Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 15199027603163509489 39 Wiz the Trooper (level 3, 3/30 HPs) Began as a Demonspawn Cinder Acolyte on Nov 9, 2024. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (962 turns). Wiz the Trooper (Demonspawn Cinder Acolyte) Turns: 962, Time: 00:00:44 Health: 3/30 AC: 9 Str: 16 XL: 3 Next: 26% Magic: 5/5 EV: 10 Int: 14 God: Ignis [*****.] Gold: 112 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fiery-armoured, wreathed by umbra A: demonic guardian 1, foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Talismans f - a beast talisman Scrolls b - 4 scrolls of identify {unknown} c - a scroll of butterflies {unknown} Potions d - a potion of heal wounds {unknown} e - a potion of attraction {unknown} Skills: * Level 3.8 Fighting - Level 3.0 Unarmed Combat + Level 1.7 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The gnoll shouts! You hit the gnoll. You punch the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A protective cloak of flame settles atop you. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll is burned by your cloak of flames. The gnoll is lightly wounded. The gnoll is seared by the foul flame within you. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll is burned by your cloak of flames. The gnoll is almost dead. You completely miss the gnoll. The gnoll is almost dead. The gnoll misses you. x2 You hit the gnoll. You kill the gnoll! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll is burned by your cloak of flames. The gnoll is severely wounded. The gnoll is seared by the foul flame within you. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# ###.## ### #### #....# ... ..# #....###### #.##.# #.......... #.# #.#.####....##### .#...#.......#.## ......g@######.# ......r## #.# ....... ##'## ....w.. ##...## ....... ##...<.## ....... ##.......## ......# #.........# .#.... +.........+ #.........# You could see a ribbon worm, a gnoll and a rat. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 220 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 220 | D:1 | Reached XP level 2. HP: 8/24 MP: 3/3 223 | D:1 | Learned a level 2 spell: Scorch 962 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 962 | D:2 | Reached XP level 3. HP: 3/30 MP: 5/5 962 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, serial_forest, infiniplex_forest_end_2, infiniplex_forest_corner_2, infiniplex_forest_clump_long, infiniplex_forest_lined_3_way, infiniplex_forest_straight_3, infiniplex_forest_lined_room_2, infiniplex_forest_clump_long, chequers_serial_rivers_room_a, patterned_corridor D:2: layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.8 Spellcasting | | 1.7 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 49 Punch || 2 Invoke: Fiery Armour || 1 Armour: Robe || 30 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 912 | 46 | 0 | 810 | 2 | 479.0 | Dungeon | 958 | 912 | 46 | 0 | 810 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 32 daAuts