Dungeon Crawl Stone Soup version 0.34-a0-139-gb171341b6e (webtiles) character file. Game seed: 17414201520094272600 195 WhiteBreeze the Vexing (level 5, -2/31 HPs) Began as a Poltergeist Enchanter on June 10, 2025. Slain by a crocodile (9 damage) ... in a sewer. The game lasted 00:04:29 (2036 turns). WhiteBreeze the Vexing (Poltergeist Enchanter) Turns: 2036, Time: 00:04:29 Health: -2/31 AC: 5 Str: 4 XL: 5 Next: 74% Magic: 3/8 EV: 11 Int: 17 God: Gold: 114 SH: 0 Dex: 17 Spells: 0/8 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) %: no passive effects @: confusing by touch, flying, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles n - 6 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Scrolls d - a scroll of enchant weapon {unknown} e - 4 scrolls of teleportation g - 2 scrolls of immolation {unknown} i - 2 scrolls of amnesia {unknown} k - a scroll of revelation {unknown} l - a scroll of vulnerability {unknown} Potions c - 2 potions of invisibility f - a potion of might {unknown} h - a potion of berserk rage {unknown} j - a potion of haste {unknown} m - a potion of ambrosia {unknown} o - 3 potions of enlightenment Skills: + Level 3.0 Short Blades - Level 2.1 Dodging + Level 6.0 Stealth - Level 2.0 Spellcasting * Level 7.1 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 b - Confusing Touch Hex 26% N/A 3% 3 c - Tukima's Dance Hex 26% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 26% N/A 14% 3 Inner Flame Hex/Fire 13% N/A 14% 3 Apportation Tloc 2% N/A 19% 1 Kinetic Grapnel Frge 4% 1d4 19% 1 Poisonous Vapours Alch/Air 4% 1d1 19% 1 Soul Splinter Necr 4% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Lesser Beckoning Tloc 2% N/A 28% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 50% 3 Teleport Other Tloc 1% N/A 50% 3 Flame Wave Conj/Fire 1% 2d4 88% 4 Martyr's Knell Necr/Summ 1% N/A 88% 4 Sticky Flame Fire/Alch 1% 2d4 88% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! You hit the rat. You kill the rat! The river rat attacks as it pursues you! The river rat barely misses you. The river rat attacks as it pursues you! The river rat bites you! You hit the river rat but do no damage. The river rat barely misses you. You hit the river rat but do no damage. The river rat bites you. You barely miss the river rat. The river rat twitches its whiskers. The river rat misses you. You hit the river rat. The river rat is lightly wounded. Casting: Confusing Touch (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (water, chance to affect: 47%) The crocodile looks drowsy... You feel bolstered by spreading misfortune. The helpless crocodile fails to defend itself. You perforate the crocodile like a sieve!!! The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tendrils begin to glow red. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile is almost dead. The crocodile bites you! You die... ##### ######## # ## ~~≈≈# #......##. .# #~~≈###..~...#.#####.# #.#≈≈≈###~####.##rl#.# #.##~~~~~~≈≈≈#.#l#~~≈# #.......~~~≈~#.#@##lr≈# #######...~~~#~~≈#.r~~≈≈≈# ##...~~~~####...~~#≈≈ ###...~## ##...~# ###### ##.... ##### You could see a crocodile and a river rat. Vanquished Creatures A sickly merfolk siren (Sewer) An orc wizard (D:3) 7 adders 2 river rats (D:3) 2 dart slugs (D:1) 3 orcs (D:3) 3 ribbon worms (D:2) A giant cockroach (D:1) 12 jackals 6 quokkas 4 ball pythons 4 bats An endoplasm (D:2) 4 frilled lizards 3 goblins 3 kobolds 14 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Poltergeist Enchanter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 553 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 556 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 620 | D:1 | Reached skill level 5 in Hexes 943 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 977 | D:2 | Reached skill level 5 in Stealth 986 | D:2 | Learned a level 3 spell: Confusing Touch 1316 | D:2 | Reached XP level 4. HP: 25/27 MP: 7/7 1330 | D:2 | Found a faded altar of an unknown god. 1338 | D:2 | Reached skill level 6 in Hexes 1668 | D:3 | Reached XP level 5. HP: 24/31 MP: 8/8 1675 | D:3 | Found a glowing drain. 1696 | Sewer | Entered a sewer 1839 | Sewer | Learned a level 3 spell: Tukima's Dance 1900 | Sewer | Reached skill level 7 in Hexes 2010 | Sewer | Noticed a crocodile 2036 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, nicolae_concentric_dashed_squares_mild, serial_bayou_pond_e, minmay_pentomino_q4 D:3: layout_rooms, amcnicky_altar_gilded, lightli_sewer_entry_pipes Sewer: sewer_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Hexes | 5 6 7 | 7.1 Stealth | 5 6 | 6.0 Short Blades | 2 3 | 3.0 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 135 | 121 || 256 Cast: Ensorcelled Hiber | 8 | 14 || 22 Confusing Touch | | 3 || 3 Stab: Sleeping | 10 | 11 || 21 Confused | | 1 || 1 Armour: Skin | 70 | 66 || 136 Dodge: Dodged | 89 | 66 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2009 | 1992 | 17 | 276 | 1017 | 4 | 502.2 | Dungeon | 1677 | 1660 | 17 | 133 | 952 | 3 | 559.0 | Sewer | 331 | 331 | 0 | 143 | 65 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 521 daAuts Sewer: 331 daAuts D:3: 255 daAuts