Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 17760325052995469503 0 WizardModePhilia the Ruthless (level 1, 12/17 HPs) *WIZ* Began as a Mountain Dwarf Hunter on Feb 17, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:02:45 (283 turns). WizardModePhilia the Ruthless (MDHu) Turns: 283, Time: 00:02:46 Health: 12/17 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 9 God: No God 0 (0) Gold: 39 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting 0: Orb of Zot a: Build terrain (0%), Set terrain to build (0%), Clear terrain to floor (0%) You were on level 1 of the Dungeon. You visited 2 branches of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 2.1 Fighting + Level 3.2 Ranged Weapons + Level 1.3 Dodging + Level 0.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) c - a +0 pair of gloves Scrolls s - a scroll of butterflies Potions d - a potion of invisibility {unknown} f - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # # #. .# #..###..# #..<..# ############## .......@.....# ########.###... #..# ##.# ###.## #...># #..### #..## #... There were no monsters in sight! Message History Unknown command. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 1 monster. Found a pair of embroidered boots. Found an arbalest. You see here a +0 rapier. A Brimstone Fiend appears in pursuit of the Orb! Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 1 monster. Found a purple potion. Kaarewy, a tormentor, an Ice Fiend and a hellion appear in pursuit of the Orb! You shoot an arrow. The arrow completely misses Kaarewy. Kaarewy completely misses you. Kaarewy hits you!!! Ouch! That really hurt! Thought so. Kaarewy drags you backwards! The Ice Fiend calls on the powers of darkness! Your body is wracked with pain! 7의 피해를 받았습니다. 현재 남은 체력은 [10/17] 입니다. 악! 이건 너무 좆같다! Unknown command. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 4 monsters. Enter Wizard Command (? - help): What level of the Dungeon? (default 1, ? - help) Found a stone staircase leading down. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Action || total ---------------------------++------- Fire: Shortbow || 1 Armour: Leather armour || 1 Dodge: Dodged || 1 Levels and vault maps discovered: [+gen,+vis] D:1: dpeg_arrival_renting, layout_basic, chequers_avenue [+gen,-vis] D:2: layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden, dreamdust_mushroom_princess, corexii_shack [+gen,-vis] D:3: layout_basic, grunt_temple_overflow_open, ebering_ecumenical_altar_petrified, serial_shops, nicolae_shop_temple_entry_statues_fountains, shop, shop, uniq_grinder [+gen,-vis] D:4: layout_basic, makhleb_blood_cavern_becter, minmay_temple_entry_trees, uniq_ijyb, uniq_natasha [+gen,-vis] D:5: layout_rooms [+gen,-vis] D:6: layout_basic, gup_sewer_entry_pipe, uniq_crazy_yiuf_cottage [+gen,-vis] D:7: minmay_chambers_of_fours, layout_basic, serial_shops, nicolae_shop_drivethru, wad_mini_maze, uniq_pikel, uniq_maggie [+gen,-vis] D:8: layout_cave_pools, minmay_misc_feat_encased, minivault_19, chequers_serial_rivers_micro_a, minmay_alternating_orb [+gen,-vis] D:9: layout_irregular_city [+gen,-vis] D:10: layout_cave_pods, nicolae_diode_stairs [+gen,-vis] D:11: layout_basic, dpeg_lair_monsters, minmay_shop_grid_forest, kennysheep_just_a_vault, uniq_josephine, uniq_sonja [+gen,-vis] D:12: layout_long_grid, orc_0_dummy [+gen,-vis] D:13: layout_basic, grunt_vaults_entry_fortified [+gen,-vis] D:14: layout_stronghold, roderic_lattice_a [+gen,-vis] D:15: grunt_enter_depths_giant_problem, layout_basic, nicolae_uskayaw_OPEN_UP_THE_PIT [+gen,-vis] Temple: compressed_dpeg_circular_temple [+gen,-vis] Lair:1: layout_roguey, nicolae_volcano_entry_s_turn, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_end_3, infiniplex_forest_corner_1, infiniplex_forest_lined_3, infiniplex_forest_lined_room_, infiniplex_forest_clump_long, infiniplex_forest_lined_room_2 [+gen,-vis] Lair:2: layout_loops_ring, mainiacjoe_swamp_entry_lozenge_pond, nicolae_spider_entry_tight_spaces, gauntlet_entry_generic, worms_lemuel [+gen,-vis] Lair:3: layout_cave_pods, lemuel_fruit_fields [+gen,-vis] Lair:4: layout_cave_pods, nicolae_lair_grabbed_some_dinner [+gen,-vis] Lair:5: evilmike_catoblepas_cave, layout_regular_city, slime_entry_2, fedhas_altar_1, serial_bayou_shore_b [+gen,-vis] Swamp:1: layout_basic_swamp, infiniplex_staircase_pool [+gen,-vis] Swamp:2: layout_basic_swamp, nicolae_swamp_treefoil, nicolae_swamp_decorative_isthmus, infiniplex_staircase_pool_2, uniq_frances [+gen,-vis] Swamp:3: layout_basic_swamp, nicolae_swamp_godswood, swamp_pool_3 [+gen,-vis] Swamp:4: swamp_basic_johnstein, layout_basic_swamp, uniq_roxanne [+gen,-vis] Shoals:1 [+gen,-vis] Shoals:2 [+gen,-vis] Shoals:3 [+gen,-vis] Shoals:4 [+gen,-vis] Snake:1 [+gen,-vis] Snake:2 [+gen,-vis] Snake:3 [+gen,-vis] Snake:4 [+gen,-vis] Spider:1: layout_spider_delve, nicolae_crawler_farm, uniq_jorgrun [+gen,-vis] Spider:2: layout_cave_pods, guppyfry_spider_mini_2, hangedman_spider_tarantella_strand, uniq_nikola [+gen,-vis] Spider:3: layout_spider_delve, uniq_xakkrixis [+gen,-vis] Spider:4: hellmonk_spider_rune_bug_friends, drop_trap, nicolae_spider_undead_wolf_pack, uniq_wiglaf [+gen,-vis] Slime:1 [+gen,-vis] Slime:2 [+gen,-vis] Slime:3 [+gen,-vis] Slime:4 [+gen,-vis] Slime:5 [+gen,-vis] Orc:1: layout_caves, serial_shops, nicolae_square_shop, parchment_shop [+gen,-vis] Orc:2: grunt_orc_gardens, layout_caves, grunt_orc_garden, grunt_orc_garden, grunt_orc_garden, grunt_orc_garden, basic_altar [+gen,-vis] Elf:1: elf_arrival_002, layout_loops_corners, basic_altar, kennysheep_underground_church, uniq_azrael [+gen,-vis] Elf:2: nicolae_elf_blades_crystal_corner, layout_geoelf_octagon, portal_desolation_entry_twin_temple, wad_floor_pattern_untrapped [+gen,-vis] Elf:3: grunt_elf_hall_diamonds, layout_geoelf_diagonals, serial_shops, nicolae_shop_statue_plus, parchment_shop [+gen,-vis] Vaults:1: nicolae_vaults_c_with_doors, vaults_dpeg_emergency_exit, nicolae_vaults_wine_cellar, nicolae_vaults_hallways_thing, vaults_dpeg_hooks, vaults_dpeg_diagonal, v_misc_22, v_alt_pattern_2, ontoclasm_vaults_pinch, nicolae_vaults_little_ls, nicolae_vaults_weapon_check, vaults_room_grunt_arrival_ludios, layout_vaults_chaotic_city, uniq_saint_roka, uniq_boris [+gen,-vis] Vaults:2: hangedman_vaults_stretched_pinwheel, nicolae_vaults_diamond_2, nicolae_vaults_tetromino_T_2, v_misc_3, nicolae_vaults_surprise_closet_hard, vaults_room_pools, v_rooms_3, v_misc_28, v_misc_8, nicolae_vaults_network_quinsquares [nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault, nicolae_vaults_network_quincunx_subvault], nicolae_vaults_trapezoid_2, vaults_room_hallway, nicolae_vaults_offset_grid_hallway_1, layout_vaults_maze_bifur, uniq_mara [+gen,-vis] Vaults:3: nicolae_vaults_inception_scallops, minmay_crypt_entry_simple_statues, serial_ice_h, nicolae_vaults_windows_and_doors_thing, nicolae_vaults_wrenched, hangedman_vaults_maws, grunt_vaults_bifocal, nicolae_vaults_network_s, vaults_room_pools, vaults_room_corners, nicolae_vaults_rhombus_5, nicolae_vaults_diamond_1, vaults_room_corners, layout_vaults_ring, uniq_margery [+gen,-vis] Vaults:4: nicolae_vaults_tetromino_Z_1, ontoclasm_vaults_shuriken, nicolae_vaults_tangram_1, nicolae_vaults_network_star, hangedman_vaults_slice, nicolae_vaults_storage_closets_1, v_misc_2, nicolae_vaults_tetromino_L_1, layout_vaults_omnigrid, serial_shops, nicolae_shop_peninsula, nicolae_shop_tiny_real_fake_doors, nicolae_shop_stone, parchment_shop [+gen,-vis] Vaults:5 [+gen,-vis] Crypt:1: layout_misc_corridors, grunt_crypt_arrival_guarded_gate, grunt_megastairs_5 [+gen,-vis] Crypt:2: layout_gridlike, uniq_vv [+gen,-vis] Crypt:3: cryptofortress_bobbens [+gen,-vis] Tomb:1 [+gen,-vis] Tomb:2 [+gen,-vis] Tomb:3 [+gen,-vis] Depths:1: layout_gridlike, index_enter_ziggurat_g, hell_entry, tgw_xom, grunt_megastairs_3, broom_closet, uniq_norris, uniq_bai_suzhen [+gen,-vis] Depths:2: dreamdust_isle_of_ice, layout_honeycomb, serial_shops, kennysheep_mini, parchment_shop, pan_entry, pf_coc_iceberg, nicolae_overflow_streaming_green_lines, hangedman_abyss_or_decor_slice, roderic_lattice_octagonal_star, minmay_staircase_bubble [+gen,-vis] Depths:3: minmay_the_grid_square_5x5_4x4_mashed [minmay_the_grid_square_5x5_tie, minmay_the_grid_square_5x5_inner_i, minmay_the_grid_square_5x5_fancy_junction, minmay_the_grid_square_5x5_inverted_slash, minmay_the_grid_square_5x5_two_small, minmay_the_grid_square_5x5_prize_junk, minmay_the_grid_square_5x5_prize_itemx, minmay_the_grid_square_5x5_two_walls_b, minmay_the_grid_square_5x5_bridge, minmay_the_grid_square_5x5_prize_rear_guard, minmay_the_grid_square_5x5_prize_deathbox, minmay_the_grid_square_5x5_broken_cross, minmay_the_grid_square_5x5_pentomino_r, minmay_the_grid_square_5x5_v, minmay_the_grid_square_5x5_empty, minmay_the_grid_square_5x5_bite], layout_gridlike, interstate_on_off, hell_entry, abyss_entry, minmay_shop_grove, infiniplex_staircase_diamond [+gen,-vis] Depths:4: regret_index_infernal_bastille, layout_basic, serial_bayou_lagoon_a, rand_demon_pan_entry_3, hell_entry, kennysheep_pointless_box, minmay_door_square [+gen,-vis] Hell [+gen,-vis] Dis:1 [+gen,-vis] Dis:2 [+gen,-vis] Dis:3 [+gen,-vis] Dis:4 [+gen,-vis] Dis:5 [+gen,-vis] Dis:6 [+gen,-vis] Dis:7 [+gen,-vis] Geh:1 [+gen,-vis] Geh:2 [+gen,-vis] Geh:3 [+gen,-vis] Geh:4 [+gen,-vis] Geh:5 [+gen,-vis] Geh:6 [+gen,-vis] Geh:7 [+gen,-vis] Coc:1 [+gen,-vis] Coc:2 [+gen,-vis] Coc:3 [+gen,-vis] Coc:4 [+gen,-vis] Coc:5 [+gen,-vis] Coc:6 [+gen,-vis] Coc:7 [+gen,-vis] Tar:1 [+gen,-vis] Tar:2 [+gen,-vis] Tar:3 [+gen,-vis] Tar:4 [+gen,-vis] Tar:5 [+gen,-vis] Tar:6 [+gen,-vis] Tar:7 [+gen,-vis] Zot:1: layout_misc_corridors [+gen,-vis] Zot:2: chapayev_index_zotdef_columnade, layout_twisted_circle, hangedman_zot_gyre [+gen,-vis] Zot:3: layout_twisted_circle [+gen,-vis] Zot:4: hangedman_snap_crack_crunch, layout_onion, regret_index_zotdec_plus, uniq_grunn [+gen,+vis] Zot:5: layout_gridlike [+gen,-vis] Abyss:1 [+gen,-vis] Abyss:2 [+gen,-vis] Abyss:3 [+gen,-vis] Abyss:4 [+gen,-vis] Abyss:5 [+gen,-vis] Abyss:6 [+gen,-vis] Abyss:7 [+gen,-vis] Pan [+gen,-vis] Zig:1 [+gen,-vis] Zig:2 [+gen,-vis] Zig:3 [+gen,-vis] Zig:4 [+gen,-vis] Zig:5 [+gen,-vis] Zig:6 [+gen,-vis] Zig:7 [+gen,-vis] Zig:8 [+gen,-vis] Zig:9 [+gen,-vis] Zig:10 [+gen,-vis] Zig:11 [+gen,-vis] Zig:12 [+gen,-vis] Zig:13 [+gen,-vis] Zig:14 [+gen,-vis] Zig:15 [+gen,-vis] Zig:16 [+gen,-vis] Zig:17 [+gen,-vis] Zig:18 [+gen,-vis] Zig:19 [+gen,-vis] Zig:20 [+gen,-vis] Zig:21 [+gen,-vis] Zig:22 [+gen,-vis] Zig:23 [+gen,-vis] Zig:24 [+gen,-vis] Zig:25 [+gen,-vis] Zig:26 [+gen,-vis] Zig:27 [+gen,-vis] Bazaar [+gen,-vis] Trove [+gen,-vis] Sewer: sewer_co_15_rooms [+gen,-vis] Ossuary [+gen,-vis] Bailey [+gen,-vis] IceCv [+gen,-vis] Volcano: kennysheep_volcano_temple [+gen,-vis] WizLab [+gen,-vis] Desolation [+gen,-vis] Gauntlet: gammafunk_gauntlet_hard_choice [gammafunk_gauntlet_arena_spirals, minmay_gauntlet_arena_make_your_own_arena, gammafunk_gauntlet_arena_open, gammafunk_gauntlet_arena_hedges, gammafunk_gauntlet_arena_arrow_garden, nicolae_gauntlet_arena_quarters, gauntlet_exit_watery] [+gen,-vis] Arena [+gen,-vis] Crucible [+gen,-vis] Necropolis Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WizardModePhilia the Mountain Dwarf Hunter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | Zot:5 | Entered Level 5 of the Realm of Zot 0 | Zot:5 | Encountered a moth of wrath 246 | Zot:5 | Got the Orb of Zot 259 | Zot:5 | Encountered a Hell Sentinel 264 | Zot:5 | Encountered a Brimstone Fiend 274 | Zot:5 | Encountered Kaarewy the pandemonium lord 274 | Zot:5 | Encountered a tormentor 274 | Zot:5 | Encountered an Ice Fiend 274 | Zot:5 | Encountered a hellion 275 | Zot:5 | Annihilated by Kaarewy the pandemonium lord (42 damage) 275 | Zot:5 | You cheat death using unusual wizardly powers. 283 | D:1 | Quit the game Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 197 | 2 | 141.5 | Dungeon | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | Zot | 276 | 276 | 0 | 0 | 197 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Zot:5: 276 daAuts D:1: 7 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------