Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 4161356770257003858 8 Wiz the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Cinder Acolyte on Nov 9, 2024. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (235 turns). Wiz the Trooper (Demonspawn Cinder Acolyte) Turns: 235, Time: 00:00:18 Health: 16/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 9 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + + . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire (left hand) Scrolls c - a scroll of poison {unknown} d - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Skills: * Level 3.2 Fighting * Level 2.9 Unarmed Combat + Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! e - a smoky cyan potion Key pressed, stopping explore. Key pressed, stopping explore. A jackal comes into view. A jackal is nearby! A jackal comes into view. The jackal barks! x2; You hear a bark! A jackal comes into view. The jackal bites you. x2 You hit the jackal but do no damage. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. A bat comes into view. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal barely misses you. x2 The jackal misses you. You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.#.#.###.# #.....# ###.### ####.# #....# #.#### #.# #.# #@# #h# ######.####### #............. ...........###. ##b##b####.# # #. .# #. # # You could see a jackal and a bat (wandering). Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 jackals (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wiz the Demonspawn Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 235 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 16/24 MP: 3/3 235 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, shapermc_ecumenical_altar_acropolis Action || total ---------------------------++------- Melee: Unarmed || 24 Armour: Robe || 13 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 232 | 232 | 0 | 0 | 179 | 1 | 232.0 | Dungeon | 232 | 232 | 0 | 0 | 179 | 1 | 232.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 232 daAuts