WhiteBreeze Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, 5, D:1) a bat skeleton (17, -12, D:1) a +0 short sword (18, 22, D:1) a +0 club (27, 31, D:1) an inkwell talisman (29, -5, D:1) 7 stones (31, 15, D:1) a +0 hand axe (35, -8, D:1) a +0 ring mail (36, 14, D:1) a +0 ring mail (41, -16, D:1) a +0 club a kobold corpse (skeletalised by now) (42, 28, D:1) a +0 club (47, 28, D:1) 4 stones (48, -2, D:1) a +0 kite shield (52, -18, D:1) 4 stones (54, 1, D:1) a bat skeleton (65, 29, D:1) a +0 ring mail (66, 35, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (1, 24, D:2) a rat corpse (skeletalised by now) (2, 5, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (3, 25, D:2) a +0 dagger a kobold corpse (skeletalised by now) (8, -2, D:2) a +0 chain mail (20, -4, D:2) 2 boomerangs (26, 15, D:2) 3 stones a +0 short sword (29, 0, D:2) 4 stones (30, -8, D:2) a rat corpse (skeletalised by now) (31, -8, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (32, 8, D:2) a +0 short sword (35, -7, D:2) a quokka corpse (skeletalised by now) (39, 0, D:2) a +0 chain mail (39, 8, D:2) a jackal corpse (skeletalised by now) (41, 1, D:2) a +0 ring mail (45, 4, D:2) a +0 leather armour (48, 12, D:2) a ring of protection from cold Level 3 of the Dungeon (2, 10, D:3) a ring of magical power (12, 11, D:3) 2 stones (12, 28, D:3) a +0 great sword (17, 18, D:3) the felid skeleton of Natasha (20, 16, D:3) an iguana corpse (skeletalised by now) (27, -7, D:3) 6 stones (28, 20, D:3) an adder skeleton (28, 25, D:3) a +0 dagger (28, 34, D:3) a +0 ring mail (30, 37, D:3) a +0 short sword (36, 15, D:3) 5 poisoned darts (36, 35, D:3) 4 stones (39, -2, D:3) a +0 club (39, 6, D:3) a ball python skeleton (41, 6, D:3) a water moccasin skeleton (48, 24, D:3) 4 stones (49, -11, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, 4, D:4) a +0 robe (9, -7, D:4) the +12 short sword of Ynoer {heavy, +Blink rC- rN+ Int+4} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (14, -11, D:4) a +0 ring mail (15, -11, D:4) a +4 ring of protection (16, -20, D:4) a hobgoblin skeleton (17, -33, D:4) a +0 club a goblin corpse (skeletalised by now) (17, -9, D:4) a +0 dagger a goblin skeleton (18, -7, D:4) a jackal skeleton (21, -29, D:4) a +0 dagger (26, -16, D:4) a +0 flail (28, -17, D:4) a +0 robe (35, -2, D:4) a +0 scale mail an orb of wrath a +0 club an adder skeleton (39, -4, D:4) a +0 whip (43, -1, D:4) a +0 leather armour (44, -9, D:4) a +0 club Level 5 of the Dungeon (1, -7, D:5) a +0 hand axe (8, 16, D:5) a black bear corpse (9, -10, D:5) a +0 giant club the Ecumenical Temple