Dungeon Crawl Stone Soup version 0.35-a0-870-g5539bdd7ae (webtiles) character file. Game seed: 16040559068094658155 63 VividlyBlue the Firebug (level 3, 0/42 HPs) Began as a Draconian Fire Elementalist on Aug 22, 2026. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:26 (2224 turns). VividlyBlue the Firebug (DrFE) Turns: 2224, Time: 00:04:27 Health: 0/42 AC: 21 Str: 10 XL: 3 Next: 87% Magic: 6/6 EV: 2 Int: 17 God: Gold: 100 SH: 0 Dex: 11 Spells: 1/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn c - melded inkwell talisman of the Lost Path {Will+ Str+2} MPRegen 0.10/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (AC +5), unfitting armour, (cold-blooded), (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - an orb of guile Talismans c - the inkwell talisman of the Lost Path (worn) {Will+ Str+2} (You found it on level 2 of the Dungeon) [inkwell talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia f - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 2.7 Conjurations - Level 3.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 20% 2d5 10% 2 b - Scorch Fire 22% 2d5 9% 2 c - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 40% 1d5 6% 1 Momentum Strike Conj/Tloc 12% 3d8 17% 2 Grave Claw Necr 2% 2d7 28% 2 Lesser Beckoning Tloc 2% N/A 28% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Confusing Touch Hex 1% N/A 50% 3 Gloom Hex/Necr 2% N/A 50% 3 Swiftness Air 1% N/A 50% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15771 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour or wear helmets. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) Message History (Press . to maintain the ray.) The searing ray hits Terence but does no damage. The searing ray misses Terence. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 hand axe! You took 7 damage! Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, 86% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe! You took 8 damage! The searing ray hits Terence. Terence is moderately wounded. You encounter a rat. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You took 9 damage! You have nothing you can fire or use right now. Nothing quivered! Unknown command. You aren't carrying any items that you can evoke. Unknown command. It was a potion of lignification. Your transformation has ended. Your +0 dagger unmelds from your body. You turn into a tree. Your roots penetrate the ground. You stop channelling your searing ray. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You took 1 damage! Magic courses through your body. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" #...........# #.##.....#### #.###...## #.# ##.## #.# #.# ####.####.# #.........# #.##.######### # #..♣@...r.. ########### You could see Terence and a rat (wandering). Vanquished Creatures A gnoll (D:1) An adder (D:3) 2 dart slugs (D:1) A ribbon worm (D:2) 3 endoplasms 6 hobgoblins A jackal (D:1) 3 ball pythons 5 bats 2 frilled lizards 5 goblins 7 kobolds 3 quokkas 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | Reached skill level 1 in Fighting 361 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 364 | D:1 | Learned a level 2 spell: Scorch 995 | D:1 | Reached XP level 3. HP: 25/28 MP: 6/6 1497 | D:2 | Found a faded altar of an unknown god. 1617 | D:2 | Learned a level 2 spell: Searing Ray 1635 | D:2 | Identified the inkwell talisman of the Lost Path {Will+ | Str+2} 2214 | D:3 | Encountered Terence 2224 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, grunt_decor_mini_mirrors, minmay_strange_pillars, minmay_stone_trees_small, darby_raucous_goblin_parties D:2: layout_rooms, ebering_ecumenical_altar_webs, kennysheep_nondescript D:3: cheibrodos_thug_alley, layout_loops_ring, elyvilon_altar_3, gammafunk_temple_overflow_elements, mainiacjoe_overflow_alcove_1, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 2 3 | 3.0 Conjurations | 2 | 2.7 Dodging | | 1.7 Spellcasting | | 2.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Unarmed || 36 Tailslap || 10 Dagger || 62 Cast: Foxfire || 17 Scorch || 16 Searing Ray || 9 Drink: Magic || 1 Lignification || 1 Stab: Sleeping || 4 Armour: None || 68 Dodge: Dodged || 72 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2228 | 2005 | 223 | 0 | 1653 | 3 | 742.7 | Dungeon | 2228 | 2005 | 223 | 0 | 1653 | 3 | 742.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1415 daAuts D:2: 569 daAuts D:3: 243 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+