Wiggled Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -33, D:1) a +0 dagger a kobold skeleton (20, -29, D:1) a rat skeleton (21, -7, D:1) a +0 ring mail (25, -21, D:1) a rat skeleton (27, -34, D:1) a +0 robe (27, -33, D:1) a quokka skeleton (37, -38, D:1) 6 poisoned darts (37, -2, D:1) a +0 ring mail (40, -4, D:1) a +0 robe (41, -4, D:1) a quokka corpse (skeletalised by now) (48, -19, D:1) a rat skeleton (48, -2, D:1) a ball python corpse (skeletalised by now) (50, -21, D:1) a +0 whip 5 stones a kobold skeleton (51, -22, D:1) a frilled lizard skeleton (52, -28, D:1) a +0 ring mail (52, -17, D:1) a +0 club (54, -1, D:1) a +0 rapier Level 2 of the Dungeon (4, -34, D:2) a quokka corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, -28, D:2) 4 boomerangs (10, 2, D:2) a +0 mace (22, 4, D:2) a +0 spear (24, -12, D:2) a +0 whip (24, 0, D:2) a +0 club (33, -18, D:2) a +6 short sword (34, -8, D:2) a parchment of Tukima's Dance (35, -4, D:2) a +0 short sword (41, -11, D:2) a +0 sling (43, -31, D:2) a +0 pair of gloves (45, -36, D:2) 6 poisoned darts (50, -14, D:2) a +0 short sword (50, -13, D:2) a hobgoblin skeleton (51, -13, D:2) a hobgoblin skeleton (53, -30, D:2) a +0 long sword (56, -37, D:2) an adder corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (58, -41, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (2, -6, D:3) a +0 leather armour (5, -4, D:3) a +0 dagger (6, -32, D:3) a quokka corpse (skeletalised by now) (6, -6, D:3) a +0 flail a +0 sling 2 boomerangs (11, 1, D:3) a +0 spear (20, -3, D:3) a +0 hand axe a +0 leather armour (21, -28, D:3) a +0 ring mail (27, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (30, -21, D:3) a +0 whip (35, -6, D:3) a +0 sling (42, -41, D:3) a +0 whip a gnoll skeleton (42, -40, D:3) a +0 flail a gnoll skeleton (42, -12, D:3) a bat corpse (skeletalised by now) (46, -40, D:3) a +0 halberd a gnoll skeleton (48, -28, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club an orc corpse (skeletalised by now) (2, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 4, D:4) a +0 club (7, 6, D:4) a +0 short sword a +0 leather armour (7, 7, D:4) a +0 hand axe a +0 ring mail (20, -12, D:4) a +0 falchion a +0 leather armour (20, -11, D:4) a +0 hand axe 3 boomerangs a +0 chain mail of poison resistance a +0 hand axe an orc skeleton (20, -10, D:4) a +0 club a +0 leather armour a quokka skeleton an orc skeleton (21, -11, D:4) a +0 trident an orc skeleton (21, -10, D:4) a +0 club (24, 18, D:4) a +0 club (26, 0, D:4) a +0 club a goblin skeleton (28, 0, D:4) a +0 whip (29, -1, D:4) a hobgoblin skeleton (30, -11, D:4) a +0 club (31, 2, D:4) the +2 robe of the Gusle {*Slow rC+ rCorr Str+5} *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. (42, 2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +2 dire flail of protection a +0 leather armour (1, 32, D:5) the human corpse of Prince Ribbit (skeletalised by now) (2, 18, D:5) a water moccasin skeleton (9, 46, D:5) a +0 long sword (13, 34, D:5) an adder skeleton (14, 19, D:5) a quokka skeleton (15, 15, D:5) a +0 short sword a +0 leather armour (15, 26, D:5) 6 boomerangs (16, 14, D:5) a +1 dagger of venom a +0 robe a +0 mace an orc skeleton (17, 14, D:5) a +0 giant club (24, 40, D:5) a +1 whip of freezing a +0 robe (26, 40, D:5) a +0 dire flail (28, 16, D:5) a +0 giant spiked club (37, -3, D:5) a +0 robe (38, -4, D:5) a +2 helmet (40, 12, D:5) a +0 robe Level 6 of the Dungeon (11, -12, D:6) an orb of energy (12, 14, D:6) a +0 robe (13, 7, D:6) 2 boomerangs (15, 21, D:6) a +0 dagger a +0 robe (17, 28, D:6) a +0 mace of protection (17, 29, D:6) a +0 flail (18, 21, D:6) a +0 mace a +0 flail a +0 leather armour (18, 28, D:6) a +0 dagger a +0 robe (20, 25, D:6) a +0 sling (21, 27, D:6) a +0 war axe (25, 15, D:6) a +0 robe (25, 32, D:6) a staff of necromancy (32, 28, D:6) a +0 spear (33, 31, D:6) 5 poisoned darts Level 7 of the Dungeon [Shop] Zerchepluck's Book Boutique a manual of Translocations (1600 gold) a parchment of Curse of Agony (324 gold) a parchment of Blink (162 gold) a parchment of Martyr's Knell (270 gold) a parchment of Lesser Beckoning (162 gold) a parchment of Eringya's Surprising Crocodile (270 gold) a parchment of Alistair's Walking Alembic (324 gold) a parchment of Summon Horrible Things (486 gold) a parchment of Animate Dead (270 gold) a parchment of Irradiate (324 gold) a parchment of Forge Monarch Bomb (378 gold) a parchment of Dispersal (378 gold) (1, 34, D:7) a +0 ring mail (3, -3, D:7) a +0 flail