Wiz Level 1 of the Dungeon (15, 20, D:1) a +0 dagger (26, 23, D:1) a +0 dagger (27, 17, D:1) a rat skeleton (33, -14, D:1) a +0 dagger (33, 19, D:1) a +0 chain mail (34, -16, D:1) a rat corpse (skeletalised by now) (34, -3, D:1) 5 stones (45, 1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (1, -7, D:2) a +0 short sword (2, -5, D:2) 3 stones (4, -1, D:2) 6 atropa-tipped darts (15, 1, D:2) a frilled lizard corpse (skeletalised by now) (15, 3, D:2) a +0 club a goblin corpse (skeletalised by now) (21, 5, D:2) a frilled lizard corpse (skeletalised by now) (34, -7, D:2) a rat skeleton (35, 15, D:2) a +0 club (37, 5, D:2) a +0 sling Level 3 of the Dungeon [Shop] Jureh's Jewellery Emporium an amulet of magic regeneration (300 gold) the ring of Happiness {rPois rC- Will++ SInv Stlth+} (360 gold) [ring of see invisible] rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +6 ring of dexterity (360 gold) a ring of see invisible (150 gold) a ring of protection from cold (250 gold) a ring of poison resistance (200 gold) a ring of magical power (200 gold) a ring of protection from cold (250 gold) (0, 0, D:3) a +0 flail a +0 leather armour an orc skeleton (12, -7, D:3) a +0 dagger a +0 sling a goblin skeleton (19, 4, D:3) a +0 short sword (19, 15, D:3) a +0 whip (21, -3, D:3) a quokka skeleton (22, 6, D:3) an adder skeleton (24, 0, D:3) a +0 club a +0 club a goblin skeleton a goblin skeleton (24, 1, D:3) a quokka skeleton (24, 6, D:3) an adder skeleton (32, -15, D:3) 4 stones (47, -19, D:3) a +0 club (48, -19, D:3) a rat corpse (skeletalised by now) (51, 9, D:3) a +0 falchion (54, 2, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces