Dungeon Crawl Stone Soup version 0.35-a0-464-g6a2dd7a36a (webtiles) character file. Game seed: 6832603228696314229 14 VividlyBlue the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on June 6, 2026. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (1016 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 1016, Time: 00:00:58 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 27% Magic: 1/8 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of amnesia {unknown} d - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 2.7 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 26% 3d8 7% 2 Scorch Fire 6% 2d5 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10982 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History HP restored. You encounter a ribbon worm. You recovered 2 HP! You recovered 5 MP! A ribbon worm is nearby! A ribbon worm is nearby! A ribbon worm is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The searing ray misses the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You took 3 damage! The searing ray misses the ribbon worm. You finish channelling your searing ray. You recovered 1 HP! The ribbon worm bites you! Ouch! That really hurt! You took 8 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) The ribbon worm misses you. You stop channelling your searing ray. The ribbon worm attacks as it pursues you! The ribbon worm bites you. You die... .... .# ... ### ..# ... ..##.. ..#.>... #.....# .....# #########†...# #<....w@†.# ###.###.### ....##.# #.###.##.# # ..... ..#.# ..#.. ..... You could see a ribbon worm. Vanquished Creatures 2 dart slugs 3 ball pythons (D:1) 3 bats 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 457 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 460 | D:1 | Learned a level 2 spell: Searing Ray 1016 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Magic Dart || 16 Searing Ray || 9 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1016 | 1013 | 3 | 0 | 926 | 2 | 508.0 | Dungeon | 1016 | 1013 | 3 | 0 | 926 | 2 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 967 daAuts D:2: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+