a +0 robe (3, -2, D:7) a +0 trident a +0 robe (4, -3, D:7) a +3 dagger a +0 robe (4, -2, D:7) a +3 dagger of freezing a +0 robe a +0 battleaxe a +0 robe (15, 44, D:7) a +0 club (16, 5, D:7) a +0 spear (17, 0, D:7) a +0 flail a +0 robe (18, -3, D:7) a parchment of Rending Blade (18, 0, D:7) a +3 falchion a +0 robe a +2 war axe a +0 robe a +1 heavy scimitar a +0 robe (18, 8, D:7) a +4 war axe a +0 robe Level 8 of the Dungeon (18, -1, D:8) a +0 club (19, 0, D:8) a +1 dagger of venom (20, -3, D:8) a +0 dagger a +0 robe (20, -1, D:8) a +0 club a +0 leather armour (24, -4, D:8) a +0 spear (28, 2, D:8) a parchment of Lesser Beckoning (29, 13, D:8) 3 stones a +0 short sword 7 poisoned darts a +0 short sword (31, -20, D:8) a +0 leather armour (31, -15, D:8) a +0 club a +0 dagger of venom a +0 short sword a +0 club a +0 short sword 11 stones a +0 dagger 10 poisoned darts a +0 dagger (31, -10, D:8) a +0 hand axe a +0 robe (31, 13, D:8) a +0 club a +0 dagger a +0 short sword 9 stones a +0 dagger (32, -5, D:8) a +0 robe a +0 spear (32, 13, D:8) 3 stones a +0 club (33, -10, D:8) a +4 battleaxe a +0 robe (33, -4, D:8) a +0 robe a +0 battleaxe of flaming (35, -4, D:8) a +0 robe a +0 hand axe (36, 22, D:8) a +0 whip a +0 whip a +0 leather armour a +0 dagger a +0 robe (37, 23, D:8) a +0 whip a +0 halberd (40, 23, D:8) a +0 whip (53, 7, D:8) an orb of guile (56, 16, D:8) a +0 cloak (60, -3, D:8) 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -11, D:9) a +0 short sword (1, 0, D:9) a +0 flail a +0 dagger a +0 robe a +0 club (3, 3, D:9) 6 darts of disjunction (11, -6, D:9) a +0 short sword (12, -11, D:9) a +0 club a +0 long sword a +0 chain mail a +0 club 2 boomerangs (14, -12, D:9) the +7 whip "Arewiu" {holy, Bane Str+5} Bane: It inflicts you with a random bane when you equip it. Str+5: It affects your strength (+5). It cannot be enchanted further. (27, 12, D:9) a +0 shortbow (31, -12, D:9) a +0 flail a +0 chain mail (32, -14, D:9) a +0 hand axe (32, 7, D:9) a +0 chain mail (33, -15, D:9) a +0 trident (41, 20, D:9) a +0 falchion (44, -25, D:9) a +0 hand axe (46, -4, D:9) a +0 mace (53, -3, D:9) a +0 animal skin a -2 spear of freezing (60, -18, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Umpeq's Antique Weapon Emporium a +0 broad axe (234 gold) a +0 long sword (91 gold) a +0 broad axe (234 gold) the +5 short sword of Contention {speed, rF+ Int+3 Dex+2 Stlth-} (1484 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 spear (78 gold) a +2 spectral quarterstaff (637 gold) a +1 spectral quarterstaff (507 gold) a +0 club (13 gold) a +2 antimagic falchion (546 gold) (0, 0, D:10) a +0 chain mail (3, -4, D:10) a parchment of Rending Blade (9, -31, D:10) a staff of alchemy (15, -26, D:10) a +0 cloak (15, -20, D:10) a +0 dagger (15, -19, D:10) a +0 dagger a +0 robe (16, -36, D:10) a +0 short sword (16, -19, D:10) a +0 dagger a +0 robe (16, -16, D:10) a +0 robe (18, -26, D:10) a +0 long sword (27, 0, D:10) a +0 scale mail (28, -10, D:10) a +0 helmet (28, -5, D:10) a parchment of Fulminant Prism (36, -5, D:10) a +0 giant spiked club a +0 giant club (38, 2, D:10) a +0 club (53, -3, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) a +0 club (25, -21, D:11) a scroll of identify (26, -21, D:11) a +0 rapier (32, -33, D:11) a +0 hand axe (48, -18, D:11) 5 darts of disjunction the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Wibuj's General Store 4 darts of disjunction (68 gold) an amulet of magic regeneration (unknown) (570 gold) a scroll of poison (86 gold) a +1 heavy mace (235 gold) a scroll of teleportation (64 gold) a potion of haste (215 gold) a condenser vane (760 gold) a potion of haste (215 gold) (4, 24, Lair:1) a +0 scale mail (7, -10, Lair:1) a +0 war axe (10, -14, Lair:1) a +1 demon whip of venom (18, 24, Lair:1) 6 stones (18, 38, Lair:1) a +0 whip (21, 24, Lair:1) a +3 chain mail of willpower (33, -8, Lair:1) a potion of attraction (33, -7, Lair:1) a scroll of identify (33, -6, Lair:1) a +0 glaive (33, 3, Lair:1) a +0 pair of gloves (34, -8, Lair:1) a +1 barding of flying (34, -6, Lair:1) the ring of Pragmatism {Wiz Int+2 Slay+6} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (39, 21, Lair:1) a +0 rapier (42, 30, Lair:1) a +0 scale mail (61, 3, Lair:1) a parchment of Sigil of Binding Level 2 of the Lair of Beasts (9, 15, Lair:2) 9 gold pieces (10, 7, Lair:2) 8 gold pieces (11, 15, Lair:2) 3 gold pieces (12, 15, Lair:2) 9 gold pieces (18, 2, Lair:2) 13 gold pieces (28, 28, Lair:2) a potion of curing