Dungeon Crawl Stone Soup version 0.35-a0-221-g0b9efb79fd (webtiles) character file. Game seed: 16759971891612195234 9 Walky the Tinkerer (level 2, 0/15 HPs) Began as a Deep Elf Forgewright on Mar 19, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (207 turns). Walky the Tinkerer (Deep Elf Forgewright) Turns: 207, Time: 00:00:55 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 7/8 EV: 11 Int: 19 God: Gold: 25 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of protection from cold Scrolls c - a scroll of immolation {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 4.6 Forgecraft You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 12% N/A 50% 4 Forge Lightning Spire Air/Frge 12% 3d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal barely misses you. x3 You hit the jackal but do no damage. The jackal barely misses you. x3 The jackal closely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal misses you. The jackal bites you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, grapneled, 70% to hit) The kinetic grapnel hits the jackal! You kill the jackal! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You have reached level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #........ .......# #........ .......# #........ ... .......# ###........ .. .......####............ ......##............. . ....##.#...######.###.# ###.###.#........#...#.######## #............h@.............>#. .##.#.###.#.##...#.#.#.#.#.# #... ....#.# #.#.##.###...#.....###... ..###.# #.#...................... .. ... ....†.................... .# ... ..#.........###.......... . .......#........## ##........# . .......#........# #......... ... #........## ##......... You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 5 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Walky the Deep Elf Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 4/15 MP: 5/8 207 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Mace || 4 Cast: Kinetic Grapnel || 16 Armour: Robe || 21 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 208 | 0 | 0 | 121 | 1 | 208.0 | Dungeon | 208 | 208 | 0 | 0 | 121 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+