VividlyBlue Level 1 of the Dungeon (3, 0, D:1) a rat skeleton (10, -6, D:1) a +0 ring mail (19, 9, D:1) a frilled lizard skeleton (20, -4, D:1) a +0 pair of boots (21, -6, D:1) a +0 sling (28, -14, D:1) a rat corpse (skeletalised by now) (30, 3, D:1) a bat skeleton (30, 25, D:1) a bat skeleton (31, 15, D:1) a frilled lizard corpse (skeletalised by now) (37, 10, D:1) a hobgoblin skeleton (38, -18, D:1) a frilled lizard corpse (skeletalised by now) (38, -14, D:1) a frilled lizard skeleton (41, 30, D:1) a +0 dagger (41, 39, D:1) a vision talisman (50, -11, D:1) a +0 robe (61, 1, D:1) an orb of mayhem Level 2 of the Dungeon [Shop] Samuxtiff's Assorted Antiques a Gell's gravitambourine (2/2) (840 gold) a +0 leather armour (42 gold) a phantom mirror (840 gold) a scroll of enchant armour (157 gold) a box of beasts (840 gold) 2 potions of moonshine (42 gold) [Shop] Eryimul's Assorted Antiques a +0 robe (23 gold) a ring of willpower (650 gold) a +0 robe (23 gold) a +0 leather armour (52 gold) a tin of tremorstones (2/2) (1040 gold) a +0 leather armour (52 gold) a +0 robe (23 gold) a +0 short sword (78 gold) [Shop] Guudgh's Weapon Boutique a +0 dagger (28 gold) a +6 heavy hand axe (523 gold) a +0 mace (42 gold) a +0 dagger (28 gold) a +0 sling (21 gold) the +5 quarterstaff of the Extremes {reap, rElec rN+ Str+3} (763 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 hand axe (42 gold) a +0 mace of concussion (70 gold) 2 poisoned darts (16 gold) 3 atropa-tipped darts (37 gold) a +0 short sword (42 gold) (0, 0, D:2) a +0 dagger (7, 27, D:2) a +0 dagger (12, -4, D:2) a frilled lizard corpse (skeletalised by now) (20, -6, D:2) a rat corpse (skeletalised by now) (20, 22, D:2) a +0 dire flail (21, 11, D:2) a +0 dagger (21, 17, D:2) a frilled lizard corpse (skeletalised by now) (22, 23, D:2) a +0 short sword 5 stones a kobold skeleton (28, -8, D:2) a rimehorn talisman (33, -3, D:2) a +0 robe (38, 21, D:2) a rat corpse (skeletalised by now) (49, 16, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Vaud's Jewellery Shop an amulet of magic regeneration (unknown) (390 gold) a ring of poison resistance (260 gold) a +5 ring of evasion (468 gold) a ring of magical power (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) a +6 ring of dexterity (468 gold) the ring of Checkmate {Fly rPois Str+3} (455 gold) [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). an amulet of chemistry (unknown) (390 gold) a +6 ring of strength (468 gold) (0, 0, D:3) a +0 robe (1, -17, D:3) a +0 dagger an orc corpse (skeletalised by now) (2, -21, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, -21, D:3) a +0 sling a +0 club an orc corpse (skeletalised by now) (6, -21, D:3) a +0 flail a +0 leather armour (13, 12, D:3) an adder skeleton (21, 20, D:3) a ball python corpse (skeletalised by now) (28, 15, D:3) a +0 club a +0 robe (28, 24, D:3) a ball python skeleton (29, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (29, 13, D:3) a quokka corpse (skeletalised by now) (30, 2, D:3) a +0 whip of distortion a +0 whip a kobold corpse (skeletalised by now) (32, 9, D:3) a +0 club (36, 0, D:3) a +0 chain mail (38, -9, D:3) a +0 ring mail (47, 19, D:3) a rat skeleton (51, 37, D:3) a +0 ring mail (55, 1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 55, D:4) a +0 rapier (8, 42, D:4) a +0 scimitar (11, 41, D:4) a howler monkey corpse (skeletalised by now) (15, 45, D:4) a hobgoblin corpse (skeletalised by now) (16, 19, D:4) a +0 rapier (25, 38, D:4) a +0 club (26, 12, D:4) a parchment of Summon Ice Beast (27, 51, D:4) a +0 dagger