Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 12901032197037149703 40 WhiteBreeze the Gusty (level 3, -1/19 HPs) Began as a Tengu Air Elementalist on June 28, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (513 turns). WhiteBreeze the Gusty (Tengu Air Elementalist) Turns: 513, Time: 00:01:47 Health: -1/19 AC: 2 Str: 8 XL: 3 Next: 50% Magic: 0/7 EV: 11 Int: 17 God: Gold: 73 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . c - staff of cold rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: lethally poisoned (-1 -> -6) A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Scrolls e - a scroll of torment {unknown} g - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 2.6 Conjurations * Level 4.8 Air Magic + Level 0.9 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 8% 3 Stone Arrow Conj/Erth 12% 3d7 32% 3 Airstrike Air 9% 2d(2-18) 26% 4 Rending Blade Conj/Frge 6% 2d6 73% 4 Lehudib's Crystal Spear Conj/Erth 3% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The zap misses the adder. The adder barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; The adder bites you. You are poisoned. The adder poisons you! The adder misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The zap hits the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the adder. The adder is almost dead. You feel sick. The adder closely misses you. You miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you but does no damage. You completely miss the adder. Your kick misses the adder. You peck the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You barely miss the adder. Your peck misses the adder. The adder is almost dead. You die... ######## #......# #.####.# ###.####†## .......<.# ###.#####.# #......†..# #.#.@.##### ###.##.#S#.# .........#.# ###.##.#.#.# #.#.#.# #.#.#.# #.#.#.# #S#.#.# #.#.# You could see an adder. Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 98 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 101 | D:1 | Found Bihim's Jewellery Shop. 142 | D:1 | Learned a level 2 spell: Static Discharge 470 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 513 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_shops, nicolae_shop_waterfront, ebering_dispersal_statue_hall, minmay_strange_pillars, nicolae_concentric_dashed_squares_wild D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.6 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.8 Evocations | | 0.9 Action || total ---------------------------++------- Melee: Staff || 32 Kick || 9 Peck || 3 Cast: Shock || 43 Armour: Robe || 24 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 518 | 497 | 21 | 6 | 316 | 2 | 259.0 | Dungeon | 518 | 497 | 21 | 6 | 316 | 2 | 259.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 470 daAuts D:2: 47 daAuts