Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 5527844633208154741 6 WizardModePhilia the Trooper (level 1, 16/19 HPs) *WIZ* Began as a Draconian Berserker on Feb 17, 2026. Was a Follower of Trog. Quit the game on level 1 of the Vaults. The game lasted 00:06:19 (230 turns). WizardModePhilia the Trooper (Draconian Berserker) Turns: 230, Time: 00:06:20 Health: 16/19 AC: 4 Str: 19 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 7 God: Trog 38 (0) Gold: 12 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: marked A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%), Build terrain (0%), Set terrain to build (0%), Clear terrain to floor (0%), Berserk (8%) You were on level 1 of the Vaults. You worshipped Trog. Trog was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Skills: + Level 3.4 Fighting + Level 3.1 Polearms + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 spear (weapon) Scrolls c - a scroll of poison {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23749 Temple: D:4-7 Altars: ▒▒▒▒▒▒▒▒▒▒▒▒ ...........▒ ...........▒ .......@...▒ ...........▒ .$.....p...▒ ...........▒ ...........▒ ...........▒ ...........▒ ...........▒ ▒▒▒▒▒▒▒▒▒▒▒▒ You could see a vault sentinel. Message History You puncture the vault sentinel! You tail-slap the vault sentinel. The vault sentinel is lightly wounded. The vault sentinel hits you with a +1 falchion of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The vault sentinel burns you. * * * LOW HITPOINT WARNING * * * 11의 피해를 받았습니다. 현재 남은 체력은 [1/19] 입니다. 악! 이건 너무 좆같다! The vault sentinel attacks as it pursues you! The vault sentinel hits you with a +1 falchion of flaming! Ouch! That really hurt! Thought so. The vault sentinel burns you. 15의 체력을 얻었습니다. 현재 체력은 [16/19] 입니다. The vault sentinel points at you and mumbles some strange words. A sentinel's mark forms upon you. There is a gate leading back out of this place here. Unknown command. You can't go down here! You need a rune to leave the Vaults. Save game and exit? Leave a message: Saving game... please wait. Welcome back, WizardModePhilia the Draconian Berserker. Trog says: Kill them all! Press ? for a list of commands and other information. 현재 수련 중: Fighting(3.4), Polearms(3.1), Dodging(2.8). 목표 기술 레벨을 설정하세요: -- [X] -- Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Attack: Normal || 15 Melee: Spear || 15 Tailslap || 2 Armour: None || 6 Dodge: Dodged || 7 Levels and vault maps discovered: [+gen,+vis] D:1: dreamdust_arrival_beginning_and_end, layout_loops_cross [+gen,+vis] D:2: layout_basic [+gen,+vis] D:3: layout_basic, uniq_grinder, uniq_crazy_yiuf_cottage [+gen,+vis] D:4: layout_loops_cross, uniq_edmund, uniq_pargi, uniq_pikel, uniq_duvessa [+gen,-vis] D:5: layout_loops_cross, nicolae_overflow_sandstone_temple [+gen,-vis] D:6: layout_cave_pools, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_alcove_4, minmay_temple_entry_slanted, serial_shops, shop, uniq_sigmund, uniq_blorkula_the_orcula [+gen,-vis] D:7: layout_cave_pools [+gen,-vis] D:8: layout_cave_pools, nicolae_overflow_four_feature_corners, nicolae_overflow_four_foyers_orthogonal, kennysheep_boxes, uniq_maggie [+gen,-vis] D:9: layout_gridville, grunt_lair_entry_orc_guard_hut, serial_shops, shop, shop, shop, nicolae_shop_tiny_statue_garden, uniq_erica [+gen,-vis] D:10: layout_big_octagon, nicolae_hepliaklqana_monster_ancestors, erik_orc_3, chequers_serial_rivers_small_b, kennysheep_another_room, uniq_erolcha [+gen,-vis] D:11: layout_basic [+gen,-vis] D:12: layout_gridville, grunt_ministairs_13 [+gen,-vis] D:13: evilmike_diamond_1, layout_basic, erik_vaults_1 [+gen,-vis] D:14: layout_rooms, feat_on_display, chequers_big_river, uniq_snorg [+gen,-vis] D:15: hangedman_depths_entry_try_elsewhere_first, layout_basic [+gen,-vis] Temple: minmay_temple_bridge_d [+gen,-vis] Lair:1: