:1) a +0 robe (12, -21, D:1) a +0 dagger (13, -15, D:1) a +0 club (13, -13, D:1) a +0 scale mail (20, 5, D:1) a +0 mace (21, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 6, D:1) a +0 whip a kobold skeleton (25, 6, D:1) a quokka skeleton (31, 16, D:1) a parchment of Magic Dart (32, 18, D:1) a rat corpse (skeletalised by now) (33, 16, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (34, 16, D:1) a ball python corpse (skeletalised by now) (34, 17, D:1) a bat skeleton (35, 16, D:1) a rat skeleton (36, 19, D:1) a +0 spear (37, -14, D:1) a spore talisman (41, -12, D:1) a +0 robe (47, 4, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (4, 28, D:2) a bat corpse (skeletalised by now) (5, 30, D:2) a +0 dagger (8, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 33, D:2) a bat skeleton (11, 22, D:2) a +0 helmet (14, 23, D:2) a bat skeleton (23, 33, D:2) a +0 whip a gnoll skeleton (25, 14, D:2) a +0 mace (28, 34, D:2) a +0 whip a gnoll skeleton (29, 33, D:2) a +0 spear a gnoll skeleton (29, 34, D:2) a +0 whip (30, 11, D:2) a frilled lizard skeleton (30, 32, D:2) a hobgoblin skeleton (37, 30, D:2) an adder skeleton (37, 36, D:2) a +0 dagger (38, 35, D:2) a +0 whip a gnoll corpse (skeletalised by now) (39, 6, D:2) a stone a +0 club (41, 26, D:2) a +0 sling (45, 22, D:2) 4 boomerangs (47, 1, D:2) a +0 ring mail (47, 20, D:2) an adder corpse (skeletalised by now) (49, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, 18, D:3) 5 large rocks (10, 21, D:3) a quokka corpse (skeletalised by now) (15, 11, D:3) a +0 ring mail (19, -14, D:3) a hobgoblin skeleton (19, 19, D:3) a hobgoblin corpse (skeletalised by now) (20, -28, D:3) an adder skeleton (20, -22, D:3) a +0 dagger (21, -30, D:3) a scarf of harm (21, 7, D:3) a +0 scale mail (23, 7, D:3) a +1 war axe of flaming (30, -13, D:3) a +2 devious rapier (46, 0, D:3) a hobgoblin skeleton (46, 9, D:3) a +0 dagger an orc skeleton (46, 12, D:3) a +0 club (47, 2, D:3) a +0 giant club a frilled lizard skeleton an ogre skeleton (47, 5, D:3) a +0 dagger an orc skeleton (50, 22, D:3) a +0 whip (51, 9, D:3) a +0 club an orc skeleton (51, 10, D:3) a bat skeleton (52, 7, D:3) a +2 whip of venom a gnoll skeleton (52, 11, D:3) a jackal skeleton (53, 8, D:3) a +1 flail of concussion Level 4 of the Dungeon [Shop] Vosmaar's Magic Scroll Shop a scroll of amnesia (unknown) (56 gold) a parchment of Ozocubu's Armour (123 gold) a scroll of identify (28 gold) a parchment of Kinetic Grapnel (56 gold) a scroll of immolation (56 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of fear (56 gold) a scroll of vulnerability (56 gold) (0, 0, D:4) an inkwell talisman (2, 43, D:4) a +0 whip an orc corpse (skeletalised by now) (3, 14, D:4) a +4 falchion of holy wrath a +0 leather armour the human corpse of Eustachio (skeletalised by now) (11, 36, D:4) a +0 sling (12, 35, D:4) a +0 whip a +0 leather armour an orc skeleton (13, 14, D:4) a +0 dagger (22, -6, D:4) a +0 robe (24, 41, D:4) a +0 spear (28, 3, D:4) a +0 spear (30, 2, D:4) an adder skeleton (31, 37, D:4) a +0 hand axe a +0 mace a +0 mace of protection an orc skeleton (31, 38, D:4) a +0 dagger a +0 robe an orc skeleton (31, 39, D:4) a +0 whip a +0 leather armour (36, 9, D:4) a +0 broad axe (42, 5, D:4) a +0 club (43, 3, D:4) a +0 club (44, 11, D:4) a +0 whip (45, 