Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 15579890408573518635 1261 WhiteBreeze the Destroyer (level 8, -23/57 HPs) Began as a Pale Draconian Conjurer on Apr 18, 2025. Hit by a large rock thrown by a cyclops (46 damage) ... on level 6 of the Dungeon. The game lasted 00:14:28 (5979 turns). WhiteBreeze the Destroyer (Pale Draconian Conjurer) Turns: 5979, Time: 00:14:28 Health: -23/57 AC: 4 Str: 9 XL: 8 Next: 27% Magic: 10/17 EV: 17 Int: 21 God: Gold: 361 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . a - melded +0 trident (venom) rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois ∞ s - melded +0 cloak rElec . (gloves unavailable) rCorr . w - melded +1 pair of boots SInv . (no amulet) Will ..... p - ring of protection from fire Stlth ++ f - +4 ring of protection HPRegen 0.29/turn MPRegen 0.15/turn %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, (steam breath), (AC +6), tiny, unfitting armour, (cold-blooded), (armoured tail 1), (steam resistance) a: Begin Untransformation You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 361 gold pieces. Inventory: Hand Weapons a - a +0 trident of venom (melded) Armour s - a +0 cloak (melded) w - a +1 pair of boots (melded) Jewellery f - a +4 ring of protection (worn) n - the ring "Anabeari" {rElec rC- Will+ AC+4 Str+9} (You found it on level 3 of the Dungeon) [ring of protection] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Str+9: It affects your strength (+9). p - a ring of protection from fire (worn) x - a ring of ice Wands y - a wand of quicksilver (13) Scrolls b - 2 scrolls of noise {unknown} d - a scroll of fog {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of teleportation {unknown} i - 5 scrolls of identify {unknown} j - 2 scrolls of immolation {unknown} k - 5 scrolls of enchant armour {unknown} o - a scroll of enchant weapon {unknown} B - a scroll of silence {unknown} D - a scroll of summoning {unknown} E - a scroll of blinking {unknown} Potions c - a potion of resistance {unknown} g - 3 potions of curing {unknown} l - 5 potions of heal wounds {unknown} m - 4 potions of brilliance {unknown} q - a potion of might {unknown} r - 3 potions of magic t - a potion of haste {unknown} v - 3 potions of moonshine {unknown} z - a potion of mutation {unknown} A - a potion of enlightenment {unknown} C - 2 potions of berserk rage {unknown} F - a potion of lignification {unknown} Talismans u - an inkwell talisman (active) Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 8.9(11.5) Conjurations + Level 3.9(6.5) Fire Magic + Level 4.2 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 62% 3d10 2% 3 Sandblast Erth 26% 2d8 4% 1 Fulminant Prism Conj/Alch 15% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 (+2d4 9% 4 Fugue of the Fallen Necr 13% N/A 16% 3 Ozocubu's Armour Ice 13% N/A 16% 3 Passwall Erth 13% N/A 16% 3 Detonation Catalyst Fire/Alch 21% 1d1 54% 5 Manifold Assault Tloc 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Hepliaklqana Nemelex Xobeh Trog Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your armour is entirely melded. ((You can breathe blasts of scalding, opaque steam.)) ((Your pale cyan-grey scales are hard. (AC +6))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) ((You have an armoured tail.)) ((You are immune to the effects of steam.)) Message History Moving in this stuff is going to be slow. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! A cyclops comes into view. Okay, then. Okay, then. There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (98% to hit) You focus your ray upon the cyclops. The searing ray hits the cyclops. The cyclops is lightly wounded. (Press . to maintain the ray.) The cyclops throws a large rock. The large rock hits you!! Ouch! That really hurt! The searing ray hits the cyclops. The cyclops is lightly wounded. The searing ray hits the cyclops! The cyclops is heavily wounded. The searing ray hits the cyclops! The cyclops is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cyclops, quivering large rocks (heavily wounded, 98% to hit) You focus your ray upon the cyclops. The searing ray hits the cyclops! The cyclops is severely wounded. (Press . to maintain the ray.) The cyclops throws a large rock. The large rock hits you!!! Ouch! That really hurt! You die... #.