Dungeon Crawl Stone Soup version 0.35-a0-516-g35e06dca8b (webtiles) character file. Game seed: 13086089234182122083 11 Wildheavybear the Ducker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on June 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:56 (832 turns). Wildheavybear the Ducker (Merfolk Gladiator) Turns: 832, Time: 00:00:57 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 12 Int: 7 God: Gold: 120 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 4 throwing nets e - a javelin f - 5 boomerangs (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of vulnerability {unknown} d - a scroll of poison {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of blinking {unknown} j - a scroll of noise {unknown} m - 2 scrolls of identify {unknown} Potions f - a potion of ambrosia {unknown} k - a potion of might {unknown} l - a potion of heal wounds {unknown} Skills: * Level 2.8 Fighting + Level 2.5 Maces & Flails + Level 2.2 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 65% 2 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11159 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You kill the dart slug! You see here a dart slug corpse. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! You encounter a kobold. It is wielding a +0 dagger. The goblin shouts! The kobold shouts! You hit the goblin. You kill the goblin! The kobold hits you but does no damage. You see here a +0 club. You barely miss the kobold. The kobold barely misses you. The kobold hits you but does no damage. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! You see here a +0 dagger. You see here a +0 dagger. You see here a +0 club. m - 2 scrolls labelled VIOGAF XUUD (gained 1) There is a stone staircase leading down here. Found a ring mail. Found a stone staircase leading down. Found 5 boomerangs. You now have 113 gold pieces (gained 9). You now have 120 gold pieces (gained 7). As you open the door, it creaks loudly! You see here 5 boomerangs. f - 5 boomerangs Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... #.####### .. ...<# ........# . ..##.... ........# .. #...... ........# .# #!.... ........#.#####....# ........'..........# #.#.....#.######...# +..............#@..# ###..###...#.......# ###.#.....#.......##### #......####....[....... #...>..........##...... #...########...# ...... #...# #...# ...... #...# ######...# ...... #...###........# ..... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 hobgoblins A ball python (D:2) 4 goblins 3 kobolds A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wildheavybear the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 602 | D:2 | Reached XP level 2. HP: 17/23 MP: 2/2 832 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, basic_altar, minmay_misc_feat_pillars, kennysheep_pointless_box, kennysheep_nub, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 30 Melee: Flail || 30 Stab: Sleeping || 2 Armour: Leather armour || 15 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 841 | 809 | 32 | 0 | 682 | 2 | 420.5 | Dungeon | 841 | 809 | 32 | 0 | 682 | 2 | 420.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 515 daAuts D:2: 325 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+