3, D:4) a +1 hand axe of electrocution (56, 4, D:4) a hobgoblin corpse (skeletalised by now) (57, 41, D:4) a +0 pair of boots (62, 9, D:4) an inkwell talisman Level 5 of the Dungeon (5, -7, D:5) the +2 pair of boots of Bitterness {Bane rElec rN+} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (15, -12, D:5) an iguana corpse (skeletalised by now) (17, 2, D:5) a +0 rapier (20, -27, D:5) a +0 robe (20, 1, D:5) a black bear skeleton (20, 5, D:5) a +0 trident (21, 4, D:5) a quokka skeleton (22, 5, D:5) a +0 flail an orc skeleton (23, 4, D:5) a +1 trident of protection a +0 leather armour (23, 8, D:5) a +0 spear (26, -1, D:5) a +0 scale mail (26, 5, D:5) a +0 scale mail (29, -45, D:5) a parchment of Ensorcelled Hibernation (32, -21, D:5) a +0 leather armour (52, -18, D:5) 3 boomerangs Level 6 of the Dungeon (5, -16, D:6) a +0 chain mail (8, -23, D:6) a +0 flail a gnoll skeleton (8, -1, D:6) a +0 dagger of draining (still there?) a +0 robe (still there?) an orc corpse (skeletalised by now) (still there?) (9, -23, D:6) a +0 flail a +0 club a gnoll skeleton a gnoll skeleton (10, -23, D:6) a +0 whip a gnoll skeleton (10, -22, D:6) a +0 halberd a +0 robe a +0 club a gnoll skeleton (13, -12, D:6) a hound skeleton (14, -14, D:6) an orb of guile (23, -12, D:6) a +0 quarterstaff (32, -35, D:6) a parchment of Nazja's Percussive Tempering (35, -9, D:6) a +2 quarterstaff of chaos a +0 cloak (36, -11, D:6) a +0 hammer (37, -16, D:6) a +0 pair of boots (43, -7, D:6) a hound skeleton (46, -9, D:6) a +0 club a gnoll skeleton (47, -11, D:6) a +0 halberd a gnoll skeleton (47, -10, D:6) a +0 club a gnoll skeleton (51, -37, D:6) an adder corpse (skeletalised by now) (51, -35, D:6) a +3 dagger (52, -6, D:6) a +0 battleaxe Level 7 of the Dungeon [Shop] Eppios's Weapon Shop a +1 dagger of venom (131 gold) a +2 vampiric lajatang (798 gold) 6 poisoned darts (50 gold) a +0 mace (42 gold) 3 poisoned darts (25 gold) 3 atropa-tipped darts (37 gold) a +0 spear (42 gold) a +0 morningstar (84 gold) a +0 mace (42 gold) (0, 0, D:7) a +0 club (1, 0, D:7) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (2, 0, D:7) a +4 halberd a +0 halberd a gnoll corpse (skeletalised by now) (3, -7, D:7) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (5, 13, D:7) a +0 club a +0 dagger a +0 ring mail a +0 flail (11, -6, D:7) a +0 longbow (11, 10, D:7) a +0 long sword a +0 robe (13, -6, D:7) a bullfrog skeleton (20, 24, D:7) a scroll of noise a +0 short sword (24, -8, D:7) a +0 dagger a +2 robe the elf skeleton of Dowan (25, -8, D:7) a +0 short sword a +0 leather armour (34, 6, D:7) a +0 whip (35, 7, D:7) a +0 club an orc corpse (skeletalised by now) (36, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 9, D:7) a +0 club a boomerang a +0 ring mail (36, 15, D:7) a +0 flail (39, 27, D:7) a +1 chain mail of death (51, 27, D:7) 12 gold pieces Level 8 of the Dungeon (9, 29, D:8) a +0 spear a gnoll skeleton (15, -2, D:8) a +0 robe (19, 29, D:8) a +0 spear (19, 31, D:8) a +0 spear a gnoll skeleton (23, 19, D:8) a +0 animal skin a -1 glaive the gnoll skeleton of Grum (24, 19, D:8) a water moccasin skeleton (24, 42, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (30, -2, D:8) the +0 leather armour of the Black Moon {Harm rF+ Dex+3} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour a +0 