Weirdthing Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 5, D:1) a hobgoblin skeleton (6, 6, D:1) a rat skeleton (12, 34, D:1) a +0 dagger a +0 club a goblin skeleton (13, 35, D:1) a +0 dagger a stone a kobold skeleton (18, 26, D:1) a hobgoblin corpse (skeletalised by now) (18, 29, D:1) a +0 leather armour (20, 22, D:1) a rat skeleton (23, 37, D:1) a +0 whip (27, 8, D:1) a +0 leather armour (27, 37, D:1) a quokka skeleton (29, 51, D:1) a +0 ring mail (31, 39, D:1) a bat corpse (skeletalised by now) (35, -4, D:1) an orb of pyromania (40, 39, D:1) a +0 robe (43, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 11, D:1) a +0 scimitar (51, 42, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 20, D:2) a +0 club a +1 robe the human corpse of Jessica (7, -1, D:2) 16 gold pieces a +0 club a +1 sling of draining (7, 13, D:2) a +0 club (19, -10, D:2) an adder corpse (20, 21, D:2) a +2 dagger of venom a goblin corpse (23, -10, D:2) a +0 hand axe (31, 1, D:2) a bat corpse (40, 16, D:2) a +0 hand axe