# ##.#...............# #.### ##..#...............# ~~~~######~~~~..............)# ~##~.....~~##~##'###########)# ##~~~~~~~~##~~##.~~~~# #†# ###########~~~~~~~##~#######†# ######~##~~.....>#'#### #.#.#.###~~#.####....... ^..~.C.;'~#..# #....... #.#.#.###~~.## #....... ######~##~~# #....... ###########~~~~~~~##~# #....... ~~~##~~~~~##~~...~~~~#####....... ..~~##~.<~~##~......##......##### ###~~~~.##~~~~......##....'###### ########..........##....#...#.. ###..........#######...#.> You could see a cyclops. Vanquished Creatures A water moccasin (D:6) A phantom (D:5) A bullfrog (D:6) A scorpion (D:6) An electric eel (D:6) A howler monkey (D:6) 2 bombardier beetles A jelly (D:6) 4 hounds A gnoll bouda (D:4) 2 sleepcaps An iguana (D:5) An orc wizard (D:4) 3 crocodile zombies (Ossuary) 2 bullfrog zombies (Ossuary) 5 mummies (Ossuary) A killer bee zombie (Ossuary) 11 gnolls 7 howler monkey zombies (Ossuary) 9 adders A shadow imp (D:5) 3 hound zombies (Ossuary) 3 dart slugs 6 orcs 2 ribbon worms 9 endoplasms 9 hobgoblins 13 jackals 7 quokkas 13 ball pythons 2 ball python zombies (Ossuary) 2 bats 9 frilled lizards A giant cockroach (D:1) 7 goblins 6 kobolds A rat (D:2) 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 99 | D:2 | Found Rebu's Weapon Boutique. 159 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 164 | D:1 | Learned a level 2 spell: Searing Ray 539 | D:1 | Reached skill level 5 in Conjurations 540 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1627 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1816 | D:3 | Identified the ring "Anabeari" {rElec rC- Will+ AC+4 Str+9} 2242 | D:3 | Identified the +2 robe of Gehenna {rF+ Will+ Stlth+} 2262 | D:4 | Reached skill level 6 in Conjurations 2459 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/8 2561 | D:4 | Reached skill level 7 in Conjurations 2841 | D:4 | Found a sparkling altar of Nemelex Xobeh. 3148 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/13 3494 | D:5 | Entered Level 5 of the Dungeon 3570 | D:5 | Reached skill level 1 in Shapeshifting 3970 | D:5 | Your scales start taking on a pale cyan-grey colour. 3970 | D:5 | Reached XP level 7. HP: 50/50 MP: 5/15 3970 | D:5 | Gained mutation: You are immune to the effects of steam. | [Pale Draconian growth] 3985 | D:5 | Reached skill level 8 in Conjurations 4397 | D:6 | Reached skill level 1 in Fire Magic 4520 | D:6 | Found a bloodstained altar of Trog. 4662 | D:6 | Found a hazy altar of Hepliaklqana. 4752 | D:6 | Found a sand-covered staircase. 4808 | Ossuary | Entered an ossuary 5293 | Ossuary | Reached XP level 8. HP: 57/57 MP: 4/17 5972 | D:6 | Noticed a cyclops 5979 | D:6 | Hit by a large rock thrown by a cyclops Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, serial_glass, glass_columns_b, glass_columns_b D:2: minmay_door_path, layout_basic, serial_shops, nicolae_shop_gibbet_a_chance, minmay_lizard_pond D:3: minmay_evil_eye, layout_rooms, saegor_snake_ambush D:4: layout_basic, nemelex_xobeh_ov_fountains_minmay, st_stairs_13, kennysheep_nondescript, kennysheep_cluttered_room D:5: layout_cave_pools, st_stairs_4 D:6: layout_basic, nicolae_overflow_squiral, mainiacjoe_overflow_concentric_impassable, nicolae_ossuary_entry_false_entrances, minmay_manual_mullet Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.9 Shapeshifting | 2 3 4 | 4.2 Fire Magic | 3 | 3.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | | || 16 Short sword | 4 | | || 4 Dagger | 90 | 23 | || 113 Tailslap | 15 | 4 | || 19 Trident | | 26 | || 26 Cast: Magic Dart | 23 | | 7 || 30 Searing Ray | 21 | 33 | 40 || 94 Stab: Sleeping | 2 | 1 | || 3 Armour: Skin | 79 | 48 | 29 || 156 Dodge: Dodged | 95 | 49 | 40 || 184 Form: Scroll | | 2 | || 2 | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6048 | 5929 | 119 | 1850 | 2684 | 7 | 864.0 | Dungeon | 5123 | 5004 | 119 | 1251 | 2515 | 6 | 853.8 | Ossuary | 925 | 925 | 0 | 598 | 169 | 1 | 925.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1237 daAuts D:2: 952 daAuts Ossuary: 925 daAuts D:5: 893 daAuts D:6: 723 daAuts D:1: 712 daAuts D:3: 604 daAuts