Dungeon Crawl Stone Soup version 0.35-a0-467-g0a0f4f6124 (webtiles) character file. Game seed: 3500743281262515520 58 VividlyBlue the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on June 7, 2026. Slain by a sleepcap (19 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:02:14 (2896 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 2896, Time: 00:02:15 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 7/10 EV: 2 Int: 24 God: Gold: 186 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} Potions g - 2 potions of magic b - a potion of brilliance c - a potion of curing j - 3 potions of resistance {unknown} d - a potion of might {unknown} f - a potion of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 11% 3 Jinxbite Hex 8% 2d2 14% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Martyr's Knell Necr/Summ 4% N/A 67% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21101 Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. You now have 186 gold pieces (gained 2). You see here a bat skeleton. Key pressed, stopping explore. Done exploring. You recovered 2 MP! Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You encounter a sleepcap. Found 3 javelins and 11 gold pieces. Found an escape hatch in the ceiling. Found a stone staircase leading up. There is a stone staircase leading up here. Found a club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ... #.. ..# ..# . .#######..##... .......<(...<.. $#####...###... ..###.......... ....<..@####.## .....##f# ...## ..# ... ...# .. ..... ....). ....... ......... You could see a sleepcap. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) An orc (D:3) 5 endoplasms 8 hobgoblins 3 ball pythons 3 bats 5 frilled lizards 5 goblins 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 357 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1159 | D:2 | Identified the +5 ring mail of the Great Game {rN+ Int+4} 1171 | D:2 | Learned a level 2 spell: Searing Ray 1393 | D:2 | Found a faded altar of an unknown god. 1710 | D:2 | Reached XP level 3. HP: 12/19 MP: 3/10 1830 | D:2 | Found Wyleated's Antique Weapon Emporium. 2310 | D:3 | Reached skill level 5 in Conjurations 2896 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic, minmay_ruptured D:2: layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_clump_long, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_fountain, serial_shops, nicolae_shopburst, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_loops_ring D:4: layout_rooms, enter_ossuary_5, nicolae_shop_clearance, wad_orctagon Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 23 Read: Identify || 2 Teleportation || 1 Immolation || 1 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2897 | 2780 | 117 | 0 | 2586 | 4 | 724.2 | Dungeon | 2897 | 2780 | 117 | 0 | 2586 | 4 | 724.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1200 daAuts D:1: 1018 daAuts D:3: 672 daAuts D:4: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+