layout_chaotic_city, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_3, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_1, infiniplex_forest_lined_2, infiniplex_forest_clump_long, infiniplex_forest_lined_room_3, infiniplex_forest_straight_3, infiniplex_forest_lined_room_3, infiniplex_forest_lined_3, regret_index_lairdec_lost_corridors, infiniplex_staircase_pool, uniq_nergalle [+gen,-vis] Lair:2: layout_roguey, skrybe_swamp_entry_bodies, basic_altar [+gen,-vis] Lair:3: layout_layer_cave, minmay_snake_entry_guardpost_small [+gen,-vis] Lair:4: layout_cave_pods, gauntlet_entry_generic, nicolae_lair_planthole_worm [+gen,-vis] Lair:5: cheibrodos_lair_end_hotspot, layout_long_grid, slime_entry_1, nicolae_lair_planthole_diamond [+gen,-vis] Swamp:1: layout_basic_swamp, evilmike_swamp_ruin_house_6 [+gen,-vis] Swamp:2: layout_falls_marsh, evilmike_swamp_ruin_house_1, nicolae_swamp_decorative_isthmus [+gen,-vis] Swamp:3: layout_falls_marsh, index_necropolis_entry_repeat_visits, regret_index_swamp_ruin_house_1, swamp_pool_5 [+gen,-vis] Swamp:4: swamp_pestilence, layout_basic_swamp, swamp_pool_1_2 [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1: layout_layer_cave, grunt_megastairs_2, uniq_aizul [+gen,-vis] Snake:2: layout_misc_corridors, nicolae_trove_entry_crossroad, serial_shops, shop, uniq_nikola [+gen,-vis] Snake:3: layout_grid_shapes, statue_in_the_mist_lemuel, nicolae_snake_serpentine_hallways, nicolae_shop_i_like_small_books_too [+gen,-vis] Snake:4: hellmonk_snake_rune_quicksilver_temple, layout_onion_interference [+gen,-vis] Spider:1 [+gen,-vis] Spider:2 [+gen,-vis] Spider:3 [+gen,-vis] Spider:4 [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: dreamdust_dug_too_deep, layout_diamond_mine, nicolae_shop_vocational, uniq_maurice, uniq_gastronok, uniq_urug [+gen,-vis] Orc:2: kennysheep_orc_mage_school, layout_caves, serial_shops, nicolae_shop_window_shopping, parchment_shop, nicolae_shop_self_help [+gen,-vis] Elf:1 [+gen,-vis] Elf:2 [+gen,-vis] Elf:3 [+gen,+vis] Vaults:1: nicolae_vaults_network_s, vaults_mumra_chevron, v_misc_1, nicolae_vaults_storage_closets_1, v_misc_28, zin_academy, nicolae_vaults_turnstiles, nicolae_vaults_shelves_hall, v_pattern_5, layout_vaults_omnibox, serial_shops, nicolae_diamond_shop, parchment_shop [+gen,-vis] Vaults:2 [+gen,-vis] Vaults:3 [+gen,-vis] Vaults:4 [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1 [+gen,-vis] Crypt:2 [+gen,-vis] Crypt:3 [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1 [+gen,-vis] Depths:2 [+gen,-vis] Depths:3 [+gen,-vis] Depths:4 [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1 [+gen,-vis] Zot:2 [+gen,-vis] Zot:3 [+gen,-vis] Zot:4 [+gen,-vis] Zot:5 [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv [+gen,-vis] Volcano [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet: gammafunk_gauntlet_one_two_three [gammafunk_gauntlet_arena_teeth, nicolae_gauntlet_arena_grate_2, nicolae_gauntlet_arena_blocks, gammafunk_gauntlet_arena_split_x, gammafunk_gauntlet_arena_crates, nicolae_gauntlet_arena_quarters, minmay_gauntlet_arena_make_your_own_arena, nicolae_gauntlet_arena_flowing_pool, gammafunk_gauntlet_arena_mazey, gauntlet_exit_watery] [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WizardModePhilia the Draconian Berserker began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 223 | D:4 | Entered wizard mode. 223 | Vaults:1 | Entered Level 1 of the Vaults 223 | Vaults:1 | Encountered a vault sentinel 227 | Vaults:1 | HP: 1/19 [vault sentinel/+1 falchion of flaming (1)] 228 | Vaults:1 | Mangled by a vault sentinel | ... wielding a +1 falchion of flaming | (13 damage) 228 | Vaults:1 | You cheat death using unusual wizardly powers. 230 | Vaults:1 | Quit the game Vanquished Creatures A dart slug (D:2) A ball python (D:1) A bat (D:3) An endoplasm (D:2) A goblin (D:2) A kobold (D:1) 6 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 257 | 257 | 0 | 0 | 21 | 5 | 51.4 | Dungeon | 251 | 251 | 0 | 0 | 21 | 4 | 62.8 | Vaults | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 117 daAuts D:1: 111 daAuts D:3: 20 daAuts Vaults:1: 6 daAuts D:4: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------