VividlyBlue Level 1 of the Dungeon (14, 3, D:1) a +0 dagger (14, 31, D:1) a ball python corpse (skeletalised by now) (26, 25, D:1) a +0 short sword (33, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 33, D:1) 2 flux baubles (39, 21, D:1) a +0 mace (41, 16, D:1) a +0 hand axe (42, 29, D:1) a hobgoblin skeleton (42, 36, D:1) a +0 chain mail (43, 16, D:1) a +0 rapier (43, 27, D:1) a +0 dagger a goblin skeleton (47, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 0, D:1) a +0 scale mail (50, 6, D:1) a +2 vampiric whip (51, 43, D:1) a frilled lizard corpse (skeletalised by now) (53, 47, D:1) a +0 dagger a goblin corpse (skeletalised by now) (55, 14, D:1) a ball python corpse (skeletalised by now) (55, 15, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -9, D:2) a rat skeleton (3, -4, D:2) a +1 short sword of venom a kobold skeleton (4, -7, D:2) a quokka skeleton (4, 9, D:2) a +0 dagger a goblin corpse (skeletalised by now) (6, -23, D:2) a +0 trident (10, -19, D:2) a ball python skeleton (15, 1, D:2) a bat skeleton (25, -5, D:2) a +0 ring mail (29, -28, D:2) a +0 dagger (32, -6, D:2) a +0 club (33, -12, D:2) a +1 leather armour of cold resistance (41, -23, D:2) a +0 short sword (43, -11, D:2) a +0 whip (44, -35, D:2) a +0 mace (46, -33, D:2) a +0 spear a gnoll corpse (skeletalised by now) (46, -32, D:2) a +0 whip a gnoll corpse (skeletalised by now) (46, -31, D:2) a +0 spear (46, -30, D:2) a +0 flail a gnoll corpse (skeletalised by now) (49, -5, D:2) a +2 whip of freezing Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -20, D:3) a hobgoblin corpse (skeletalised by now) (6, -38, D:3) a bat corpse (skeletalised by now) (6, -14, D:3) a hobgoblin corpse (skeletalised by now) (7, -57, D:3) a +0 club (7, -1, D:3) a quokka corpse (skeletalised by now) (9, -57, D:3) a +0 leather armour (9, -12, D:3) a +0 robe (14, -1, D:3) a +0 sling (15, -12, D:3) a +0 hand axe (16, -47, D:3) the +2 robe of the Cherry {-Tele +Inv Fly} -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Fly: It grants you flight. It cannot be enchanted further. (17, -47, D:3) a +0 leather armour (30, -45, D:3) a +0 pair of gloves (55, -19, D:3) a +0 chain mail Level 4 of the Dungeon (7, 5, D:4) a +0 flail 3 boomerangs a +0 scale mail an orc corpse (8, -1, D:4) a +0 dagger (9, 3, D:4) a +0 short sword a kobold corpse (9, 11, D:4) a +0 pair of gloves (9, 13, D:4) a +0 battleaxe (12, 7, D:4) a +0 short sword (13, -9, D:4) a +0 club (13, -8, D:4) a +6 broad axe of distortion (15, -7, D:4) a +0 dagger 3 stones (17, -10, D:4) a +0 club a +0 sling (27, 7, D:4) a +0 dagger (27, 8, D:4) a ball python corpse (28, -19, D:4) a +0 robe (28, 8, D:4) a +0 giant spiked club an ogre corpse (33, -3, D:4) an iguana corpse (skeletalised by now) (36, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now)