WhiteBreeze Level 1 of the Dungeon (4, -5, D:1) a ball python corpse (skeletalised by now) (7, -9, D:1) a +0 ring mail (8, -5, D:1) a +0 robe (8, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -7, D:1) a frilled lizard corpse (skeletalised by now) (11, 38, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 36, D:1) a frilled lizard corpse (skeletalised by now) (13, 41, D:1) a ball python corpse (skeletalised by now) (14, 13, D:1) a ball python skeleton (22, 33, D:1) a +0 sling (29, 32, D:1) a +0 club a goblin skeleton (35, -6, D:1) a frilled lizard corpse (skeletalised by now) (35, 30, D:1) a frilled lizard skeleton (36, 34, D:1) a rat skeleton (37, 30, D:1) a +0 dagger (37, 32, D:1) a +0 club a goblin skeleton (38, -2, D:1) a frilled lizard skeleton (44, -9, D:1) a +0 hand axe (46, 36, D:1) a +0 club (48, 7, D:1) a +0 leather armour (48, 8, D:1) a bat corpse (skeletalised by now) (54, -7, D:1) a +0 club (54, 17, D:1) a +0 short sword 5 stones (56, 53, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 10, D:2) a +0 club (9, -7, D:2) a +0 robe (20, -6, D:2) 2 stones (20, 25, D:2) a +0 hand axe (30, 4, D:2) a +0 club (31, 5, D:2) a hobgoblin skeleton (33, 10, D:2) a bat corpse (skeletalised by now) (35, 10, D:2) a ball python skeleton (37, 0, D:2) a +0 robe (40, -9, D:2) a +0 short sword a kobold skeleton (53, 9, D:2) a ball python skeleton (56, 18, D:2) a bat skeleton (60, -11, D:2) a bat skeleton (62, -5, D:2) a +0 club 2 stones a kobold skeleton (62, 14, D:2) an adder skeleton (63, -5, D:2) a stone (65, -13, D:2) a +0 mace (65, -12, D:2) a scroll of torment (65, -11, D:2) 7 stones (66, -13, D:2) a +0 mace (66, -12, D:2) a +0 long sword (66, -11, D:2) 4 stones (67, -13, D:2) a potion of enlightenment (67, -12, D:2) 14 gold pieces (67, -11, D:2) 7 gold pieces Level 3 of the Dungeon (0, 0, D:3) 2 stones (16, -19, D:3) a ball python skeleton (16, -11, D:3) the +2 cloak of Tieveu {^Contam rElec Dex+2 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (16, 15, D:3) a +0 club (17, -20, D:3) 6 stones (21, 2, D:3) a hound corpse (skeletalised by now) (23, -9, D:3) 2 stones (25, 8, D:3) a jackal corpse (skeletalised by now) (29, 7, D:3) a jackal skeleton (30, 14, D:3) a +0 flail a goblin skeleton (31, 9, D:3) a ball python skeleton (32, 17, D:3) a +0 falchion (35, 21, D:3) a +0 mace a +0 mace a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton (36, -10, D:3) 3 atropa-tipped darts (40, -29, D:3) a +0 helmet (43, 3, D:3) a +0 hammer (44, -7, D:3) a +0 dagger a goblin skeleton (44, 5, D:3) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (58, 1, D:3) a rat corpse (skeletalised by now) (58, 4, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (9, 12, D:4) a +0 short sword a kobold corpse