a goblin corpse (skeletalised by now) (37, 8, D:4) a hound skeleton (38, 7, D:4) a +0 leather armour 2 boomerangs a +0 club an orc skeleton (45, 8, D:4) a +0 short sword a +0 ring mail (56, 42, D:4) an adder skeleton Level 5 of the Dungeon (1, -29, D:5) a black bear corpse (skeletalised by now) (2, 7, D:5) a +0 shortbow (8, -16, D:5) a +0 robe a +0 dagger a kobold skeleton (13, -25, D:5) a +0 leather armour a +0 mace (15, -25, D:5) a +0 whip (17, -17, D:5) a +0 chain mail (22, -29, D:5) a +0 ring mail (24, -26, D:5) a +0 leather armour (25, -15, D:5) a +0 rapier (28, -17, D:5) a +0 dagger (31, -11, D:5) a +0 leather armour (35, -20, D:5) a +0 leather armour (38, -26, D:5) a +0 hand axe a +0 leather armour an orc skeleton (39, -11, D:5) a quill talisman (48, -18, D:5) a +0 hand axe Level 6 of the Dungeon (7, 2, D:6) a +0 giant club a +0 giant club (9, -36, D:6) a +1 broad axe of flaming the human skeleton of Maggie (11, -33, D:6) a hound skeleton (12, -35, D:6) a +0 dagger a boomerang an orc skeleton (13, -38, D:6) a +0 dagger a +0 robe an orc skeleton (15, -37, D:6) a +0 whip a +0 ring mail (16, -36, D:6) a +0 mace 2 boomerangs a +0 chain mail (16, -6, D:6) a +0 short sword (17, -13, D:6) a +0 scythe a +0 robe the human skeleton of Sigmund (25, -11, D:6) an adder skeleton (32, -38, D:6) a +0 short sword 5 stones a kobold skeleton (32, -37, D:6) a +0 short sword a stone a +0 club a kobold skeleton (32, -36, D:6) a +0 dagger 3 stones (32, -35, D:6) a +0 short sword a kobold skeleton (32, -34, D:6) a +0 dagger a kobold skeleton (37, -46, D:6) a +1 pair of boots (43, -53, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (50, -32, D:6) a +0 ring mail (60, -28, D:6) a +0 shortbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (4, -15, D:7) a +0 robe (15, -40, D:7) a +3 morningstar a +0 robe (19, 6, D:7) a spore talisman (23, -4, D:7) a +2 robe a +0 halberd the orc skeleton of Blorkula the orcula (24, -23, D:7) a +0 orcbow (26, -40, D:7) a +0 club (27, 2, D:7) a +4 morningstar of freezing a +0 robe (29, 5, D:7) a +2 spear a +0 robe (30, -17, D:7) a +0 spear a gnoll corpse (skeletalised by now) (30, 2, D:7) a +0 halberd a +0 robe (31, -15, D:7) a +0 club (32, -1, D:7) +0 steam dragon scales a steam dragon skeleton (33, -22, D:7) a +0 whip a gnoll corpse (skeletalised by now) (33, -17, D:7) a +0 club a +0 leather armour (34, -17, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (35, -4, D:7) a +3 short sword a +0 robe (36, -5, D:7) a +5 short sword a +0 robe (59, -41, D:7) a +0 plate armour (59, -40, D:7) a +0 ring mail Level 8 of the Dungeon (8, -7, D:8) a +3 short sword a +0 robe (9, 5, D:8) a +0 whip (11, -4, D:8) a +0 war axe a +0 robe (12, -3, D:8) a +3 halberd a +0 robe (37, 38, D:8) a +0 club (37, 39, D:8) a +0 mace a +0 leather armour (37, 41, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (37, 43, D:8) a +0 dagger a +0 robe (37, 44, D:8) a +0 flail a boomerang (38, 44, D:8) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (44, -7, D:8) a +5 trident (44, -5, D:8) a +0 club 2 boomerangs (44, -4, D:8) a +0 dagger a +0 robe (44, 20, D:8) a +0 shortbow a centaur skeleton (46, -3, D:8) a +0 dagger a +0 ring mail an orc skeleton (47, -3, D:8) a +0 dagger a +0 robe (50, -3, D:8) a bullfrog skeleton (50, 12, D:8) a +0 morningstar a +0 chain mail an orc skeleton (50, 19, D:8) a +0 dagger (50, 20, D:8) a +0 falchion 3 boomerangs a +0 scale mail (50, 27, D:8) a steam dragon skeleton (51, 18, D:8) a blade talisman (51, 21, D:8) a +0 flail a +0 scale mail an orc skeleton (52, 3, D:8) a +0 mace