Dungeon Crawl Stone Soup version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 17159563493056654604 450 VividlyBlue the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on June 8, 2026. Slain by a rock fish (9 damage) ... in a sewer. The game lasted 00:07:56 (2800 turns). VividlyBlue the Conjurer (Deep Elf Conjurer) Turns: 2800, Time: 00:07:56 Health: -4/32 AC: 2 Str: 4 XL: 6 Next: 74% Magic: 4/17 EV: 11 Int: 25 God: Gold: 200 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 200 gold pieces. Inventory: Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls d - a scroll of torment {unknown} e - a scroll of brand weapon {unknown} c - a scroll of amnesia {unknown} g - a scroll of fog Potions g - a potion of magic j - a potion of heal wounds {unknown} k - a potion of attraction {unknown} l - a potion of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 6.9 Spellcasting + Level 6.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 16% N/A 11% 2 Launch Clockwork Bee Frge 8% N/A 21% 3 Passwall Erth 8% N/A 21% 3 Airstrike Air 4% 2d(1-17) 56% 4 Cause Fear Hex 4% N/A 56% 4 Dispel Undead Necr 8% 3d8 56% 4 Enfeeble Hex 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21369 Sewer (1/1) Zot: 5814 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (92% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish. The rock fish is lightly wounded. (Press . to maintain the ray.) The rock fish bites you. You took 2 damage! The searing ray hits the rock fish but does no damage. The rock fish is lightly wounded. The rock fish bites you! The river rat bites you! You took 16 damage! The searing ray hits the rock fish. The rock fish is moderately wounded. The rock fish barely misses you. The river rat bites you but does no damage. It was a potion of curing. You feel better. You stop channelling your searing ray. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * You took 7 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 92% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rock fish (moderately wounded, 92% to hit) You focus your ray upon the rock fish. The searing ray hits the rock fish! The rock fish is severely wounded. (Press . to maintain the ray.) The rock fish bites you! You die... ## #. ###. #~~# ########rF####### ≈#≈~?.~~@....~.~~ ≈#≈~!..~~~.~~..~. #########.####### #.###.# ##.#~## #..†## ## ###†## #† ##.#.##~# #.###.#~# You could see a rock fish and a river rat. Vanquished Creatures A brain worm (Sewer) A scorpion (D:3) A rock fish (Sewer) An orc priest (D:3) A clockroach (D:4) 2 orc wizards 4 gnolls 4 adders 2 river rats (Sewer) 3 ribbon worms 3 dart slugs 6 endoplasms 3 hobgoblins 9 orcs (D:3) 5 quokkas 9 ball pythons 9 bats 2 frilled lizards (Sewer) 4 goblins 9 kobolds 14 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 45 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 48 | D:1 | Learned a level 2 spell: Searing Ray 392 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 974 | D:2 | Reached skill level 5 in Conjurations 1296 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1559 | D:2 | Learned a level 4 spell: Fulminant Prism 1564 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1664 | D:3 | Reached skill level 5 in Spellcasting 1664 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/14 1934 | D:3 | Identified the +3 leather armour "Efoxkeug" {rCorr} 2173 | D:3 | Reached XP level 6. HP: 32/32 MP: 13/17 2576 | D:4 | Found a glowing drain. 2626 | Sewer | Entered a sewer 2800 | Sewer | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, supply_closet_lemuel, st_stairs_6, hangedman_abyss_or_decor_stabs, minmay_hexomino_f4 D:2: layout_loops_ring D:3: layout_loops_ring, roderic_roman_lattice D:4: layout_loops_cross, minmay_temple_entry_stoned_glass, portal_sewer_entry_a, minmay_misc_feat_nine_boxes Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 5 6 | 6.9 Conjurations | 5 6 | 6.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Unarmed | 1 | 2 || 3 Cast: Magic Dart | 38 | 1 || 39 Searing Ray | 28 | 40 || 68 Fulminant Prism | | 1 || 1 Drink: Curing | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Fog | 1 | || 1 Armour: Robe | 7 | 21 || 28 Dodge: Dodged | 5 | 16 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2814 | 2732 | 82 | 0 | 2220 | 5 | 562.8 | Dungeon | 2630 | 2548 | 82 | 0 | 2086 | 4 | 657.5 | Sewer | 184 | 184 | 0 | 0 | 134 | 1 | 184.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 929 daAuts D:3: 912 daAuts D:1: 697 daAuts Sewer: 184 daAuts D:4: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+