WhiteBreeze Level 1 of the Dungeon (3, -1, D:1) a ball python corpse (skeletalised by now) (6, 10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 42, D:1) a frilled lizard corpse (skeletalised by now) (16, 24, D:1) a hobgoblin skeleton (16, 29, D:1) a +1 hand axe of distortion (21, 15, D:1) a +0 dagger a goblin skeleton (23, 1, D:1) a rat corpse (skeletalised by now) (23, 4, D:1) a quokka corpse (skeletalised by now) (23, 24, D:1) a hobgoblin skeleton (26, 28, D:1) a +0 club (31, 22, D:1) a +0 ring mail (34, 27, D:1) a +0 ring mail (37, 2, D:1) a bat skeleton (39, 48, D:1) a +0 club 3 stones (46, 18, D:1) a rat skeleton (48, 27, D:1) a rat corpse (skeletalised by now) (51, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 31, D:2) a +0 spear (0, 32, D:2) a +0 dagger a kobold corpse (skeletalised by now) (0, 34, D:2) a +0 long sword (3, 12, D:2) a hobgoblin skeleton (6, 23, D:2) a quokka skeleton (7, 17, D:2) a +0 chain mail (7, 36, D:2) a +0 halberd a +0 robe a gnoll skeleton (9, 35, D:2) a +0 spear (9, 41, D:2) a +0 dagger (10, 34, D:2) the +7 mace "Sevvaini" {concuss, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 robe (10, 35, D:2) a frilled lizard skeleton (11, 25, D:2) a +0 club (11, 31, D:2) a +0 mace (12, 36, D:2) a +0 short sword (13, 6, D:2) a bat skeleton a bat skeleton (14, 43, D:2) a +0 whip (19, 47, D:2) an adder skeleton (30, 28, D:2) a +0 robe (31, 28, D:2) a +0 short sword a kobold skeleton (42, 10, D:2) a rat skeleton (51, 0, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gash's Distillery a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of berserk rage (unknown) (50 gold) a potion of brilliance (unknown) (40 gold) a potion of attraction (30 gold) 2 potions of cancellation (unknown) (160 gold) (14, 41, D:3) a +0 dagger an orc corpse (skeletalised by now) (18, 21, D:3) 4 poisoned darts (20, 28, D:3) 2 atropa-tipped darts (34, 25, D:3) the felid corpse of Natasha (skeletalised by now) (43, 24, D:3) a +2 kite shield (45, 46, D:3) a +0 leather armour (46, 6, D:3) an amulet of guardian spirit (55, 12, D:3) a +0 club a +0 sling a goblin skeleton (58, 16, D:3) a ball python skeleton (60, 48, D:3) an adder corpse (skeletalised by now) (69, 39, D:3) the felid corpse of Natasha (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 36, D:4) a hound corpse (skeletalised by now) (6, 37, D:4) a +0 robe (10, 17, D:4) a +0 dagger (11, -1, D:4) a +0 club 3 stones a kobold skeleton (11, 15, D:4) a +0 dagger (12, -3, D:4) a +0 hat (14, 0, D:4) a +0 short sword 5 stones (16, 17, D:4) a +0 flail the +4 scale mail of the Tundras {rElec rN+ Slay+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 club a +0 robe an orc corpse (17, 18, D:4) a +0 mace (21, -5, D:4) an inkwell talisman (23, 10, D:4) a hound corpse (23, 18, D:4) a +0 mace (24, 9, D:4) a +0 leather armour (24, 22, D:4) a wyvern skeleton (27, 22, D:4) a +0 flail a +0 scale mail (28, 4, D:4) a +0 dagger (28, 38, D:4) a hobgoblin corpse (skeletalised by now) (31, 41, D:4) an adder corpse (skeletalised by now) (36, 20, D:4) a +0 club (36, 29, D:4) a +0 club 2 stones Level 5 of the Dungeon (0, 5, D:5) 4 gold pieces (2, 2, D:5) a +0 club a +0 halberd a gnoll corpse a gnoll corpse (4, -2, D:5) 8 gold pieces