Dungeon Crawl Stone Soup version 0.35-a0-471-ge6ab79a80b (webtiles) character file. Game seed: 4765633711345577373 111 VividlyBlue the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 7, 2026. Slain by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:05:00 (2726 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 2726, Time: 00:05:00 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 62% Magic: 2/12 EV: 11 Int: 25 God: Gold: 118 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) f - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 118 gold pieces. Inventory: Missiles b - 5 curare-tipped darts Armour a - a +0 robe (worn) e - an orb of energy f - an orb of glass (worn) Jewellery c - an amulet of reflection d - an amulet of regeneration (worn) Scrolls b - a scroll of blinking p - 2 scrolls of poison N - a scroll of noise Potions g - a potion of magic m - a potion of might e - a potion of enlightenment j - a potion of moonshine k - a potion of brilliance {unknown} c - a potion of curing d - a potion of resistance {unknown} n - a potion of heal wounds {unknown} o - a potion of invisibility {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.7 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Freeze Ice 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d1 9% 1 Lesser Beckoning Tloc 10% N/A 13% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Airstrike Air 2% 2d(1-17) 63% 4 Sticky Flame Fire/Alch 5% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21322 Ossuary (1/1) Zot: 5950 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The crocodile zombie barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (heavily damaged, fragile as glass, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. (Press . to maintain the ray.) The crocodile zombie bites you. The crocodile zombie drags you backwards! You stop channelling your searing ray. You took 4 damage! The crocodile zombie bites you! You took 10 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile zombie (severely damaged, fragile as glass, 92% to hit) You focus your ray upon the crocodile zombie. The searing ray misses the crocodile zombie. (Press . to maintain the ray.) The crocodile zombie bites you but does no damage. You recovered 1 HP! The searing ray hits the crocodile zombie. The crocodile zombie is severely damaged. You recovered 1 HP! The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * You took 5 damage! The searing ray hits the crocodile zombie! The crocodile zombie is almost destroyed. You finish channelling your searing ray. The crocodile zombie bites you! You die... ### #.# #+#+#+#'#+#+#+# +.............+ #.##'##@##+##.# #...#Z# #.∩.### #..∩# ##### You could see a crocodile zombie. Vanquished Creatures A jelly (D:3) 2 adders (D:2) A hound zombie (Ossuary) A dart slug (D:1) 2 ribbon worms 9 endoplasms 4 hobgoblins 4 quokkas 8 ball pythons 6 bats 4 frilled lizards 8 goblins A jackal zombie (D:4) 5 kobolds 6 rats A rat zombie (D:4) 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 218 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:2 | Upgraded the game from 0.35-a0-468-g3aa0c7bdef to | 0.35-a0-471-ge6ab79a80b 784 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1020 | D:2 | Reached skill level 5 in Conjurations 1819 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2664 | D:4 | Found a sand-covered staircase. 2678 | Ossuary | Entered an ossuary 2726 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring D:2: layout_basic, kennysheep_another_room D:3: layout_loops_ring D:4: minmay_wonky_spiral, layout_layer_cave, enter_ossuary_3, minmay_bisected, uniq_eustachio Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.7 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 61 | || 61 Searing Ray | 14 | 17 || 31 Read: Identify | 1 | 4 || 5 Vulnerability | 1 | || 1 Poison | 1 | || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Torment | | 1 || 1 Brand weapon | | 1 || 1 Armour: Robe | 2 | 8 || 10 Dodge: Dodged | 3 | 6 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2726 | 2639 | 87 | 0 | 2127 | 5 | 545.2 | Dungeon | 2677 | 2590 | 87 | 0 | 2095 | 4 | 669.2 | Ossuary | 48 | 48 | 0 | 0 | 32 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 902 daAuts D:1: 764 daAuts D:3: 753 daAuts D:4: 257 daAuts Ossuary: 48 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+