WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 8, D:1) a +0 chain mail (5, 5, D:1) a ball python corpse (skeletalised by now) (6, 6, D:1) a frilled lizard corpse (skeletalised by now) (6, 7, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (17, 32, D:1) a frilled lizard corpse (skeletalised by now) (22, 7, D:1) a jackal corpse (skeletalised by now) (25, 32, D:1) 9 poisoned darts a +0 robe (34, 10, D:1) a frilled lizard corpse (skeletalised by now) (34, 19, D:1) a +0 club a gnoll corpse (skeletalised by now) (34, 22, D:1) a quokka corpse (skeletalised by now) (36, 9, D:1) a +0 falchion (36, 19, D:1) a frilled lizard corpse (skeletalised by now) (38, 18, D:1) a +0 club a ball python corpse (skeletalised by now) (39, 18, D:1) a +0 club 5 stones a +0 dagger a kobold corpse (skeletalised by now) (40, 24, D:1) a staff of alchemy a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (44, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 4, D:1) 6 stones (49, 24, D:1) a +0 club Level 2 of the Dungeon [Shop] Inkosaw's Antique Weapon Shoppe a +0 dire flail (115 gold) a +0 quarterstaff (115 gold) a +0 great sword of electrocution (621 gold) a +0 flail (80 gold) a +0 whip (57 gold) a +0 dagger (46 gold) the +4 morningstar "Pimunk" {flame, rC+ rCorr Int+2 SInv} (1352 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1830 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. the +11 mace of the Gazing Jester {elec, ^Contam rF+++ Will+} (2373 gold) ^Contam: It causes magical contamination when unequipped. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. a +0 dagger (46 gold) (5, 15, D:2) 5 stones (6, 29, D:2) a jackal skeleton a quokka skeleton a jackal skeleton a jackal skeleton (11, 11, D:2) the felid skeleton of Natasha (12, 32, D:2) a +0 spear a goblin skeleton (13, 31, D:2) a jackal skeleton (17, -3, D:2) a +0 dagger (18, -4, D:2) a +0 leather armour (18, 21, D:2) a +0 sling (22, 22, D:2) a staff of air (25, 20, D:2) a +0 club (27, 22, D:2) a +0 dagger (34, -1, D:2) 6 poisoned darts (37, 19, D:2) a +0 spear (46, 27, D:2) the felid corpse of Natasha (skeletalised by now) (47, -3, D:2) a +0 club an adder skeleton (48, 5, D:2) 3 stones (49, 31, D:2) a +0 short sword 2 stones (51, -3, D:2) a hobgoblin skeleton (53, -3, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (26, -9, D:3) a bat skeleton (29, -41, D:3) a +0 falchion (29, -36, D:3) a +0 club a +0 flail an orc skeleton an orc skeleton (29, -35, D:3) a +0 mace a +0 ring mail an orc skeleton (29, -34, D:3) a +0 flail a +0 chain mail (30, -12, D:3) a staff of alchemy (50, -33, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a staff of conjuration (3, -4, D:4) a river rat corpse a bat corpse (3, -3, D:4) a river rat corpse (9, -18, D:4) a potion of cancellation (10, -10, D:4) 16 gold pieces (12, -13, D:4) 8 gold pieces (12, -5, D:4) 6 poisoned darts (12, 4, D:4) a +0 club a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (18, 6, D:4) a +0 sling (19, -8, D:4) a +0 hand axe a +0 leather armour a +0 dagger an orc skeleton (20, -9, D:4) a +0 ring mail (26, -1, D:4) a +0 leather armour (32, 10, D:4) a +0 dagger a +0 sling (41, -14, D:4) 5 stones (44, -6, D:4) a jackal corpse (skeletalised by now) (47, -17, D:4) a +0 short sword a +0 flail a +0 leather armour (47, -16, D:4) a +0 trident a +0 short sword an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a sewer (0, 0, Sewer) a frilled lizard corpse (1, 12, Sewer) a potion of heal wounds (3, 0, Sewer) a river rat corpse (6, 11, Sewer) a rat corpse (10, 7, Sewer) a frilled lizard corpse (13, -1, Sewer) a giant cockroach corpse