Dungeon Crawl Stone Soup version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 16647310698127387406 294 VividlyBlue the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on June 8, 2026. Slain by a mummy (11 damage) ... in an ossuary. The game lasted 00:04:15 (2016 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 2016, Time: 00:04:16 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 11% Magic: 3/16 EV: 11 Int: 25 God: Gold: 235 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . (100%) b - +4 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 235 gold pieces. Inventory: Hand Weapons b - a +4 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of regeneration (worn) Scrolls x - 2 scrolls of amnesia c - a scroll of butterflies {unknown} t - a scroll of teleportation Potions g - a potion of magic M - a potion of mutation f - a potion of moonshine {unknown} e - 3 potions of enlightenment j - 2 potions of curing {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 5.7 Spellcasting + Level 6.0 Conjurations + Level 1.5 Translocations + Level 1.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 88% 2x1d8 2% 1 Leda's Liquefaction Alch/Erth 5% N/A 50% 4 Petrify Alch/Erth 5% N/A 50% 4 Cause Fear Hex 3% N/A 58% 4 Hoarfrost Cannonade Ice/Frge 3% 3d6/3d12 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26604 Ossuary (1/1) Zot: 5958 Temple: D:4-7 Altars: Shops: D:4 (([ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. There is an empty arch of ancient stone here. You recovered 1 MP! The hobgoblin zombie barely misses you. The hobgoblin zombie misses you. There is an empty arch of ancient stone here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the hobgoblin zombie. The hobgoblin zombie is severely damaged. The searing ray hits the mummy! The mummy is heavily damaged. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is severely damaged. The searing ray hits the hobgoblin zombie! You destroy the hobgoblin zombie! The searing ray hits the mummy. The mummy is lightly damaged. The kobold zombie closely misses you. The mummy closely misses you. You stop channelling your searing ray. There is a gate leading back out of this place here. The mummy attacks as it pursues you! The mummy hits you! You took 7 damage! You recovered 1 HP! You recovered 1 MP! You hit the kobold zombie. You destroy the kobold zombie! The mummy barely misses you. The mummy hits you. You took 2 damage! The mummy barely misses you. x2; The mummy hits you. You took 3 damage! You recovered 1 HP! You recovered 1 MP! The mummy hits you! * * * LOW HITPOINT WARNING * * * The mummy hits you but does no damage. You took 14 damage! The mummy hits you! You die... ............. ........... #........ #...... #....# #....# #....# #....# #.M@.# #.M..# #.M..# #..M.# #.∩∩.# ###### You could see 4 mummies. Vanquished Creatures An orc priest (D:3) 2 hounds (D:4) A gnoll bouda (D:4) 2 orc wizards (D:4) 3 mummies (Ossuary) 5 gnolls A gnoll zombie (Ossuary) 2 endoplasms 3 hobgoblins 8 orcs 2 quokkas (D:2) 2 ball pythons (D:2) 2 bats 2 frilled lizards 5 goblins 4 hobgoblin zombies (Ossuary) 6 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 2 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 222 | D:1 | Learned a level 2 spell: Searing Ray 1274 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1534 | D:3 | Reached skill level 5 in Conjurations 1576 | D:3 | You fall into a shaft and drop 2 floors! 1576 | D:5 | Entered Level 5 of the Dungeon 1595 | D:4 | Found Attarch's Weapon Emporium. 1599 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1708 | D:4 | Found Joklu's Antique Weapon Shop. 1739 | D:4 | Reached skill level 5 in Spellcasting 1739 | D:4 | Reached XP level 5. HP: 20/28 MP: 8/14 1745 | D:4 | Learned a level 4 spell: Fulminant Prism 1750 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 1835 | D:4 | Found a sand-covered staircase. 1850 | D:4 | Reached skill level 1 in Translocations 1850 | D:4 | Reached skill level 1 in Alchemy 1936 | D:4 | Found Beamoewn's Antique Armour Shoppe. 1976 | Ossuary | Entered an ossuary 1993 | Ossuary | Reached skill level 6 in Conjurations 1993 | Ossuary | Reached XP level 6. HP: 32/32 MP: 6/16 2016 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring, hex_medium, nicolae_concentric_dashed_squares_mild, nicolae_grassy_gnolls D:2: layout_basic D:3: layout_basic D:4: layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, shop, shop, nicolae_shop_swords_in_saltire, nicolae_shop_hallway_plus, portal_sewer_entry_e, nicolae_ossuary_entry_monument D:5: layout_gridville, serial_shops, nicolae_shop_real_fake_doors, nicolae_shop_glassy, shop Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 | 5.7 Conjurations | 5 6 | 6.0 Translocations | 1 | 1.5 Alchemy | 1 | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 13 | || 13 Searing Ray | 19 | 14 || 33 Fulminant Prism | | 1 || 1 Read: Noise | 1 | || 1 Amnesia | 1 | || 1 Identify | 2 | || 2 Teleportation | 1 | || 1 Armour: Robe | | 19 || 19 Dodge: Dodged | 5 | 12 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2017 | 1953 | 64 | 0 | 1587 | 6 | 336.2 | Dungeon | 1976 | 1912 | 64 | 0 | 1587 | 5 | 395.2 | Ossuary | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 719 daAuts D:4: 396 daAuts D:3: 78 daAuts Ossuary: 40 daAuts D:5: 3 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+