Dungeon Crawl Stone Soup version 0.35-a0-258-g8c878a6c5f (webtiles) character file. Game seed: 10224059544649264396 717 WhiteBreeze the Skirmisher (level 7, -4/50 HPs) Began as a Coglin Hunter on Apr 7, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:02:31 (3396 turns). WhiteBreeze the Skirmisher (Coglin Hunter) Turns: 3396, Time: 00:02:31 Health: -4/50 AC: 3 Str: 11 XL: 7 Next: 70% Magic: 7/7 EV: 11 Int: 8 God: Gold: 264 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Yuina} rCold . . . (100%) c - +0 sling {Xochipepe} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -32), hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yuina} c - a +0 sling (offhand) {Xochipepe} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 4 scrolls of identify {unknown} d - 3 scrolls of noise {unknown} e - 2 scrolls of blinking {unknown} h - 2 scrolls of revelation {unknown} m - a scroll of fear {unknown} Potions f - a potion of moonshine {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} l - a potion of berserk rage {unknown} h - a potion of haste o - a potion of lignification {unknown} p - 2 potions of enlightenment {unknown} q - a potion of might {unknown} Skills: - Level 2.0 Fighting + Level 8.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Fugue of the Fallen Necr 0% N/A 86% 3 Gloom Hex/Necr 0% N/A 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the water moccasin. You feel extremely sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. You shoot a sling bullet. The sling bullet hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You see here a water moccasin corpse. Unknown command. It was a potion of haste. You feel yourself speed up. n -> h - a potion of haste You die... . ########### ..#####.<....... ........#####..# ........#####..# ...............# ........#####..# .............@.# ..############....... .# ###.### # There were no monsters in sight! Vanquished Creatures Sigmund (D:4) A water moccasin (D:5) An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:4) An iguana (D:5) Natasha (thrice) (D:3) An orc wizard (D:3) An adder (D:3) 6 gnolls 2 ribbon worms 5 dart slugs 7 orcs 10 hobgoblins 2 jackals (D:1) 3 quokkas 10 ball pythons 8 bats 6 endoplasms 2 frilled lizards (D:1) 12 goblins 13 kobolds 2 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WhiteBreeze the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached skill level 4 in Ranged Weapons 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 365 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1375 | D:3 | Found a faded altar of an unknown god. 1382 | D:3 | Reached skill level 5 in Ranged Weapons 1382 | D:3 | Reached XP level 4. HP: 26/33 MP: 4/4 1475 | D:3 | Encountered Natasha 1480 | D:3 | Killed Natasha 2168 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2245 | D:3 | Encountered Natasha 2249 | D:3 | Killed Natasha 2360 | D:3 | Reached skill level 6 in Ranged Weapons 2425 | D:3 | Encountered Natasha 2432 | D:3 | Killed Natasha 2587 | D:4 | Encountered an ogre 2592 | D:4 | Killed an ogre 2593 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2676 | D:4 | Identified the quill talisman of Cowardice {rElec} 2692 | D:4 | Reached skill level 7 in Ranged Weapons 2747 | D:4 | Encountered Sigmund 2751 | D:4 | Killed Sigmund 2752 | D:4 | Reached XP level 7. HP: 46/50 MP: 7/7 2873 | D:4 | Reached skill level 8 in Ranged Weapons 3368 | D:5 | Entered Level 5 of the Dungeon 3396 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, nicolae_titane D:2: layout_basic, kennysheep_big_empty_room D:3: layout_basic, shapermc_ecumenical_altar_starsandcircs, minmay_gold_behind_fungi, uniq_natasha D:4: corexii_shack_village, layout_gridville, uniq_sigmund D:5: layout_loops_cross, nicolae_overflow_streaming_green_lines, kennysheep_donut Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 8 | 8.4 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 150 | 206 | 86 || 442 Drink: Haste | | | 1 || 1 Armour: Leather armour | 6 | 5 | 6 || 17 Dodge: Dodged | 7 | 6 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3433 | 3309 | 124 | 27 | 2848 | 5 | 686.6 | Dungeon | 3433 | 3309 | 124 | 27 | 2848 | 5 | 686.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1185 daAuts D:2: 859 daAuts D:4: 843 daAuts D:1: 516 daAuts D:5: 29 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+