Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 18344888299062482158 25 WhiteBreeze the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on May 7, 2025. Slain by a jackal (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (1605 turns). WhiteBreeze the Conjurer (Draconian Conjurer) Turns: 1605, Time: 00:01:54 Health: 0/20 AC: 8 Str: 9 XL: 2 Next: 86% Magic: 2/5 EV: 11 Int: 18 God: Gold: 37 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... g - +4 ring of protection Stlth ++ k - ring of resist corrosion HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Jewellery g - a +4 ring of protection (worn) k - a ring of resist corrosion (worn) Scrolls b - 3 scrolls of noise {unknown} c - 4 scrolls of teleportation {unknown} d - a scroll of fog {unknown} f - a scroll of identify {unknown} i - a scroll of amnesia {unknown} l - a scroll of fear {unknown} Potions a - a potion of magic e - a potion of curing {unknown} j - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund D:3 Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Something hits you but does no damage. Something hits you. There is a stone staircase leading down here. Something hits you. * * * LOW HITPOINT WARNING * * * You climb downwards. Reactivating autopickup. The orc shouts! The orc wizard shouts! Natasha hisses angrily. The orc shouts! x2 The jackal barks! You hear a bark! x2 The endoplasm quivers. Found a stone staircase leading down. There is a stone staircase leading up here. 2 jackals come into view. The jackal barks! x2 Natasha howls an incantation. Natasha shimmers violently. The jackal moves out of view. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The jackal bites you but does no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. The jackal bites you. You die... ### ..# ####.# ...># h..# ..# #h# #@## #oo# #)o.....# #o.####.# #..# ##h# J# .# .# You could see 2 orc wizards, Natasha, 2 orcs, an endoplasm and 2 jackals. Vanquished Creatures An orc (D:3) 3 endoplasms (D:1) A giant cockroach (D:2) 4 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:2) 5 bats 2 goblins 3 kobolds 3 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 644 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 647 | D:1 | Learned a level 2 spell: Searing Ray 1572 | D:2 | Noticed Sigmund 1602 | D:3 | Noticed Natasha 1605 | D:3 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minmay_surrounded D:2: layout_rooms, uniq_sigmund D:3: layout_loops_ring, eino_curves_01, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 7 Short sword || 20 Cast: Magic Dart || 34 Searing Ray || 4 Stab: Sleeping || 2 Armour: Skin || 35 Dodge: Dodged || 12