WhiteBreeze Level 1 of the Dungeon [Shop] Punkaops's General Store a +0 dagger (20 gold) a +0 short sword (30 gold) a scroll of immolation (unknown) (40 gold) a phantom mirror (400 gold) 6 stones (6 gold) a box of beasts (400 gold) the +0 pair of gloves "Hathram" {Harm Stlth+} (143 gold) Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. 4 stones (4 gold) [Shop] Liseipirch's Book Shoppe a Trismegistus Codex (432 gold) a Treatise on Traps (360 gold) a Codex of Conductivity (480 gold) a book of Burglary (264 gold) a book of the Earth (432 gold) a book of Debilitation (264 gold) a book of Movement (384 gold) a book of the Fortress (456 gold) a Treatise on Traps (360 gold) a book of Party Tricks (264 gold) [Shop] Qiripnui's Weapon Boutique a +0 spear (42 gold) a +0 mace (42 gold) a +0 short sword (42 gold) 6 stones (8 gold) a +0 club (7 gold) a +0 vampiric demon blade (1078 gold) a +0 sling (21 gold) 7 stones (9 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +3 vampiric hand axe (364 gold) [Shop] Banaek's Antique Weapon Boutique a +0 dagger (64 gold) a +0 short sword (96 gold) a +0 short sword (96 gold) a +0 club (16 gold) the +6 partisan of Doom {flame, Int+3} (1788 gold) Int+3: It affects your intelligence (+3). a +2 heavy spear (556 gold) a +1 heavy battleaxe (800 gold) a +1 mace of venom (339 gold) a +0 club (16 gold) [Shop] Ywkuigh's Armour Emporium a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 pair of gloves (58 gold) a +0 robe (11 gold) a +0 pair of gloves (58 gold) a +2 plate armour of cold resistance (455 gold) (2, -50, D:1) a +0 dagger (9, -32, D:1) a +0 robe (9, -26, D:1) a ball python skeleton (12, -30, D:1) a ball python skeleton a frilled lizard skeleton (14, -54, D:1) a ball python corpse (skeletalised by now) (14, -29, D:1) a hobgoblin skeleton (14, -27, D:1) a rat skeleton (17, -53, D:1) a hobgoblin corpse (skeletalised by now) (19, -43, D:1) a rat corpse (skeletalised by now) (25, -38, D:1) the inkwell talisman of the Poles {MP+4 SInv} [inkwell talisman] MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. (27, -10, D:1) 7 stones (32, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -4, D:1) a +0 leather armour (36, -39, D:1) a maw talisman (43, -11, D:1) a rat corpse (skeletalised by now) (44, -22, D:1) a +0 club (47, -11, D:1) a +0 leather armour (50, -45, D:1) a jackal corpse (skeletalised by now) (51, -45, D:1) a frilled lizard corpse (skeletalised by now) (51, -13, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (4, -2, D:2) a +0 leather armour (16, -13, D:2) a +0 dagger a kobold skeleton (25, 3, D:2) a +1 war axe of venom (26, -1, D:2) a +0 dagger a kobold skeleton (27, 18, D:2) a +0 club (29, -21, D:2) a +0 cloak (43, 11, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (54, -14, D:2) a hobgoblin corpse (skeletalised by now) (55, 3, D:2) a ball python corpse (skeletalised by now) (60, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 2, D:3) a +0 hand axe (4, 24, D:3) a +0 rapier (6, 11, D:3) an inkwell talisman (7, 46, D:3) a +0 whip a +0 scale mail a hobgoblin corpse (7, 49, D:3) a rat corpse (10, 51, D:3) a +0 flail (14, 11, D:3) a hobgoblin corpse