Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (webtiles) character file. Game seed: 2191367110653739210 478 VividlyBlue the Conjurer (level 6, 0/48 HPs) Began as a Draconian Fire Elementalist on Aug 23, 2026. Was an Initiate of Vehumet. Slain by a shadowghast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:07:26 (4551 turns). VividlyBlue the Conjurer (DrFE) Turns: 4551, Time: 00:07:26 Health: 0/48 AC: 6 Str: 11 XL: 6 Next: 86% Magic: 11/20 EV: 10 Int: 17 God: Vehumet [......] Gold: 301 SH: 5 Dex: 11 Spells: 6/9 levels left rFire . . . (100%) b - +1 short sword rCold . . . (100%) c - +2 buckler rNeg . . . (100%) (helmet unavailable) rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . (no amulet) Will ..... g - ring of flight Stlth ++ h - ring of poison resistance HPRegen 0.28/turn k - quill talisman of Okawaru's Favour {MP+11} MPRegen 0.17/turn %: no passive effects @: quill-form, flying A: quills, AC +6, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 301 gold pieces. Inventory: Hand Weapons b - a +1 short sword (weapon) Missiles a - 6 poisoned darts f - 2 throwing nets Armour c - a +2 buckler (worn) e - a +0 pair of gloves of infusion Jewellery g - a ring of flight (worn) h - a ring of poison resistance (worn) i - a ring of resist corrosion j - a +4 ring of slaying Talismans k - the quill talisman of Okawaru's Favour (worn) {MP+11} (You found it on level 4 of the Dungeon) [quill talisman] MP+11: It affects your magic capacity (+11). Scrolls V - a scroll of vulnerability g - a scroll of fog Potions o - 2 potions of haste {unknown} d - 2 potions of curing {unknown} k - 2 potions of mutation {unknown} f - 2 potions of enlightenment {unknown} j - a potion of berserk rage {unknown} n - a potion of attraction {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 6.4 Conjurations - Level 3.0 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 4% 1 b - Scorch Fire 22% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 92% 1d7 1% 1 Kiss of Death Conj/Necr 48% 2d9 8% 1 Construct Spike Launche Frge 2% 2d3 38% 2 Grave Claw Necr 2% 2d7 38% 2 Jinxbite Hex 2% 2d2 38% 2 Flame Wave Conj/Fire 17% 2d7 38% 4 Inner Flame Hex/Fire 6% N/A 41% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 41% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 63% 3 Vampiric Draining Necr 1% 2d6 63% 3 Ignite Poison Fire/Alch 6% N/A 83% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Chain Lightning Conj/Air 6% 3d8 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25469 Temple (1/1) D:4 Zot: 5958 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Elyvilon Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Vehumet Wu Jian Xom Zin The Shining One Shops: D:4 * Annotations: D:5 Pikel Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The marrowcuda is no longer more vulnerable to fire. The marrowcuda closely misses you. The marrowcuda completely misses you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the marrowcuda but do no damage. The marrowcuda is moderately damaged. The shadowghast slips into darkness. The shadowghast flickers and vanishes! The marrowcuda misses you. The marrowcuda completely misses you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled LELEZXI EMPIETH, it crumbles to dust. It is a scroll of enchant weapon. Your +0 short sword glows red for a moment. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda bites you. You took 4 damage! As you read the scroll labelled VAATEN LEHA, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. You encounter a phantom. The scorpion is no longer more vulnerable to fire. The marrowcuda bites you. x2 * * * LOW HITPOINT WARNING * * * You took 5 damage! The air fills with toxic fumes! As you read the scroll labelled CIOD GIDGHENGU, it crumbles to dust. It was a scroll of poison. You block the marrowcuda's attack. The marrowcuda barely misses you. You recovered 1 MP! As you read the scroll labelled TUCALU MUDER, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target It was a scroll of blinking. The shadowghast strikes at you from the darkness! You die... #########..