Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 11772224755675729084 5 Wiggled the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Apr 23, 2026. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (119 turns). Wiggled the Sneak (Poltergeist Enchanter) Turns: 119, Time: 00:00:24 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of enchant weapon {unknown} Potions i - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5881 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The dart slug bites you but does no damage. You hit the dart slug but do no damage. The dart slug is lightly wounded. The dart slug bites you. You hit the dart slug. The dart slug is moderately wounded. You barely miss the dart slug. The dart slug is moderately wounded. The rat bites you. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is moderately wounded. The rat bites you. The dart slug barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. The dart slug is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is almost dead. The rat bites you. You die... ... ............ ... ........... #####.# #.......... #...#.# .####.......... #.<.#.+ #................ #...#.# ....##.............##'##.## ...........wr............... #..........@........#####.## #................##.#...#.# .................# .#.>.'.# .................##.#...#.# .......:...#####....#####.## ...........##............... .........####............... #........####.........#.#... ......................#..... You could see a dart slug and a rat. Vanquished Creatures A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A hobgoblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiggled the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 97 | D:1 | Found a faded altar of an unknown god. 119 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_marsh Action || total ---------------------------++------- Attack: Normal || 28 Melee: Dagger || 28 Stab: Sleeping || 3 Armour: None || 25 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 53 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 53 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+