club a +0 morningstar a +0 dagger (31, -3, D:8) +0 steam dragon scales a +0 leather armour a +0 short sword a steam dragon skeleton (35, 20, D:8) a maw talisman (37, -2, D:8) 3 javelins (39, 30, D:8) a +0 spear (40, 31, D:8) a +0 club an orc skeleton (48, 21, D:8) a +0 robe a +0 battleaxe (49, 21, D:8) a +0 robe a +5 falchion (50, 21, D:8) a +0 robe a +2 spear (52, 1, D:8) +0 acid dragon scales a +0 morningstar the human skeleton of Maggie (54, 30, D:8) a +2 whip of freezing a +0 robe Level 9 of the Dungeon [Shop] Mucoawn's Weapon Shoppe a +0 great sword (150 gold) the +1 scimitar of Mana {flame, Str-4 Int+6} (405 gold) Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. 3 poisoned darts (27 gold) a +2 quick blade of protection (630 gold) 5 datura-tipped darts (67 gold) a +0 halberd (60 gold) 6 poisoned darts (54 gold) a +0 rapier (82 gold) a +0 giant spiked club (39 gold) 2 atropa-tipped darts (27 gold) (1, 15, D:9) a +0 trident (2, 16, D:9) a +0 flail a +0 chain mail (3, 14, D:9) a +0 giant club a +0 giant club (7, 0, D:9) the +0 chain mail of the Slightly Bent {Regen+ MP+9} Regen+: It increases your rate of health regeneration. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. (18, 11, D:9) a +0 scale mail (20, 4, D:9) a +0 ring mail (24, 18, D:9) 12 gold pieces (24, 19, D:9) 12 gold pieces (25, 18, D:9) 12 gold pieces (25, 19, D:9) 10 gold pieces (25, 20, D:9) 15 gold pieces (26, 18, D:9) 15 gold pieces (26, 19, D:9) 20 gold pieces (27, 8, D:9) a +0 whip a boomerang an orc skeleton (28, 7, D:9) a +0 whip a +0 leather armour of poison resistance an orc skeleton (28, 33, D:9) a +0 short sword a +0 scale mail an orc skeleton (29, 34, D:9) a +0 flail (30, 27, D:9) a +0 club a +0 dagger a +0 robe a +0 trident a boomerang a +0 plate armour an orc skeleton (31, 10, D:9) a +0 orcbow a centaur skeleton (31, 26, D:9) a +0 scimitar a +0 plate armour a +0 trident a +0 plate armour an orc skeleton an orc skeleton (31, 29, D:9) a +0 dagger a +0 robe (32, 9, D:9) a +0 morningstar a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (32, 25, D:9) a +0 dagger a +0 ring mail (33, 17, D:9) a +0 flail a +0 chain mail an orc skeleton (35, 6, D:9) a +0 dagger a +0 robe (38, 7, D:9) a wyvern skeleton (38, 27, D:9) a +0 flail a +0 leather armour (40, 32, D:9) a +0 buckler (47, 2, D:9) a +0 hand axe an orc skeleton (47, 4, D:9) a +0 trident (47, 5, D:9) a +0 mace a +0 ring mail (47, 7, D:9) a yak skeleton (47, 8, D:9) a +0 ring mail a +0 trident (48, 5, D:9) a +0 hand axe a +0 leather armour (51, 5, D:9) a +0 chain mail 3 boomerangs a +3 hand axe of flaming a +0 war axe an orc skeleton (51, 12, D:9) a yak skeleton (52, 4, D:9) a +0 robe a +0 dagger an orc skeleton (52, 5, D:9) a +0 robe a +0 dagger a +0 whip an orc skeleton (52, 6, D:9) a +0 plate armour a +0 short sword a +0 mace a +0 short sword an orc skeleton (52, 7, D:9) a +0 chain mail a +0 club a +0 leather armour a +0 falchion a +0 club a +0 leather armour a +0 club a +0 dagger an orc skeleton (52, 8, D:9) a +0 ring mail a +0 falchion (52, 10, D:9) a +0 flail an orc skeleton (52, 12, D:9) a +0 chain mail a +0 short sword (52, 13, D:9) a yak skeleton (53, 4, D:9) a +0 short sword an orc skeleton (57, 20, D:9) a +0 hand axe an orc skeleton (58, 20, D:9) a +0 plate armour a +0 flail an orc skeleton (59, 