Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 14368534608207819810 73 WhiteBreeze the Shooter (level 4, -1/33 HPs) Began as a Coglin Hunter on June 20, 2025. Slain by Terence ... wielding a +0 trident of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1606 turns). WhiteBreeze the Shooter (Coglin Hunter) Turns: 1606, Time: 00:02:22 Health: -1/33 AC: 4 Str: 12 XL: 4 Next: 27% Magic: 4/4 EV: 11 Int: 8 God: Gold: 59 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +2 sling {Marisol} rCold . . . d - +0 sling {Ishpreet} rNeg . . . b - +0 leather armour rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Marisol} d - a +0 sling (offhand) {Ishpreet} Armour b - a +0 leather armour (worn) g - a +0 helmet (worn) Wands k - a wand of roots (9) Scrolls c - 2 scrolls of butterflies i - 2 scrolls of identify {unknown} j - a scroll of poison {unknown} l - a scroll of fear {unknown} Potions e - 2 potions of moonshine {unknown} f - a potion of magic {unknown} h - 4 potions of curing m - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 5.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence closely misses you. Fire: a) +2 sling {Marisol} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 scale mail (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Marisol} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 scale mail (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you from afar with a +0 trident of protection. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Marisol} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 scale mail (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is almost dead. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you but does no damage. Fire: a) +2 sling {Marisol} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 trident of protection and wearing a +0 scale mail (almost dead, 68% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you from afar with a +0 trident of protection. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## #....####......#...#.######## .# #....# ##..<###.#.#.....#... ## #....# #....#...#.#....©#©.∩ #....# ####.#.###.#.#...#... #....# #....<..#.#..####### #....# ##.#.#.#.#.########## #############....#.#.#......#...# ..............##...#.######.#.### ......|)........@###.# #.#.# .###############.# #.# ##...### ÷# #....# #@# #.# #....... .# #)...# ####.###.# #(#.#.#. .# #....# #.....@.># #....... .# #....# #####.#### ##.#.#.#. <# #....# #####...#####........ .####....####..#...........#.#.#. ..#...>......#@#.##.####.#....... You could see Terence. Vanquished Creatures 3 adders A dart slug (D:2) 2 orcs (D:3) 2 endoplasms 4 giant cockroaches 9 hobgoblins 4 quokkas (D:1) 3 ball pythons 3 bats A frilled lizard (D:3) 4 goblins 6 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 173 | D:1 | Reached skill level 1 in Stealth 221 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 253 | D:1 | Reached skill level 4 in Ranged Weapons 690 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 986 | D:2 | Noticed Terence 1183 | D:2 | Found a transporter. 1183 | D:2 | Found Loriev's General Store. 1209 | D:2 | Found a transporter. 1327 | D:2 | Bought a potion of curing for 42 gold pieces 1484 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1524 | D:3 | Reached skill level 5 in Ranged Weapons 1606 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_drivethru, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_c, co_window_unsneaky_path_d, co_window_corner_ca, co_window_corner_b, glass_columns_b, glass_columns_b, uniq_terence D:3: layout_loops_ring, minmay_increasing_density Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Dodging | 2 | 2.0 Ranged Weapons | 4 5 | 5.0 Fighting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 148 | 74 || 222 Armour: Leather armour | 13 | 14 || 27 Dodge: Dodged | 19 | 11 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1531 | 109 | 73 | 1105 | 3 | 546.7 | Dungeon | 1640 | 1531 | 109 | 73 | 1105 | 3 | 546.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 765 daAuts D:1: 715 daAuts D:3: 159 daAuts