Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 15863956731463169371 14 Wiggled the Grave Robber (level 2, -1/19 HPs) Began as a Human Necromancer on Sept 2, 2025. Slain by Terence ... wielding a +0 mace (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1083 turns). Wiggled the Grave Robber (Human Necromancer) Turns: 1083, Time: 00:01:58 Health: -1/19 AC: 4 Str: 8 XL: 2 Next: 45% Magic: 1/5 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) d - +1 hat rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - a +1 hat (worn) e - a +0 cloak (worn) Talismans c - a talisman of death Scrolls c - a scroll of immolation {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of enlightenment {unknown} Skills: + Level 2.2 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Ozocubu's Armour Ice 1% N/A 54% 3 Cause Fear Hex 0% N/A 91% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10918 Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You now have 42 gold pieces (gained 12). Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! Terence resists with significant effort. Terence resists with significant effort. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence hits you with a +0 mace. You barely miss Terence. Terence misses you. You closely miss Terence. Terence barely misses you. You barely miss Terence. Terence barely misses you. You barely miss Terence. Terence barely misses you. Terence resists with significant effort. Terence completely misses you. Terence resists with significant effort. Terence misses you. A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence barely misses you. Your soul wisp barely misses Terence. You closely miss Terence. Terence hits you with a +0 mace. Your soul wisp closely misses Terence. You completely miss Terence. Terence hits you with a +0 mace. Your soul wisp touches Terence but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence closely misses you. Your soul wisp barely misses Terence. You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence but does no damage. You hit Terence. Terence is lightly wounded. Terence hits you but does no damage. Your soul wisp touches Terence. You hit Terence. Terence is moderately wounded. Terence is no longer weakened. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." .. .## #. #:# .... #. #.# ..#.##. #.# .......#####.# ...........#.# #...*.....#.# #....@@...#.######## #........?.........#### #...........#####...... ######...#..# #..#### #...#..#####..# #####.........# #.#######.# #.# #.# #.# #.# You could see Terence (ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) A goblin (D:1) 2 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiggled the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Found Duisap's Antique Armour Emporium. 169 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 1062 | D:2 | Noticed Terence 1083 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, serial_shops, nicolae_shop_glassy D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 80 Melee: Dagger || 80 Cast: Soul Splinter || 10 Stab: Sleeping || 2 Armour: Robe || 65 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1080 | 982 | 98 | 0 | 789 | 2 | 540.0 | Dungeon | 1080 | 982 | 98 | 0 | 789 | 2 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 49 daAuts