0, D:9) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a komodo dragon corpse (skeletalised by now) (18, 15, Lair:1) a +1 whip of flaming (26, -11, Lair:1) a water moccasin skeleton (33, 8, Lair:1) a yak skeleton (38, 8, Lair:1) a komodo dragon skeleton (44, -20, Lair:1) a +0 flail (44, 7, Lair:1) a +0 plate armour (53, 16, Lair:1) a water moccasin skeleton (54, -13, Lair:1) a blink frog skeleton (55, -22, Lair:1) a komodo dragon skeleton (56, -13, Lair:1) a +0 leather armour (56, 0, Lair:1) a wellspring talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin skeleton (6, -8, Lair:2) a cane toad skeleton (7, -8, Lair:2) a cane toad skeleton (11, 15, Lair:2) a +0 ring mail (28, -1, Lair:2) a +0 falchion (31, 9, Lair:2) a hell hound skeleton (36, -14, Lair:2) a +0 dagger (41, -33, Lair:2) a blink frog skeleton (43, -27, Lair:2) a +0 trident (44, -21, Lair:2) a +0 leather armour (49, -28, Lair:2) a catoblepas skeleton (49, 8, Lair:2) a komodo dragon skeleton (51, -14, Lair:2) a +0 sling (52, 7, Lair:2) a cane toad skeleton (52, 11, Lair:2) a water moccasin skeleton (55, -33, Lair:2) a basilisk skeleton Level 3 of the Lair of Beasts (6, 9, Lair:3) a +0 plate armour (21, 9, Lair:3) a cane toad corpse (skeletalised by now) (29, 10, Lair:3) a parchment of Summon Small Mammal (32, 12, Lair:3) a wolf skeleton (33, 12, Lair:3) a cane toad skeleton (38, 16, Lair:3) a wolf skeleton (41, 5, Lair:3) a blade talisman (44, 20, Lair:3) a black mamba corpse (skeletalised by now) (45, 2, Lair:3) 3 boomerangs (47, 20, Lair:3) a wolf corpse (skeletalised by now) (48, 19, Lair:3) a +0 trident (50, 18, Lair:3) a wolf corpse (skeletalised by now) (51, 0, Lair:3) an electric eel corpse (skeletalised by now) (51, 1, Lair:3) a water moccasin corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) 19 gold pieces (0, 1, Necropolis) 11 gold pieces (1, 1, Necropolis) a scroll of identify (2, 0, Necropolis) a maw talisman (3, -1, Necropolis) the +1 hat of Classification {rF- Will+ Dex+6 SInv} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (3, 0, Necropolis) the Compendium of Sciomancy Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Martyr's Knell Necromancy/Summoning 4 (unseen) (4, 1, Necropolis) 26 gold pieces (5, 0, Necropolis) a +4 ring of slaying (15, -26, Necropolis) a parchment of Jinxbite (15, -23, Necropolis) a medusa talisman (15, -19, Necropolis) a boulder beetle corpse (16, -18, Necropolis) a basilisk corpse (17, -28, Necropolis) a scroll of torment (17, -21, Necropolis) 22 gold pieces (20, -28, Necropolis) a +4 ring of protection (20, -21, Necropolis) 2 large rocks (21, -13, Necropolis) a basilisk corpse (21, -10, Necropolis) a basilisk corpse (22, -26, Necropolis) a +0 short sword (22, -23, Necropolis) 11 gold pieces (33, 2, Necropolis) 21 gold pieces (34, 1, Necropolis) a ring of protection from fire (34, 2, Necropolis) a potion of invisibility (35, 2, Necropolis) 11 gold pieces (35, 3, Necropolis) a scroll of enchant armour (36, 2, Necropolis) the wellspring talisman "Nokhluem" {*Corrode +Inv Will+ Dex+2} [wellspring talisman] *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (36, 3, Necropolis) a ring of flight (37, 2, Necropolis) the +4 great sword of Laip {flame, rC- Will+ Int+4 Dex+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen)