WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 war axe a kobold skeleton (3, 15, D:1) a quokka skeleton (4, 16, D:1) a +0 hand axe of electrocution (5, 17, D:1) a +0 mace (6, -5, D:1) a +0 club a goblin skeleton (8, -3, D:1) a quill talisman (10, -6, D:1) a +0 club (34, -8, D:1) a +2 dagger (34, 11, D:1) a hobgoblin corpse (skeletalised by now) (35, 7, D:1) a +0 spear (35, 10, D:1) a +0 club a goblin skeleton (38, 36, D:1) a ball python skeleton (39, 38, D:1) 4 stones (40, -8, D:1) a +0 ring mail (40, 0, D:1) a +0 sling of flaming (42, 3, D:1) a +0 dagger a stone (44, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (44, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -5, D:1) a +0 club (47, 20, D:1) a +0 robe (47, 28, D:1) a staff of death (49, -6, D:1) a rimehorn talisman (53, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +0 robe of Farfalle {*Corrode rElec Int+2 Dex+3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (2, 6, D:2) 4 stones (9, 20, D:2) a ball python corpse (13, 20, D:2) a +0 leather armour (14, 6, D:2) a +0 dagger