Dungeon Crawl Stone Soup version 0.33-a0-1364-gb443386b90 (webtiles) character file. Game seed: 10488421887614183918 7 WhiteBreeze the Conjurer (level 1, -1/14 HPs) Began as a Draconian Conjurer on Apr 12, 2025. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:34 (336 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 336, Time: 00:02:34 Health: -1/14 AC: 5 Str: 9 XL: 1 Next: 83% Magic: 0/3 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . e - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour e - a +0 pair of gloves (worn) Magical Staves g - a staff of earth Scrolls c - a scroll of revelation {unknown} d - a scroll of teleportation {unknown} f - a scroll of vulnerability {unknown} Potions a - 2 potions of magic Talismans b - an inkwell talisman Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Volatile Blastmotes Fire/Tloc 2% 2d10 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Vhi's Electric Charge Tloc/Air 2% N/A 87% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ##### )...# ....# ###########....# #######.# ###........@j....###.......# ### #........................#.. #.# #.#.##.................#.#.. #.####'#......................... #........#...######.............. #........#...# §## ########.≈§≈≈§ #........+...##≈.# #. #....≈.... #........#.#.##≈.#.#.###.≈≈≈§.### .............##≈.#.#.#...≈....... You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 336 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, minmay_crystal_room Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 1 Cast: Magic Dart || 14 Armour: Skin || 10 Dodge: Dodged || 10 Form: || 1 Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 331 | 291 | 40 | 6 | 193 | 1 | 331.0 | Dungeon | 331 | 291 | 40 | 6 | 193 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 331 daAuts