Dungeon Crawl Stone Soup version 0.35-a0-206-g4efc60787e (webtiles) character file. Game seed: 8125445577880144036 44 WhiteBreeze the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Mar 17, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:02 (1113 turns). WhiteBreeze the Shooter (Coglin Hunter) Turns: 1113, Time: 00:01:02 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 60% Magic: 3/3 EV: 11 Int: 8 God: Gold: 81 SH: 0 Dex: 19 Spells: 2/2 levels left rFire + . . (50%) a - +2 sling {Jinae} rCold + . . (50%) c - +0 sling {Ran} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jinae} c - a +0 sling (offhand) {Ran} Armour b - a +0 leather armour (worn) d - a scarf of resistance (worn) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions d - a potion of mutation {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 4.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:1 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The scorpion is heavily wounded. The scorpion stings you! The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion closely misses you. The scorpion misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion barely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! You shoot a sling bullet. You die... ######## ##..@...# ####..##†#.# ##....## .# ####..#### .# #....## .# ......##<# ## #..## #.# # #.# ... There were no monsters in sight! Vanquished Creatures A scorpion (D:3) An adder (D:2) 3 dart slugs 3 endoplasms 3 hobgoblins 2 quokkas (D:1) 6 ball pythons 3 bats (D:1) 3 frilled lizards 5 goblins 5 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 4 in Ranged Weapons 81 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 176 | D:1 | Found Oroefoid's Armour Boutique. 224 | D:1 | You fall into a shaft and drop 1 floor! 244 | D:2 | Found a blossoming altar of Fedhas. 319 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1105 | D:3 | Encountered a scorpion 1113 | D:3 | Killed a scorpion 1113 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_loops_ring, basic_altar, patterned_corridor D:3: layout_rooms, marbit_many_paths, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_2corner, co_window_of_opportunity_c, co_window_corner_b, co_window_broadway_a, co_window_of_opportunity_c, co_window_corner_b, co_window_4corner_b, glass_columns_c Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.8 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 152 Armour: Leather armour || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1131 | 1072 | 59 | 0 | 894 | 3 | 377.0 | Dungeon | 1131 | 1072 | 59 | 0 | 894 | 3 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 631 daAuts D:1: 477 daAuts D:3: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+