Wiggled Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -12, D:1) a +0 short sword (3, -9, D:1) a ball python skeleton (3, -3, D:1) a +0 ring mail (6, -10, D:1) a rat skeleton (8, 15, D:1) a +0 falchion (20, 8, D:1) a +0 dagger (22, 2, D:1) a hobgoblin skeleton (25, 0, D:1) a +0 club (26, 6, D:1) a +0 hand axe (26, 17, D:1) a frilled lizard skeleton (27, -6, D:1) a bat corpse (skeletalised by now) (36, 15, D:1) a +0 club (38, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 2, D:1) a +0 dagger a kobold skeleton (47, 10, D:1) a ball python corpse (skeletalised by now) (51, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a staff of air (4, 38, D:2) a +0 robe (12, 34, D:2) a ball python skeleton (15, 41, D:2) a +0 dagger a +0 sling (16, 42, D:2) a frilled lizard skeleton (17, 44, D:2) a rat skeleton (17, 47, D:2) a rat skeleton (18, 44, D:2) a ball python skeleton (19, 37, D:2) a bat skeleton (20, 36, D:2) a +0 leather armour (26, 31, D:2) a +0 club a kobold corpse (skeletalised by now) (27, 55, D:2) a +0 dagger of speed (27, 58, D:2) a +2 ring mail of poison resistance (41, 26, D:2) a +0 dagger (41, 45, D:2) a +0 ring mail (48, 41, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -2, D:3) a +0 club (4, 9, D:3) a frilled lizard corpse (13, 8, D:3) a +0 flail an orc corpse (21, 2, D:3) a +0 hand axe (26, 24, D:3) 9 gold pieces Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (2, 0, D:6) a scroll of identify (3, 9, D:6) 6 poisoned darts (5, 0, D:6) a potion of mutation the Necropolis (6, -1, Necropolis) 13 gold pieces (6, 0, Necropolis) a +0 trident (6, 1, Necropolis) the +5 short sword "Lyriwuaz" {pain, ^Drain rPois rC+ Str+2} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (6, 2, Necropolis) a scroll of identify (6, 3, Necropolis) 11 gold pieces (6, 4, Necropolis) 13 gold pieces (22, -10, Necropolis) the +9 dagger "Lipnuu" {chaos, *Corrode Int+4 Dex+3 Stlth+} *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (22, -5, Necropolis) 3 scrolls of identify (22, -2, Necropolis) 10 gold pieces (23, -13, Necropolis) a potion of curing (23, -10, Necropolis) a +0 robe (23, -5, Necropolis) 10 gold pieces (23, -2, Necropolis) 17 gold pieces (24, -10, Necropolis) 11 gold pieces (24, -5, Necropolis) 19 gold pieces (25, -10, Necropolis) 14 gold pieces (25, -5, Necropolis) 20 gold pieces (26, -13, Necropolis) a potion of lignification (26, -10, Necropolis) 11 gold pieces (26, -5, Necropolis) a +0 leather armour (26, -2, Necropolis) 10 gold pieces (27, -13, Necropolis) 13 gold pieces (27, -10, Necropolis) a potion of lignification (27, -5, Necropolis) a +0 quarterstaff (43, 3, Necropolis) 17 gold pieces (44, 3, Necropolis) the +10 quarterstaff of Yesterday {protect, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (45, 3, Necropolis) 9 gold pieces (45, 4, Necropolis) a +0 scale mail (46, 3, Necropolis) a +0 ring mail (47, 3, Necropolis) 15 gold pieces (48, 3, Necropolis) 19 gold pieces