Level 9 of the Dungeon (14, 14, D:9) a yak corpse (skeletalised by now) (19, -3, D:9) a +0 ring mail (31, -4, D:9) a yak skeleton (31, -2, D:9) a yak skeleton (41, -8, D:9) Sif Muna's Beginning Blasts Spells Type Level a - Shock Conjuration/Air 1 (unseen) (41, -7, D:9) Sif Muna's Information on Starting Spells Spells Type Level a - Poisonous Vapours Alchemy/Air 1 (unseen) (41, -6, D:9) Sif Muna's Even Novices Can Learn the Pinion! Spells Type Level a - Kinetic Grapnel Forgecraft 1 (unseen) (42, 4, D:9) a +0 spear a +0 scale mail a gnoll skeleton (45, 1, D:9) a +0 orcbow (45, 7, D:9) a +0 halberd (46, 6, D:9) a +0 halberd a gnoll skeleton (48, 5, D:9) a parchment of Gloom (49, 1, D:9) a +0 club a gnoll skeleton (49, 7, D:9) a +0 flail a gnoll skeleton (53, 7, D:9) a +0 dagger (55, 10, D:9) a +0 ring mail (60, -2, D:9) a +0 spear a gnoll corpse (skeletalised by now) (65, 4, D:9) a +0 spear (66, 4, D:9) a +0 spear a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (66, 5, D:9) a +0 whip (68, 5, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of venom a +1 robe of willpower the human skeleton of Josephine (10, -31, D:10) a +0 flail a +0 robe (13, -9, D:10) a parchment of Summon Ice Beast (14, -32, D:10) a +0 club (15, -25, D:10) a +0 whip (16, -21, D:10) a +0 morningstar a +0 chain mail (17, -29, D:10) a +2 dire flail of draining a +0 robe (19, -31, D:10) a +2 scimitar a +0 robe (19, -30, D:10) a +1 war axe of freezing a +0 robe (20, -43, D:10) a +0 club 3 stones (20, -42, D:10) a +0 short sword (20, -41, D:10) a +0 flail (23, -46, D:10) a +0 club a kobold corpse (skeletalised by now) (23, -43, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger 3 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (24, -46, D:10) a +0 falchion an orc corpse (skeletalised by now) (24, -40, D:10) a +0 short sword a kobold skeleton (25, -43, D:10) a +0 falchion a +0 leather armour (26, -43, D:10) a +0 club (36, -1, D:10) a +0 falchion (39, -6, D:10) a +0 hand axe (44, -40, D:10) a +0 orcbow a centaur corpse (skeletalised by now) (51, -34, D:10) a +4 great sword a +0 robe (52, -35, D:10) a +1 war axe a +0 robe (52, -32, D:10) a +2 hand axe a +0 robe Level 11 of the Dungeon [Shop] Mucvempy's Weapon Shop the +6 hand axe of the Fifty Seas {drain, *Noise rC- Dex+6 Stlth+} (898 gold) *Noise: It may make a loud noise when swung. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 orcbow (76 gold) a +1 war axe of draining (252 gold) a +0 sling (28 gold) a +0 dire flail (95 gold) 4 atropa-tipped darts (68 gold) a +0 quarterstaff (95 gold) a +0 partisan (133 gold) a +0 short sword (57 gold) (0, 0, D:11) a +0 scimitar (0, 7, D:11) a +0 club an orc skeleton (1, 5, D:11) a +0 dagger a +0 robe an orc skeleton (6, -2, D:11) a +0 trident (6, -1, D:11) a +0 morningstar (8, 0, D:11) a +0 halberd a +0 club an orc skeleton (8, 1, D:11) a +0 club an orc skeleton (10, 1, D:11) a +0 hand axe (10, 2, D:11) a +1 hand axe of electrocution (13, 2, D:11) a +0 battleaxe (18, 13, D:11) a +0 rapier (33, -15, D:11) a +0 dagger of holy wrath a +0 robe (40, -29, D:11) the spore talisman of the Building Gods {rF+ rN++ Will+ Int-5} [spore talisman] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). (46, -20, D:11) a +0 dagger a +0 robe an orc skeleton (47, -15, D:11) a wolf skeleton (48, 18, D:11) a +0 spear (49, -18, D:11) a +0 short sword an orc skeleton (49, -16, D:11) a +0 flail (50, -17, D:11) a +0 hand axe a +0 chain mail an orc skeleton (50, -12, D:11) a wellspring talisman (51, -27, D:11) a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (51, -24, D:11) a +0 club a boomerang an orc skeleton (51, -23, D:11) a +0 short sword an orc skeleton (51, -19, D:11) a wolf skeleton (52, -18, D:11) a +0 war axe (52, 6, D:11) a +0 pair of gloves (53, -23, D:11) a +0 dagger a +0 robe (56, -21, D:11) a +0 dagger a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad skeleton (5, -7, Lair:1) a komodo dragon skeleton (12, -38, Lair:1) a basilisk skeleton (15, -2, Lair:1) a yak skeleton (16, -19, Lair:1) a +0 halberd (27, -33, Lair:1) a +0 pair of gloves (33, -13, Lair:1) a +0 battleaxe (40, -8, Lair:1) a water moccasin skeleton (40, -2, Lair:1) a +0 hand axe (42, -12, Lair:1) a +0 leather armour (43, -22, Lair:1) a +0 robe (49, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon skeleton (6, 19, Lair:2) a +0 leather armour (9, -25, Lair:2) a bullfrog skeleton (12, 2, Lair:2) a +0 cloak (17, 15, Lair:2) a cane toad skeleton (31, -3, Lair:2) a +0 spear (32, 9, Lair:2) a +0 robe (39, 16, Lair:2) a cane toad skeleton (41, 9, Lair:2) a water moccasin skeleton (55, 5, Lair:2) an elephant skeleton (57, -11, Lair:2) a bullfrog corpse (skeletalised by now) (58, 5, Lair:2) an elephant skeleton (58, 6, Lair:2) an elephant skeleton (61, -12, Lair:2) a +0 whip (66, 25, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a yak skeleton (2, -1, Lair:3) a yak skeleton (11, -1, Lair:3) a +0 halberd (12, -11, Lair:3) a +0 spear a merfolk corpse (skeletalised by now) (13, 17, Lair:3) a +0 ring mail (14, 19, Lair:3) a death yak skeleton (17, 21, Lair:3) a death yak skeleton (25, 25, Lair:3) a +0 robe (32, 0, Lair:3) a parchment of Dispel Undead (32, 30, Lair:3) a +0 robe (37, -7, Lair:3) a +1 short sword of distortion (40, -25, Lair:3) a dream sheep skeleton (40, -23, Lair:3) a dream sheep skeleton (40, -10, Lair:3) an elephant skeleton (41, -16, Lair:3) 3 javelins (44, 27, Lair:3) a +0 hand axe (50, -18, Lair:3) a water moccasin skeleton (59, 20, Lair:3) a +0 ring mail (67, 4, Lair:3) a +1 spear of entangling a scarf of harm the goblin corpse of Goji (skeletalised by now) (69, 7, Lair:3) a wyvern corpse (skeletalised by now) Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (0, 1, Lair:5) a +0 quarterstaff (0, 2, Lair:5) 23 gold pieces (0, 3, Lair:5) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. (unseen) (1, 0, Lair:5) an earthy gem (still there?) the +7 captain's cutlass {speed, disarm} (still there?) It cannot be enchanted further. (1, 3, Lair:5) a potion of might (1, 7, Lair:5) a sea snake corpse (2, 0, Lair:5) 12 gold pieces (2, 3, Lair:5) a potion of haste (2, 11, Lair:5) a blink frog corpse (3, 0, Lair:5) 2 potions of haste (3, 1, Lair:5) a parchment of Irradiate (3, 2, Lair:5) a scroll of enchant weapon (3, 3, Lair:5) 16 gold pieces (3, 9, Lair:5) a komodo dragon corpse (11, -14, Lair:5) an orb of attunement (unseen) (16, -25, Lair:5) a dream sheep corpse (skeletalised by now) (16, 7, Lair:5) a parchment of Ignite Poison (17, -7, Lair:5) 21 gold pieces (17, 15, Lair:5) the +3 leather armour of the Flute {rElec rC+ Dex+5} rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (20, -24, Lair:5) a basilisk corpse (skeletalised by now) (21, -13, Lair:5) a +0 long sword (23, -27, Lair:5) a scroll of identify (25, -26, Lair:5) a +0 helmet (26, -14, Lair:5) a black mamba corpse (skeletalised by now) (30, -16, Lair:5) a cane toad corpse (skeletalised by now) (31, -30, Lair:5) a +0 ring mail (31, -12, Lair:5) a parchment of Confusing Touch (33, 25, Lair:5) a wolf corpse (34, -8, Lair:5) a wand of polymorph (6) (36, 25, Lair:5) a wolf corpse