Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 16325814285529982999 16 Wiggled the Sneak (level 2, 0/17 HPs) Began as a Poltergeist Enchanter on Sept 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (394 turns). Wiggled the Sneak (Poltergeist Enchanter) Turns: 394, Time: 00:00:43 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 54% Magic: 5/5 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ c - amulet of dissipation HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - an amulet of dissipation (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility f - a potion of curing {unknown} Skills: + Level 1.5 Short Blades + Level 2.4 Dodging + Level 4.7 Stealth + Level 2.1 Spellcasting + Level 4.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5610 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ... ########.###.# .) ##...##.# ## .. ####.###.#.# .. # #. ###....# #..># ≈. #.#.#.###......###.### ~≈ ..................## ~~ ......gJ#......#### .~ #h#......# .. #@#......# .# #.######.# .. #.# #.# .. #.# #.# ## #.# #.# .# #)# #.# .. #.# #.# . #.# #.# # #.######.# You could see an endoplasm, a jackal and a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiggled the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 394 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 74 Melee: Dagger || 74 Stab: Sleeping || 2 Armour: None || 38 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 0 | 240 | 1 | 389.0 | Dungeon | 389 | 389 | 0 | 0 | 240 | 1 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 389 daAuts