$#####*,***,* #######sYj.......,** **, #######.#oW.####**,***,* #######F##.########.*,** #######F#..#.......,,*** #######F#.#..###.#**,,** #######F#.#.#...#,,,*,,, #######.#...#..##*,***,, #######@#.#.#.#.#,*,*,*, #######W#.#..##*:#**,*** #######ยงยง..#..#,*.#,*,*, #########......#**.***,, ##.###..#,,,*,,, #.# *#.W#**,*** #.#**,....,,,,, #..,,,*##..,*** ###**,* *..,*** You could see a yak, 4 marrowcudas and a scorpion and were aware of an invisible shadowghast (remembered). Vanquished Creatures 2 lemures (D:4) A phantom (D:4) A scorpion (D:3) A bombardier beetle (D:3) A hound (D:4) A gnoll bouda (D:4) Jessica (D:3) A clockroach (D:3) 2 iguanas (D:4) 5 gnolls (D:4) 4 adders 2 ufetubi (D:4) 3 dart slugs 3 orcs 3 ribbon worms 2 hobgoblins (D:4) 2 jackals (D:3) 5 quokkas 5 ball pythons 2 bats (D:1) 7 endoplasms A frilled lizard (D:1) 10 goblins 5 kobolds 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VividlyBlue the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 168 | D:1 | Reached XP level 2. HP: 4/22 MP: 1/5 328 | D:1 | Learned a level 2 spell: Scorch 333 | D:1 | Reached skill level 1 in Fighting 446 | D:1 | Found a faded altar of an unknown god. 1240 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/6 1786 | D:3 | Reached skill level 2 in Conjurations 1786 | D:3 | Reached XP level 4. HP: 15/36 MP: 1/7 1992 | D:3 | Reached skill level 3 in Conjurations 2146 | D:3 | Reached XP level 5. HP: 8/41 MP: 0/8 2365 | D:3 | Reached skill level 4 in Conjurations 2521 | D:3 | Encountered Jessica 2535 | D:3 | Killed Jessica 2878 | D:4 | Reached skill level 5 in Conjurations 2878 | D:4 | Reached XP level 6. HP: 28/48 MP: 2/9 3303 | D:4 | Reached skill level 6 in Conjurations 3582 | D:4 | Found Ceapisim's Overcharged Wands. 3639 | D:4 | Identified the quill talisman of Okawaru's Favour {MP+11} 3734 | D:4 | Found a statue of an orb of fire. 3734 | D:4 | Found a statue of an orb of fire. 3741 | D:4 | Found a staircase to the Ecumenical Temple. 4001 | Temple | Entered the Ecumenical Temple 4036 | Temple | Became a worshipper of Vehumet 4036 | Temple | Offered knowledge of Magic Dart by Vehumet. 4215 | D:5 | Entered Level 5 of the Dungeon 4215 | D:5 | Encountered Pikel 4528 | D:5 | Encountered a yak 4531 | D:5 | Encountered a shadowghast 4551 | D:5 | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms, basic_ecumenical_altar D:2: layout_basic D:3: layout_rooms, corexii_corridor_pit, uniq_jessica D:4: layout_basic, temple_hall, nicolae_shop_overcharged_wands D:5: gammafunk_cloud_chamber, layout_loops_ring, nicolae_ashenzari_temple_of_vision, minmay_manual_mail, uniq_pikel, uniq_ijyb Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Fighting | 1 2 | 2.0 Conjurations | 2 3 5 6 | 6.4 Dodging | | 1.7 Spellcasting | | 2.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 105 | 140 || 245 Melee: Unarmed | 63 | || 63 Tailslap | 11 | 18 || 29 Short sword | 42 | 140 || 182 Punch | 1 | || 1 Cast: Foxfire | 29 | 62 || 91 Scorch | 2 | 42 || 44 Drink: Magic | | 2 || 2 Read: Identify | 3 | || 3 Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 3 | 4 || 7 Armour: None | 50 | 134 || 184 Dodge: Dodged | 56 | 114 || 170 Block: Buckler | 9 | 64 || 73 Form: Quill | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4571 | 4213 | 358 | 162 | 3099 | 6 | 761.8 | Dungeon | 4529 | 4180 | 349 | 162 | 3069 | 5 | 905.8 | Temple | 41 | 32 | 9 | 0 | 30 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1615 daAuts D:3: 1031 daAuts D:1: 899 daAuts D:2: 842 daAuts D:5: 140 daAuts Temple: 41 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 40502 | 15 | 3 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 4 || 4 ----------------------+-------+-------++-------